Search by property
This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Attentive Hairpin + (A pin that listens to conversations and transcribes them)
- Unconsuming Forge + (A portable, fuel-less forge)
- Sorcery Capturing Cord, sapphire + (A rope that can capture and release celestial spells)
- Sorcery Capturing Cord, adamant + (A rope that can capture and release solar spells)
- Sorcery Capturing Cord, emerald + (A rope that can capture and release terrestrial spells)
- Aborinox + (A shapechanging moonsilver short bow)
- Bonewedge + (A soulsteel axe)
- Trend-Predicting Glance + (Accurately predict the future price of a good.)
- Steel Symphony Stance + (Add Melee to all attacks for the scene.)
- Serpent Strike Technique + (Add Melee+Dex dice to single attack.)
- Unerring Fists + (Add Strength to a Brawl attack roll.)
- Merciless Iron Assault + (Add up to Martial Arts successes to an unarmed attack. For each success bought, you may also convert one dice of damage into an automatic success.)
- Pertinacious Automaton Style + (Reduce mobility and fatigue penalties, spending no more than Martial Arts.)
- Impenetrable Sunmail + (Add your Resistance to Glorious Solar Plate's bashing and lethal soak, half Resistance to the its hardness and prevents piercing weapons from halving soak.)
- Destructive Vibration Atemi + (After study of an object for 30 minutes, specify a condition. When that condition is met, the object takes 4 * Essence damage.)
- Perforating Piston Offensive + (All unarmed attacks to piercing damage. Spend 1wp for an attack to ignore all armor.)
- Sikunare's Gift + (Allows any user to breathe underwater)
- Shell Necklace + (Allows user to breathe underwater)
- Wyr'paljan Caduceus + (Amplifier of bird-themed sorcery)
- Pattern-Imposing Method + (An area surrounding your for twice Essence yards becomes order, protecting all withing from Wyld energies. In addition, all attempts to direct the Wyld (including shaping and most other Fair Folk powers) add your Essence to their difficulty.)
- Actualizing Nature Band + (An armband that harnesses nature's power)
- Inevitable Strike + (An attack is made perfect, unable to miss.)
- Topaz Mind + (An oath providing ability to ignore some multiple action penalties and acting as a staff-shaping weapon)
- Incandescent Razor + (An orichalcum reaper daiklaive that hates demons)
- Seed of Other Lives + (Appearance changing acorn)
- Efficient Kata Bands + (Armbands that enhance sidereal martial arts)
- Ablative Armor + (Armor that can sacrifice soak to stop damage.)
- Earthwalking Shell + (Armor that lets you walk through solid rock.)
- Healing the Masses Approach + (As Throng-Curing Method, but multiply the number of assistants by Essence.)
- Indelible Rumor Manifestation + (As long as the charm remains active, the rumor you tell will be spread and most who hear it will be willing to believe it.)
- Seal of Death Prana + (As long as this charm remains active a single bureaucratic action of your choice stops as events conspire to prevent it from moving forward.)
- False Orders Approach + (As long as you can engineer a vaguely believable method of delivering them, you may issue orders to a group that they will believe came from their legitimate superiors.)
- Unapproachable Self Kata + (Avoid a single harmful affect that targets you, even if it is not an attack.)
- Resplendent Satchel of Healing + (Bag that aids healing)
- Pertinacious Automaton Form + (Bare hands deal and parry lethal damage. Add essence to Strength and any die rolls to resist environmental damage or any effect that is reduced against automata. Cast Iron Sheath Posture intrinsically. Reduce Hardness of target's armor by Essence.)
- Unimpeachable Form Methodology + (Become immune to all effects that would physically wound or alter your body's form for a turn.)
- Inner Purity Manifestation + (Become permanently immune to all poison and disease, even those of a magical nature.)
- Book of Infinite Potential + (Blank book into which another book may be copied.)
- Rolling Thunder Approach + (Buy additional Brawl attacks.)
- Silent Mist Approach + (Cancel all sound within Essence yards.)
- Contraceptive candles + (Candles that cast a contraceptive aura)
- Wings of the Raptor + (Capes that become flying wings)
- Shining Masquerade + (Caste mark disguise)
- Infinite Jade Chakram + (Chakram that launches temporary copies of itself.)
- Hydraulic Body Configuration + (Choose to either add Dexterity to initiative, negate effects that automatically win initiative, add Strength to jumping distance or add Strength yards to base movement.)
- Gauntlets of Distant Claws + (Claws on retractable chains)
- Paleskin Cowl + (Cloak that makes wearer appear to be a ghost.)
- Dueling Torcs + (Collars that prevent essence expenditure from willing wearers)
- Soulfire Collector + (Collects the hearthstones for the Alchemical Manses.)
- Rain of Thorn + (Combat based oath, as well as being a staff-shaping weapon.)
- Essence-Containing Gem, medium + (Container of 15 motes)
- Essence-Containing Gem, large + (Container of 35 motes)
- Essence-Containing Gem, giant + (Container of 70 motes)
- Essence-Containing Gem, small + (Container of seven motes)
- Essence-Containing Gem, mini + (Container of three motes)
- Fateful Weapon Finesse + (Count 10s on damage rolls as two successes.)
- Forge-Hand Gauntlets + (Crafting gloves)
- Infectious Cure Method + (Create an anti-disease, a cure for a disease that spreads like the disease itself.)
- Privacy Veil + (Curtain that hinders eavesdropping.)
- Hearthstone Bracers + (Defensive arm guards)
- Owner-Locating Method + (Determine the distance and direction of the owner of an object.)
- Crevashe + (Device that channels the dead)
- Hearthstone Compass + (Device that points to a hearthstone's manse)
- Map of Azure Victory + (Device that points to a hearthstone's manse)
- Windslave disk + (Disks that reduce weight)
- Pale Shoulder + (Distracting jade armor)
- Thousand Faces Method + (Don an infallibly perfect disguise, either of someone specific or a made up persona.)
- Whispering Earrings + (Earrings the transmit speech to each other)
- Reactive Armor Reinforcement + (Either halve all pre-soak damage from an attack, soak damage from a piercing weapon with full soak or add Martial Arts to your armor's Hardness.)
- Cache Egg, mini + (Elsewhere storage)
- Cache Egg, small + (Elsewhere storage)
- Cache Egg, medium + (Elsewhere storage)
- Cache Egg, large + (Elsewhere storage)
- Demon Smiting Hammer + (Enhance any attack against a spirit, making it unblockable, undodgeable and unsoakable.)
- World Affirming Melody Box + (Essence manipulating music box)
- Heart of the Sun Mediation + (Everyone with 50 x Essence yards takes 1A damage per 4 motes spent.)
- Resolve-Inflaming Method + (Exchange one or more points of Willpower for Lore motes of essence each.)
- Cloudwalking Ingot + (Flying sportscar)
- Folding Servant + (Foldable servant automaton)
- Grace in Adversity Style + (For a scene double the dice award or motes rewarded for stunts.)
- Joy In Despair Method + (For a scene double the dice award or motes rewarded for stunts.)
- Wind Through the Willows Approach + (For a scene ranged attacks automatically miss you unless they are undodgeable, perfect, or made with projectiles larger than your body.)
- Shadow of Night Kata + (For a scene, become insubstantial to any number of opponents. They cannot affect you and you cannot affect them. You may spend a dice action to move a target in or out of the influence of this effect.)
- Unearthly Countenance + (For a scene, make reflexive attempts to intimidate or inspire observers, using Essence automatic successes.)
- Sky-Body Style + (For a scene, move in any direction as if you were standing on solid ground.)
- Invisible Socialite Stance + (For a single event, all will consider you beneath notice and ignore you, unless you wish otherwise.)
- Iron Soul Approach + (For each three motes spent, eliminate a success on a damage roll made against you.)
- Eye of Creation + (For one minute, the effect of distance on sight is eliminated, allowing you to see to see as far as line of sight allows.)
- Leader-Reinforcing Method + (For one week, invest a leader with prestige and respect. Subordinates will trust the leader and the leader also add your Essence in dice to any attempt to improve his image or reverse past impressions of himself.)
- Throng-Curing Method + (For the day, any Medicine charm you cast can also be used by up to Medicine assistants without additional cost.)
- Thousand Pleasures Lounge + (Furniture intended to enhance sexual pleasure)
- Divine Machine Realization + (Gain benefit of Accelerated Prescience Gearing, Perforating Piston Offensive and Invincible Avatar Cocoon. Bare hands add Essence to Accuracy, Damage and Defense. Add material bonus for weapon of same material as armor. Take 1ahl when charm finishes.)
- (Element)-Denying Style + (Gain immunity to an element)
- Regrettable Evacuation Curse + (Glamour that encourages people to leave a city.)
- Barkhorn Bow + (Gossamer bow that is also a shaping weapon)
- Accelerated Prescience Gearing + (Halve penalties from multiple actions, rounding down.)
- Dragon Tear Tiara + (Hearthstone headband enhancing occult perception)
- Clarifying Tiara + (Hearthstone headband that adds to wits)
- Messenger Tiara + (Hearthstone headband that aids running long distances)
- Skin-Mount Amulet + (Hearthstone mount that increases peripheral pool)
- Articulated plate + (Heavy magical armor)
- Superheavy plate + (Heavy magical armor)
- Warding charm + (Hinders certain types of creature from hurting you.)
- Earthbound Strike + (If your attack hits, the target may not move for the rest of the turn.)
- Nimble Assistant Endowment + (Improve the Craft ability of an assistant with an Essence less than your own, adding your Craft rating in dice to their Craft rolls. They also work faster and reduce difficulty on certain tests.)
- Unequaled Solar Vessel + (Increase your Essence by your Sail rating for the purposes of defining Glorious Solar Ship.)
- Undisturbed Bath of Conscience + (Jade staff that can find the most guilty in a crowd)
- Dragon Figurines + (Jewelry that can fly)
- Celestial Phoenix Cauldrons + (Large vats that mix potions)
- Misleading Path Prana + (Lay a false trail, forging both the numbers, makeup and direction of a path.)
- Breastplate + (Light magical armor)
- Long powerbow + (Magical longbow)
- Grimcleaver + (Magical one-handed axe)
- Reaver daiklave + (Magical one-handed chopping sword)
- Goremaul + (Magical one-handed hammer)
- Reaper daiklave + (Magical one-handed slashing sword)
- Daiklave + (Magical one-handed straight sword)
- Serpent-sting staff + (Magical seven-section staff)
- Short powerbow + (Magical shortbow)
- Dire lance + (Magical spear)
- Razor claws + (Magical tiger claws)
- Grand grimcleaver + (Magical two-handed axe)
- Grand goremaul + (Magical two-handed hammer)
- Grand daiklave + (Magical two-handed sword)
- Heart-Seeking Missile + (Make a ranged attack undodgeable and double damage successes)
- Unhesitating Arrow Technique + (Make a reflexive archery attack.)
- Incomparable Durability Method + (Make an object as strong as the five magical materials for a day.)
- Sun Bolt + (Make an ranged energy attack dealing 2L per mote spent.)
- Maritime Anklet + (Makes a better sailor.)
- Shade Urn + (Manse powered ghost manipulator)
- Ophidian Kata Rings + (Martial arts form enhancing rings)
- Reinforced breastplate + (Medium magical armor)
- Reinforced buff jacket + (Medium magical armor)
- Undaunted Weapon Technique + (Melee attack ignores penalties for visibility, shields or cover.)
- Sheltering the Pack + (Moonsilver armor that protects those around its wearer)
- Monsoon Needles + (Needles containing unique knowledge of lunar charms)
- Promise of Bark + (Oath providing bark skin and ability to fly, as well as being a staff-shaping weapon.)
- Steel-Denying Method + (On a successful parry, make a perfect disarm.)
- Center of Attention Stance + (On making a first impression, all focus on you and you gain Charisma dice to Presence tests to make a first impression.)
- Emerald Fortress + (Orichalcum, air-conditioned armor)
- Evanescent Aegis + (Orichalcum, summonable armor)
- Fire Pearl + (Pearl that starts fires)
- Traitorous Ammunition Technique + (Perfectly block any ranged attack, catching it to throw later.)
- Hundred Golden Knives Approach + (Perfectly block any ranged attack, catching it to throw later.)
- Dragon-Line Body Meditation + (Permanently double your natural essence regeneration rate.)
- Automaton Assasin + (Poison-filled, animated jewelry)
- Shieldstone Gauntlet + (Projects a force field)
- Sun Shower Attack + (Rain energy down on enemies, dealing 1L per 3 motes.)
- Boots of Descending Thunder + (Really loud jumping boots)
- Iron Sheath Posture + (Reduce mobility and fatigue penalties, spending no more than Martial Arts.)
- Vibrating Hammer Palm + (Reduce soak provided by target's armor by Martial Arts.)
- Invincible Avatar Cocoon + (Reduces the minimum damage dice dealt to you by Essence, to a minimum of zero.)
- Plucking the Ripe Peach Mediation + (Reflexively "parry" material ranged attacks by catching them.)
- Automated Defense Adjustment + (Reflexively parry a lethal attack with Dexterity + Martial Arts.)
- Traveling Tent + (Roomy, portable, luxury)
- Reversal of Fortune Shot + (Shoot an incoming ranged attack down, deflecting it onto a new target.)
- Starmetal Manse + (Slows time for the bearer once per day.)
- Starmetal Hearthstone + (Slows time for the bearer once per day.)
- Anchor in Order + (Small cube that replicates Chaos-Repelling Pattern in 50' radius)
- Oracular Hookah + (Smoking pipe that gives user visions)
- Elsewhere-Hidden Bow + (Summon or banish bow and arrows to/from Elsewhere.)
- Sunflare Stance + (Surround yourself in a field that deals up to Lore damage to anyone who enters it.)
- Hearthblade + (Sword improved by socketed hearthstones.)
- Unflinching Diamond Meditation + (Take no damage from a single source. This protection continues as long as that source remains continuously dealing damage.)
- Transport Jars + (Teleports contents from one jar to the other)
- Five Mile Vista Tube + (Telescope)
- Lamentable Completion + (The minimum damage of a Melee attack is the attacker's Essence.)
- Unconquered Solar Mien + (Those with Essence equal to or less that yours who wish to attack or close to within 10 feet of you must make a Valor roll at a difficulty of half your Essence. Creatures of darkness who fail writhe in pain, unable to take any action but move away.)
- Essence Union Dart + (Thrown weapon that makes those it hits easier to hit later.)
- Comprehensive Deliquescence Cauldron + (Use Alkahest Circle alchemy)
- Transformative Touch Crucible + (Use Berith Circle alchemy)
- Prayer Subverting Tears + (Use Quintessence Circle alchemy)
- Glorious Rulership Style + (While you lead, mortal followers with Willpower equal to your Essence or lower will never turn against you. Mortals with Willpower equal to or less than yours will always think well of you.)
- Impenetrable Cypher Approach + (Write or speak a message that only those you select can understand.)
- Final Loyalty + (Wyld oath turning taker into living artifact)
- Scattered Sunlight Attitude + (Your body breaks into motes of sunlight, allowing you to perfectly dodge an attack (even if it is undodgeable or unexpected). Your body reforms up to your full movement rate away.)
- Molt-Defying Plumage + (a moonsilver noble warstrider)
- Luminous Talon Rain + (an orichalcum noble warstrider)
- Ghost Envoy of the Dragon + (small yacht)