Once a fierce conquerer, Erratic Threnody has spent the past two centuries broken, defeated and past the point of caring. Two hundred years agao, with a vast arsenal of weapons and minions at his disposal, he rode the behemoth Diamaskratos into battle against Kinaniz, to claim the unshaped as his own. He was confident, competent and prepared, but in the early stages of the battle, Misplaced Promise, the primary guiding intelligence of Kinaniz, played to his Lure and tricked him into entering Bedlam. Suffering the Curse of Namelessness, the oaths which made him a formidable fighter were lost to him. A devastating counterattack followed, incumbering him and, still in Bedlam, forcing him to surrender all his graces to Misplaced Promise. Misplaced Promise immediately shattered his Ring grace, essentially eliminating any desire he might have to escape Bedlam.
Claiming Diamaskratos for himself, Misplaced Promise forced Erratic Threnody to maintain the behemoth, requiring him to use Assumption of the Person's Heart to join with the beast, forming a pulsing heart of glowing energy within its stained glass chest. Centuries later, there he remains, still locked in Bedlam and content to stay that way. What little will he has manifests as a desire for solitude, which Misplaced Promise granted to him by posting Diamaskratos as the sole guardian of the Hall of Glass, a waypoint controlled by Kinaniz. Over the centuries, Erratic Threnody has shown great anger when others intrude on his glass sanctuary, so Kinaniz typically arranges its waypoints such that all entering must first pass through the Hall of Glass, as an angered Diamaskratos is a savage guardian.
Erratic Threnody feeds on Conviction and Valor, usually gathering crumbs from the insane dreams of the statues in the Hall of Glass. Should he ever come out of Bedlam, his nature may revert to Visionary, obsessed with (and Lured by) conquering other raksha. His graces are both owned and possessed by Misplaced Promise, even the shattered pieces of his Ring.
Vitals
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Type |
Raksha (Imperial Raksha) |
Nature |
Follower
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Attributes
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Appearance |
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Charisma |
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Dexterity |
●●●●●●
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Intelligence |
●●●●
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Manipulation |
●●●●
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Perception |
●●●●●●
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Stamina |
●●●●●●●
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Strength |
●●●●●●
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Wits |
●●●●●●
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Backgrounds
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Artifact: |
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Birth: |
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Style: |
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Equipment
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None
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Health
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-0 |
_
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-1 |
_ _
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-2 |
_ _
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-4 |
_
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Inc |
_
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Cup |
_ _
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Ring |
_ _
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Staff |
_ _ _ _ _ _ _ _ _ _
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Sword |
_ _ _ _ _ _ _ _
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Natural Soak |
7B/3L/0A
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Total Soak |
7B/3L/0A
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Cup Soak |
11
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Ring Soak |
15
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Staff Soak |
14
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Sword Soak |
16
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Abilities
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Athletics |
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Awareness |
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Brawl |
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Dodge |
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Endurance |
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Linguistics |
●●
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Melee |
●●●●●●
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Presence |
●●●●●●●
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Resistance |
●●●
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Ride |
●●●
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Stealth |
●●●●●●●
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Survival |
●●●●
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Traits
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Compassion |
●
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Conviction |
●●●●●
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Temperance |
●●
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Valor |
●●●●
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Willpower |
●●●●●●●●●
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Essence |
●●●
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Personal |
30 (15)
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Heart |
●●●
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Cup |
●
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Ring |
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Staff |
●●●●●
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Sword |
●●●●
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Charms
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Assumption of Earth Shape Assumption of the Person's Heart World-Angering Elemental Mastery Teeth of the World Spectacular Insanity Raging Vortex Form Ill-Approving Eyes Assertion of a Greater Vision Writhing Ego Evasion Ravishing the Created Form Banquet of Crumbs God-Humbling Victory Sword Host-Summoning Glory of Command Transient Work of Flesh and Bone Scattering the Foe All-Inclusive Nightmare Defense Tension-Building Warrior's Advance Fearsome Mien Aegis of a Martial Destiny Antagonist-Naming Technique Thematic Stunting Methodology World-Devouring Warlord Stance Army-Supporting Behemoth Invocation Avatar of War Harmony of Fortune and Hate
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