Adrios
Name: | Adrios |
Gender: | Male |
Birthdate: | 8 Descending Water 740 |
Height: | 172 cm |
Weight: | 84 kg |
Eye Color: | Brown |
Hair Color: | Black |
Skin Color: | Dark |
Caste: | Night |
Nature: | |
Attributes | |
Appearance: | ●●●● |
Charisma: | ● |
Dexterity: | ●●●●● |
Intelligence: | ●●● |
Manipulation: | ●● |
Perception: | ●●●● |
Stamina: | ●● |
Strength: | ●●●● |
Wits: | ●●●● |
Compassion: | ● |
Conviction: | ●● |
Temperance: | ●●● |
Valor: | ●●● |
Willpower: | ●●●●● ●● |
Essence: | ●●●●● |
Limit: | 3 |
Abilities | |
Archery: | ●●●●● |
Ambush | +2 |
Athletics: | ●●● |
Awareness: | ●●● |
Craft: | ●●● |
Water | +0 |
Dodge: | ●●●●● |
Ranged | +1 |
Endurance: | ●● |
Investigation: | ● |
Larceny: | ●● |
Linguistics: | ● |
Lore: | ●●●● |
Medicine: | ●● |
Melee: | ●● |
Occult: | ●●●●● |
Resistance: | ● |
Stealth: | ●●●● |
Survival: | ●● |
Thrown: | ●● |
Languages: | Riverspeak, Old Realm |
Backgrounds | |
Artifact: | ●●● |
Manse: | ● |
Mentor: | ● |
Resources: | ●● |
Charms Arrow Storm Technique Dazzling Flare Attack Fiery Arrow Attack Immaculate Golden Bow Phantom Arrow Technique Rain of Feathered Death Trance of Unhesitating Speed Wise Arrow Heaven Weeps Fire Flow Like Blood Leaping Dodge Method Reed in the Wind Reflex Sidestep Technique Seven Shadow Evasion Shadow Over Water Ox-Body Technique Ten Magistrate Eyes Flawless Pickpocketing Technique Integrity-Protecting Prana Chaos-Repelling Pattern Body-Mending Meditation Grievous Injury Recovery Method Spirit-Detecting Glance Blurred Form Style Easily Overlooked Presence Method Invisible Statue Spirit Sound and Scent Banishing Attitude |
Adrios is a solar exalt of the Night caste in the Forgotten Suns campaign, played by Eva.
Personality
Introverted
Appearance
Antoine Sartain (Isaiah Washington) in Hollywood Homicide.
History
Adrios exalted fairly young and, though he tried to hide is new nature, was soon brought before the Tri-Kahn of Chiaroscuro. Offered a choice between exile and service to the Tri-Kahn, Adrios chose service. For years, the Tri-Kahn secretly used Adrios as an assassin, most recently to eliminate dragon-blooded within the city. He grew to hate these tasks and most everything else about the Tri-Kahn. The only bright spot during this time was Toness, the mother of one of the Tri-Kahn’s wives. She acted as a mentor to him, and was generally one of the few people to treat him with kindness.
Toness’ philosophy was that people should do kind things for others when they could. Adrios tried to embrace this ideal and, though he often succeeded, it was directly at odds with his role as court assassin. This continued to gnaw at Adrios as he got older, and eventually became unbearable.
At this point, the Tri-Kahn tasked him with trailing a dragon-blooded who was leaving the city and killing him in the wilderness. Adrios walked after the target and did kill him but, afterwards, just kept walking. He is fairly sure that the Tri-Kahn has since sent people after him, but does not care, though he misses Toness.
Like all things, he eventually reached Nexus, where he made his living as a thief for a time, though he generally gave away most of what he stole. He also met Vravanu Koya, the daughter of a well-to-do merchant and they began seeing each other in secret.
One night, a particularly ambitious cat burglary went awry and Adrios escaped by the skin of his teeth and only then by burning quite a bit of essence. A glimpse of his anima happened to be caught in passing by Yrminias, who spent the next few weeks searching for Adrios.
During these few weeks, Vravanu was abducted and held for ransom. Adrios took it upon himself to rescue her, but ended up being overpowered by two dozen guards. Fortunately, Yrminias had found him by then, and was tailing him. Seeing his capture, she went in to rescue him. Yrminias and Adrios escaped, but during the battle, Vravanu was fatally wounded, dying a few days later.
Adrios was wracked with guilt, but Yrminias soothed him and convinced him to follow her. He swore allegiance to her and they left Nexus. After several days journey, the pair met Righteous Glimmer. Yrminas and Glimmer hit it off right away and, despite Adrios’ misgivings about Glimmer, Yrminas asked Glimmer swear allegiance to her, promising him power in return. Soon after this bargain was made, Yrminas began to feel a pull to the south.
Together, they uncovered a small demesne in the jungle. Lacking the knowledge of how to tap this demesne, they attuned to it, but have otherwise ignored it. As the journey has progressed, Adrios began to question whether he likes his companions or not. Righteous Glimmer always made him uncomfortable, but he began to realize how insane he actually was. Once he was dead and the circle defeated he and Yrminias, he took the offer the circle gave him to stay with them, pleased that they bargained with Yrminias to release him from his oath.
When the circle decided to leave the manse, Arios was happy to stay behind.
Goals
Adrios would really like to live in a world that would just leave him alone. He knows this isn't possible, though. At this point, he is really just trying to find his place in the universe.
Mechanically, he also has a plan.
Experience
Improvement | Cost | Spent | Time | Instructor | Location |
---|---|---|---|---|---|
prior to tracking | 84 | 84 | 0 hours | ? | ? |
Archery to 5 | 7 | 91 | 0 hours | self | Manse |
Dodge to 4 | 5 | 96 | 0 hours | self | Manse |
Dodge to 5 | 7 | 103 | 0 hours | self | Manse |
Medicine to 2 | 2 | 105 | 48 hours | self | Manse |
Survival to 1 | 3 | 108 | 144 hours | self | Manse |
Survival to 2 | 2 | 110 | 48 hours | self | Manse |
Lore to 1 | 3 | 113 | 144 hours | self | Manse |
Lore to 2 | 2 | 115 | 48 hours | self | Manse |
Lore to 3 | 4 | 119 | 96 hours | Adrios | Manse |
Linguistics to 1 | 3 | 122 | 144 hours | self | Manse |
Occult to 1 | 3 | 125 | 144 hours | self | Manse |
Dodge speciality | 3 | 128 | 144 hours | self | Manse |
Reed in the Wind | 10 | 138 | 32 hours | self | Manse |
Reflex Sidestep Technique | 10 | 148 | 48 hours | self | Manse |
Shadow Over Water | 10 | 158 | 48 hours | self | Manse |
Seven Shadow Evasion | 10 | 168 | 80 hours | self | Manse |
Flow Like Blood | 10 | 178 | 80 hours | self | Manse |
Leaping Dodge Method | 10 | 188 | 48 hours | self | Manse |
Essence to 4 | 24 | 212 | 576 hours | self | |
Willpower to 7 | 12 | 224 | 0 hours | self | |
Grevious Injury Recovery Method | 10 | 234 | 64 hours | self | |
Heaven Weeps Fire | 16 | 250 | 336 hours | self | Manse |
Spirit-Detecting Glance | 10 | 260 | 32 hours | self | |
Occult to 2 | 2 | 262 | 48 hours | Jorias | Kinaniz |
Occult to 3 | 4 | 266 | 96 hours | Jorias | Kinaniz |
Occult to 4 | 6 | 272 | 144 hours | Jorias | Kinaniz |
Essence to 5 | 32 | 304 | 768 hours | self | Yu-Shan |
Occult to 5 | 8 | 312 | 192 hours | Jorias | Kinaniz |
Craft to 1 | 3 | 315 | 144 hours | D'rasa | Yu-Shan |
Craft to 2 | 2 | 317 | 48 hours | D'rasa | Yu-Shan |
Craft to 3 | 4 | 321 | 96 hours | D'rasa | Yu-Shan |
Lore to 4 | 3 | 324 | 144 hours | D'rasa | Yu-Shan |