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  • |summary=Add Melee+Dex dice to single attack. |trait=Melee ...
    490 bytes (69 words) - 02:48, 5 December 2007
  • |summary=The minimum damage of a Melee attack is the attacker's Essence. |trait=Melee ...
    423 bytes (57 words) - 03:14, 9 December 2007
  • |summary=Add Melee to all attacks for the scene. |trait=Melee ...
    553 bytes (79 words) - 03:11, 9 December 2007
  • ==Melee== ...
    195 bytes (20 words) - 22:54, 25 April 2006
  • |summary=Melee attack ignores penalties for visibility, shields or cover. |trait=Melee ...
    556 bytes (79 words) - 02:45, 5 December 2007
  • |trait=Melee <noinclude>[[Category:Melee]]</noinclude> ...
    491 bytes (75 words) - 03:15, 9 December 2007
  • |trait=Melee |desc=If the net successes on a Melee attack are insufficient to hit, whether due to a poor roll or a defense red ...
    577 bytes (84 words) - 12:47, 5 December 2007
  • |racialpower=* ''Lethal'' (1/battle): reroll melee attack and use roll you prefer as result ...</sup>'' (1/round, even escalation die, enemy misses w/ odd): make a basic melee attack dealing full damage against that enemy as a free action. ...
    4 KB (570 words) - 19:13, 28 September 2014
  • Each melee attack made this turn can add a up to Dexterity + Melee dice (minimum one) to the attack roll, and extra damage successes are doubl ...
    1 KB (203 words) - 15:30, 5 May 2006
  • |trait=Melee ...
    704 bytes (103 words) - 02:47, 5 December 2007
  • A combo that must used with a melee attack (because Excellent Strike is supplemental), that gives a host of ref ...
    1,006 bytes (138 words) - 20:29, 2 April 2007
  • ...trees have charms like this in them already (e.g. Excellent Strike for the Melee ability), but most do not. In cases where such charms already exist, this c ...
    980 bytes (162 words) - 19:17, 28 August 2009
  • Buy up to Dex + Melee extra dice for a single attack and double all attack successes for purposes ...
    858 bytes (136 words) - 15:31, 5 May 2006
  • * Dipping Swallow Defense (min Melee 2, Ess 1, reflexive) * Heavenly Guardian Defense (min Melee 4, Ess 2, reflexive) ...
    4 KB (552 words) - 02:08, 28 January 2010
  • |'''Melee&nbsp;''' ||<span class="symbols">&bull;&bull;&bull;</span> ...
    3 KB (424 words) - 03:41, 6 September 2005
  • ...lsword (Pathfinder)|Spellsword]] prestige class focuses more on magic than melee. (This is one of the alternatives suggested in [http://paizo.com/paizo/mess ..., a spellsword gains the ability to channel any spell he can cast into his melee weapon. This is a standard spellcasting action in all ways, including requi ...
    8 KB (1,302 words) - 04:00, 3 October 2010
  • == Melee == ** add Dexterity + Melee dice to the attack roll ...
    7 KB (1,145 words) - 08:28, 27 January 2010
  • ...be swapped instantly, allowing you to swap between the firewand and other melee weapons (for parrying or other attacks). ...
    1 KB (235 words) - 17:22, 30 August 2009
  • |'''Melee&nbsp;''' ||<span class="symbols">&bull;&bull;&bull;</span> ...
    4 KB (462 words) - 23:39, 30 November 2009
  • |'''Melee&nbsp;''' ||<span class="symbols">&bull;&bull;&bull;</span> ...
    4 KB (476 words) - 23:01, 30 November 2009
  • |'''Melee&nbsp;''' ||<span class="symbols">&#x25CF;</span> ...
    3 KB (472 words) - 00:11, 2 December 2007
  • |'''Melee&nbsp;''' ||<span class="symbols">&bull;&bull;</span> ...
    4 KB (480 words) - 23:37, 30 November 2009
  • |'''Melee&nbsp;''' ||<span class="symbols">&bull;&bull;&bull;</span> ...
    4 KB (482 words) - 23:16, 23 March 2006
  • ...tive [[Spellsword (Pathfinder)|Spellsword]] prestige class focuses more on melee than magic. (This is one of the alternatives suggested in [http://paizo.com ..., a spellsword gains the ability to channel any spell he can cast into his melee weapon. This is a standard spellcasting action in all ways, including requi ...
    9 KB (1,425 words) - 03:56, 3 October 2010
  • ...rform simple tasks (Athletics 1, Craft (Architecture) 2, Craft (Mining) 3, Melee 3). ...
    2 KB (264 words) - 18:43, 9 August 2005
  • ...is mix of martial and magical prowess, focused on using spells to enhance melee attacks. First introduced in the ''Complete Warrior'', this page updates th ..., a spellsword gains the ability to channel any spell he can cast into his melee weapon. This is a standard spellcasting action in all ways, including requi ...
    9 KB (1,497 words) - 04:16, 3 October 2010
  • |'''''Melee&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF; ...
    5 KB (725 words) - 18:39, 17 February 2007
  • |'''Melee&nbsp;''' ||<span class="symbols">&bull;&bull;&bull;</span> ...
    4 KB (534 words) - 23:28, 30 November 2009
  • ...so spend a point of gossamer to gain a reflexive parry at full Dexterity + Melee pool against an unblockable normal or ring- or sword-shaping attack, adding ...
    2 KB (297 words) - 22:55, 12 June 2009
  • *''Melee Speed'': You base your basic melee attacks on Dexterity instead of Strength. ...mental may also make use of up to WIS magic items (necklace, ring, belt or melee weapon chackra only). Quirk: wants to be around the element of bound elemen ...
    8 KB (1,331 words) - 06:42, 9 October 2014
  • |'''Melee&nbsp;''' ||{{Dots|5}} ...
    3 KB (398 words) - 22:58, 30 November 2009
  • ...hose that are), Imposition of Law (automatically succeeding on Dexterity + Melee (Sledges) tests unless opposed by stunts or charms, in which case gain two |'''''Melee&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF; ...
    8 KB (1,255 words) - 18:41, 30 November 2009
  • |'''Melee&nbsp;''' ||<span class="symbols">&bull;&bull;&bull;&bull;</span> ...
    4 KB (556 words) - 23:21, 30 November 2009
  • *[[Ravenous Precision]] - the standard solar melee combo ...
    2 KB (268 words) - 17:22, 30 August 2009
  • |'''''Melee&nbsp;''''' ||<span class="symbols">&bull;&bull;&bull;&bull;&bull;</span> ...
    5 KB (649 words) - 23:18, 30 November 2009
  • |'''''Melee&nbsp;''''' ||<span class="symbols">&bull;</span> ...
    5 KB (626 words) - 23:17, 30 November 2009
  • |'''Melee&nbsp;''' ||{{Dots|3}} ...
    4 KB (424 words) - 22:59, 30 November 2009
  • |'''Melee&nbsp;''' ||<span class="symbols">&bull;</span> ...
    5 KB (651 words) - 23:16, 30 November 2009
  • |'''Melee&nbsp;''' ||{{Dots|4}} ...
    4 KB (421 words) - 22:59, 30 November 2009
  • |'''Melee&nbsp;''' ||<span class="symbols">&bull;</span> ...
    5 KB (662 words) - 23:17, 30 November 2009
  • |'''''Melee&nbsp;''''' ||<span class="symbols">&bull;&bull;&bull;&bull;&bull;</span> ...
    5 KB (652 words) - 23:16, 30 November 2009
  • |'''''Melee&nbsp;''''' ||<span class="symbols">&bull;&bull;&bull;&bull;&bull;</span> ...
    5 KB (671 words) - 23:16, 30 November 2009
  • |'''''Melee&nbsp;''''' ||<span class="symbols">&bull;&bull;&bull;&bull;&bull;</span> ...
    5 KB (650 words) - 18:43, 30 November 2009
  • {{EnrothArmor|Steel Shield|-|10|+1 melee/+2 missiles}} ...
    2 KB (277 words) - 20:46, 11 March 2009
  • |'''''Melee&nbsp;''''' ||<span class="symbols">&bull;&bull;&bull;&bull;&bull;</span> ...
    5 KB (674 words) - 23:18, 30 November 2009
  • |'''''Melee&nbsp;''''' ||<span class="symbols">&bull;&bull;&bull;&bull;&bull;</span> ...
    5 KB (689 words) - 23:17, 30 November 2009
  • *[[Eyless Amethyst]] - dawn solar - war/melee ...
    2 KB (349 words) - 21:13, 16 December 2008
  • |'''Melee&nbsp;''' ||<span class="symbols">&bull;</span> ...
    5 KB (700 words) - 23:17, 30 November 2009
  • ...s &lsquo;to hit&rsquo;/3 Spirit Magic skill levels of the caster either in melee or missile combat for the length of the spell. This spell is cumulative wit ...nus received is +1 damage/3 Spirit Magic skill levels of the caster on all melee and missile strikes. This does not affect damage from spells. The duration ...
    9 KB (1,524 words) - 00:35, 9 February 2011
  • |melee=scimitar +1 (1d6+1/18-20), spear +1 (1d8+1/x3) ...
    2 KB (303 words) - 16:17, 6 December 2008
  • ''Energy Feedback'': When hit in melee, the attacker is dealt 1d6 energy damage (type determined randomly for each ''Necrotic Feedback'': When hit in melee, the attacker is dealt 1d6 cold damage. ...
    14 KB (2,110 words) - 06:29, 26 November 2020
  • |'''Melee&nbsp;''' ||{{Dots|5}} ...
    5 KB (573 words) - 18:18, 30 November 2009
  • |'''''Melee&nbsp;''''' ||<span class="symbols">&bull;&bull;&bull;&bull;&bull;</span> ...
    6 KB (780 words) - 17:57, 22 July 2011
  • *''Two-Weapon FIghting'': You may reroll a melee attack on a natural roll of 2. ...en subtle serpents'' (champion, recharge 6+, book chakra): When you make a melee attack based on Dexterity, Intelligence, or Wisdom, pick an additional effe ...
    10 KB (1,677 words) - 04:41, 11 October 2014
  • |'''Melee&nbsp;''' ||{{Dots|3}} ...
    5 KB (659 words) - 16:16, 28 August 2009
  • |melee=touch +8 (1d8+7 plus paralyzing touch) ...
    3 KB (355 words) - 21:46, 9 April 2010
  • |''Melee'':&nbsp;||{{Dots|5}} |Melee to 4|| style="text-align: center" |5|| style="text-align: center" |20|| sty ...
    17 KB (2,244 words) - 00:44, 9 February 2011
  • |'''Melee&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</ ...
    7 KB (1,056 words) - 18:39, 30 November 2009
  • |'''Melee&nbsp;''' ||{{Dots|5}} ...
    5 KB (676 words) - 18:18, 30 November 2009
  • |'''Melee&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span> ...
    8 KB (1,295 words) - 18:41, 30 November 2009
  • |'''''Melee&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF; ...
    7 KB (1,191 words) - 18:39, 30 November 2009
  • |'''Melee&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</ ...
    9 KB (1,398 words) - 18:30, 30 November 2009
  • |melee=bite +8 (2d4) ...tyrants most often use this ray to bull rush, trip or grapple approaching melee fighters. ...
    15 KB (2,499 words) - 22:14, 31 August 2013
  • ''Melee: ''&bull;&bull;&bull;&bull;&bull;<br> ...
    5 KB (813 words) - 17:15, 17 December 2007
  • |'''''Melee&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF; ...
    7 KB (1,135 words) - 06:06, 6 September 2006
  • |'''Melee&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span> ...
    9 KB (1,468 words) - 18:42, 30 November 2009
  • |'''Melee&nbsp;''' ||<span class="symbols">&bull;&bull;</span> ...
    7 KB (1,055 words) - 22:35, 30 November 2009
  • |melee=dagger +2 (1d2+1/19–20), quarterstaff (1d4+1) ...
    5 KB (669 words) - 17:25, 29 July 2008
  • * Melee ** [[provides::Serpent Strike Technique]] - Add Melee+Dex dice to single attack. (Mel 5, Ess 3, req: Undaunted Weapon Technique) ...
    17 KB (2,645 words) - 17:40, 17 December 2007
  • |Melee:&nbsp;||<span style="font-size: smaller;">&#x25CF;&#x25CF;&#x25CF;&#x25CF;& ...
    9 KB (1,514 words) - 23:20, 30 November 2009
  • ...starts at -2 instead of zero. Aborting to parry uses Dexterity and either Melee, Martial Arts or Brawl, gaining the defense rating of the weapon. ====Melee==== ...
    23 KB (3,779 words) - 23:17, 29 September 2009
  • ...most unusual enchanted weapons. (Base cost: 300, Armor Class: +1 bonus to melee, +2 bonus against missiles, Weight: 10) ...
    7 KB (1,020 words) - 09:25, 24 March 2009
  • |''Melee'':&nbsp;||{{Dots|5}} ...
    12 KB (1,370 words) - 00:45, 9 February 2011
  • ...hit, deal 5d6+CON thunder damage, and the first enemy that hist you with a melee attack before the start of your next turn takes 2d6 thunder damage. ...
    7 KB (1,089 words) - 06:20, 7 October 2014
  • Melee: &bull;<br> ...
    8 KB (1,197 words) - 22:53, 30 November 2009
  • |'''Melee&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span> ...
    9 KB (1,521 words) - 17:43, 17 December 2007
  • ...potential damage to half (round down). This spell does NOT protect against melee attacks or spells. The spell reduces the damage of the missile only if the ...
    9 KB (1,572 words) - 00:32, 9 February 2011
  • |''Melee'':&nbsp;||{{Dots|2}} ...
    13 KB (1,698 words) - 00:46, 9 February 2011
  • |melee=Bite +33 (4d6+16), 2 claws +33 (2d8+11/19-20), 2 wings +33 (2d6+5), tail sl ...
    7 KB (980 words) - 18:08, 4 February 2013
  • |Melee:&nbsp;||{{Dots|3}} ...
    13 KB (1,738 words) - 00:47, 9 February 2011
  • ...t---final Precise Shot]: Make ranged attacks (or ranged touch spells) into melee without gaining normal -4 penalty. Requires Point-Blank Shot feat. ...
    10 KB (1,681 words) - 06:59, 2 March 2014
  • .... Stag put the essence to good use, killing Callous Disregard. Through the melee, Gumela cursed most of the group one at a time, usually decreasing their De As the melee continued, Guen took to the air to try to find Vexes, who was dealing some ...
    24 KB (3,950 words) - 04:03, 6 September 2005
  • |''Melee'':&nbsp;||{{Dots|4}} ...
    18 KB (2,306 words) - 00:43, 9 February 2011
  • ...h his newfound reading skills, he read about, and gradually mastered, some melee techniques and Righteous Devil style as well. ...
    12 KB (2,068 words) - 00:10, 21 February 2008
  • ...ding the Second Edition merger of Brawl and Martial Arts, Martial Arts and Melee are merged further into the Fight ability, with a slew of new arts represen ...th or without weapons, but not in warstriders (see Ordinance). It combines Melee and Martial Arts (and, in the case of First Edition, Brawl) into a single a ...
    75 KB (11,660 words) - 07:41, 18 January 2007
  • <tr class="statsText"><td>Melee Weapons/Maces &amp; Hammers:</td><td>(1)</td><td>5/d8</td></tr> ...
    17 KB (2,703 words) - 16:36, 6 October 2008
  • ...y''' is used to modify a character's die roll whenever he uses a weapon (a melee, or bow weapon). A positive number makes it easier for the character to hit *Weapon and Shield &ndash; gains a bonus of +1 AC to both melee and missile attacks ...
    56 KB (9,428 words) - 00:12, 9 February 2011
  • |Melee:&nbsp;||{{Dots|2}} ...
    19 KB (2,915 words) - 00:45, 9 February 2011
  • |''Melee'':&nbsp;||{{Dots|5}} ...
    17 KB (2,821 words) - 00:46, 9 February 2011
  • * Gutts told to head south to meet [[Copper Hand]] to learn melee. ...
    22 KB (3,706 words) - 03:56, 21 August 2007
  • ...to 1 with four of these successes, trying to adding 3 points each to both Melee and Dodge abilities of the ally and increasing his armor soak by 4.'' ...
    43 KB (7,337 words) - 07:23, 14 December 2009
  • During the melee, a sudden wind picks up, sending purple leaves screaming through the night. ...
    45 KB (7,833 words) - 00:11, 21 February 2008
  • ...ost'', and one is all three. The spirit can cast some spells which enhance melee attacks. ...
    203 KB (31,250 words) - 22:40, 15 March 2024