Page property search

Jump to: navigation, search
Page property search

Either enter a page and property, or just a property to retrieve all assigned values.

⧼showingresults⧽

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)


    

List of results

  • Add up to Martial Arts successes to an unarmed attack. For each success bought, you may also convert one dice of damage into an automatic success.  +
  • All unarmed attacks to piercing damage. Spend 1wp for an attack to ignore all armor.  +
  • Bare hands deal and parry lethal damage. Add essence to Strength and any die rolls to resist environmental damage or any effect that is reduced against automata. Cast Iron Sheath Posture intrinsically. Reduce Hardness of target's armor by Essence.  +
  • Choose to either add Dexterity to initiative, negate effects that automatically win initiative, add Strength to jumping distance or add Strength yards to base movement.  +
  • Either halve all pre-soak damage from an attack, soak damage from a piercing weapon with full soak or add Martial Arts to your armor's Hardness.  +
  • Gain benefit of Accelerated Prescience Gearing, Perforating Piston Offensive and Invincible Avatar Cocoon. Bare hands add Essence to Accuracy, Damage and Defense. Add material bonus for weapon of same material as armor. Take 1ahl when charm finishes.  +
  • Halve penalties from multiple actions, rounding down.  +
  • Reduce mobility and fatigue penalties, spending no more than Martial Arts.  +
  • Reduce soak provided by target's armor by Martial Arts.  +
  • Reduces the minimum damage dice dealt to you by Essence, to a minimum of zero.  +
  • Reflexively parry a lethal attack with Dexterity + Martial Arts.  +