Property: Summary

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Showing 84 pages using this property.
M
a moonsilver noble warstrider  +
Needles containing unique knowledge of lunar charms  +
N
Improve the Craft ability of an assistant with an Essence less than your own, adding your Craft rating in dice to their Craft rolls. They also work faster and reduce difficulty on certain tests.  +
O
Martial arts form enhancing rings  +
Smoking pipe that gives user visions  +
Determine the distance and direction of the owner of an object.  +
P
Distracting jade armor  +
Cloak that makes wearer appear to be a ghost.  +
An area surrounding your for twice Essence yards becomes order, protecting all withing from Wyld energies. In addition, all attempts to direct the Wyld (including shaping and most other Fair Folk powers) add your Essence to their difficulty.  +
All unarmed attacks to piercing damage. Spend 1wp for an attack to ignore all armor.  +
Bare hands deal and parry lethal damage. Add essence to Strength and any die rolls to resist environmental damage or any effect that is reduced against automata. Cast Iron Sheath Posture intrinsically. Reduce Hardness of target's armor by Essence.  +
Reduce mobility and fatigue penalties, spending no more than Martial Arts.  +, Choose to either add Dexterity to initiative, negate effects that automatically win initiative, add Strength to jumping distance or add Strength yards to base movement.  +, Reduce soak provided by target's armor by Martial Arts.  +,
Reflexively "parry" material ranged attacks by catching them.  +
Use Quintessence Circle alchemy  +
Curtain that hinders eavesdropping.  +
Oath providing bark skin and ability to fly, as well as being a staff-shaping weapon.  +
R
Combat based oath, as well as being a staff-shaping weapon.  +
Magical tiger claws  +
Either halve all pre-soak damage from an attack, soak damage from a piercing weapon with full soak or add Martial Arts to your armor's Hardness.  +
Magical one-handed slashing sword  +
Magical one-handed chopping sword  +
Glamour that encourages people to leave a city.  +
Medium magical armor  +
Medium magical armor  +
Exchange one or more points of Willpower for Lore motes of essence each.  +
Bag that aids healing  +
Shoot an incoming ranged attack down, deflecting it onto a new target.  +
Buy additional Brawl attacks.  +
S
Your body breaks into motes of sunlight, allowing you to perfectly dodge an attack (even if it is undodgeable or unexpected). Your body reforms up to your full movement rate away.  +
As long as this charm remains active a single bureaucratic action of your choice stops as events conspire to prevent it from moving forward.  +
Appearance changing acorn  +
Add Melee+Dex dice to single attack.  +
Magical seven-section staff  +
Manse powered ghost manipulator  +
For a scene, become insubstantial to any number of opponents. They cannot affect you and you cannot affect them. You may spend a dice action to move a target in or out of the influence of this effect.  +
Allows user to breathe underwater  +
Moonsilver armor that protects those around its wearer  +
Projects a force field  +
Caste mark disguise  +
Magical shortbow  +
Allows any user to breathe underwater  +
Cancel all sound within Essence yards.  +
Hearthstone mount that increases peripheral pool  +
For a scene, move in any direction as if you were standing on solid ground.  +
A rope that can capture and release solar spells  +
A rope that can capture and release terrestrial spells  +
A rope that can capture and release celestial spells  +
Collects the hearthstones for the Alchemical Manses.  +
Slows time for the bearer once per day.  +
Slows time for the bearer once per day.  +
Add Melee to all attacks for the scene.  +
On a successful parry, make a perfect disarm.  +
Make an ranged energy attack dealing 2L per mote spent.  +
Rain energy down on enemies, dealing 1L per 3 motes.  +
Surround yourself in a field that deals up to Lore damage to anyone who enters it.  +
Heavy magical armor  +
T
Don an infallibly perfect disguise, either of someone specific or a made up persona.  +
Furniture intended to enhance sexual pleasure  +
For the day, any Medicine charm you cast can also be used by up to Medicine assistants without additional cost.  +
An oath providing ability to ignore some multiple action penalties and acting as a staff-shaping weapon  +
Perfectly block any ranged attack, catching it to throw later.  +
Use Berith Circle alchemy  +
Teleports contents from one jar to the other  +
Roomy, portable, luxury  +
Accurately predict the future price of a good.  +
U
Avoid a single harmful affect that targets you, even if it is not an attack.  +
Those with Essence equal to or less that yours who wish to attack or close to within 10 feet of you must make a Valor roll at a difficulty of half your Essence. Creatures of darkness who fail writhe in pain, unable to take any action but move away.  +
A portable, fuel-less forge  +
Melee attack ignores penalties for visibility, shields or cover.  +
Jade staff that can find the most guilty in a crowd  +
For a scene, make reflexive attempts to intimidate or inspire observers, using Essence automatic successes.  +
Increase your Essence by your Sail rating for the purposes of defining Glorious Solar Ship.  +
Add Strength to a Brawl attack roll.  +
Take no damage from a single source. This protection continues as long as that source remains continuously dealing damage.  +
Make a reflexive archery attack.  +
Become immune to all effects that would physically wound or alter your body's form for a turn.  +
V
Reduce soak provided by target's armor by Martial Arts.  +
W
Hinders certain types of creature from hurting you.  +
Earrings the transmit speech to each other  +
For a scene ranged attacks automatically miss you unless they are undodgeable, perfect, or made with projectiles larger than your body.  +
Disks that reduce weight  +
Capes that become flying wings  +
Essence manipulating music box  +
Amplifier of bird-themed sorcery  +