Search results

Jump to: navigation, search
Results 1 – 51 of 123
Advanced search

Search in namespaces:

View (previous 50 | ) (20 | 50 | 100 | 250 | 500)
  • ...t a Solar Circle spell takes two turns instead of three, and a Terrestrial spell would be cast instantly. Spells that take more or less time that standard ( The martial artist may learn this charm multiple times, choosing a different spell each time. ...
    1 KB (160 words) - 21:41, 2 April 2007
  • ===Spell Resistance=== ...ll''', roll+bond. On a 10+, the spell is prevented entirely. On a 7-9, the spell is cast but does not effect you. ...
    1 KB (165 words) - 06:21, 26 November 2020
  • ===Spell Resistance=== ...ll''', roll+bond. On a 10+, the spell is prevented entirely. On a 7-9, the spell is cast but does not effect you. ...
    1 KB (166 words) - 15:10, 12 December 2020
  • *Celestial Emerald Birth - Allows a terrestrial spell to be treated as celestial circle for purposes of dispelling. *Solar Sapphire Birth - Allows a celestial spell to be treated as solar circle for purposes of dispelling. ...
    920 bytes (141 words) - 18:54, 28 August 2009
  • Prior to casting, this Shinma circle spell appears as a red silk pillow with elaborate gold and white embroidery. When ...lty by one. This also increases the cost of assumption charms used by this spell by 2. ...
    2 KB (396 words) - 19:21, 16 September 2006
  • ...ell already in your spellbook or repertoire. You may prepare and cast that spell as if it were two levels lower. If you do and you miss when casting it, the ...level spell). '''On a hit''', you may snuff out a temporary divine magical spell or effect or suppress a permanent divine effect for a time. '''On a 7-9''', ...
    3 KB (437 words) - 07:02, 11 January 2015
  • ...ginal ''Castle Falkenstein''. The basic idea is that the faster you cast a spell, the less predictable/controllable it is. To cast a spell, you think up some effect you want, and assign it to whatever school seems ...
    3 KB (477 words) - 18:21, 17 September 2023
  • ...ay arcane spellcasters (including spellcasting monsters and those that use spell-like abilities)<br/> '''CL''': 10 (all spell-like effects are considered divine magic, and use the sword's Wiz bonus whe ...
    3 KB (398 words) - 06:13, 26 November 2020
  • ...ee choices. When you gain a level, add to your spellbook a new spell whose spell level is ''lower'' than yours, chosen from those offered by your three scho === Cast a Hierophant Spell === ...
    4 KB (685 words) - 03:46, 7 April 2015
  • ...plentiful in Enroth. Skills in particular forms of magic are learned from Spell Guilds. There are nine schools of magic, including the four elements of sor '''High Sorcery''' comprises some of the most powerful magic in Enroth. Spell of High Sorcery can have spectacular results, but generally carry a price. ...
    6 KB (961 words) - 00:30, 9 February 2011
  • ...ay arcane spellcasters (including spellcasting monsters and those that use spell-like abilities)<br/> ...wer''': ''blessing of fervor'' at will (when in pursuit of its purpose), ''spell resistance'' at will (when in pursuit of its purpose)<br/> ...
    3 KB (497 words) - 06:12, 26 November 2020
  • ...n effective caster level two levels higher for the purposes of determining spell effects. These bonuses apply any time the lich's body is rejuvenated, but a ...
    1 KB (215 words) - 22:11, 15 March 2011
  • '''Spell Points:''' 1<br/> This spell removes the weak condition from a target if cast in time, otherwise only re ...
    7 KB (1,217 words) - 00:34, 9 February 2011
  • ...ertoire starts with three cantrips. When you gain a level, add a new magic spell of your level or lower to your repertoire. What is the source of your magic ...e spell, roll+CHA. On a 10+, the spell is successfully cast. On a 7-9, the spell is cast, but choose one: ...
    4 KB (705 words) - 16:41, 31 March 2015
  • '''Spell Points:''' 1<br/> ...stery, the spell affects the entire party. The material component for this spell is the caster&rsquo;s Holy Symbol. ...
    8 KB (1,365 words) - 00:35, 9 February 2011
  • '''Spell Points:''' 20<br/> ...es to 1 day for every level of the caster. The material components for the spell are the caster&rsquo;s Holy Symbol and at least one meal&rsquo;s worth of f ...
    8 KB (1,436 words) - 00:36, 9 February 2011
  • * Special: Must have defeated a foe through force of arms alone, without any spell casting |1st||+1||+1||+0||+1||''Channel spell'' (1st level), ''Rapid channel''||- ...
    8 KB (1,302 words) - 04:00, 3 October 2010
  • * Special: Must have defeated a foe through force of arms alone, without any spell casting |1st||+1||+1||+0||+1||''Channel spell'' (0th level), ''Rapid channel'', Spellsword Training||- ...
    9 KB (1,425 words) - 03:56, 3 October 2010
  • '''Spell Points:''' 1<br/> ...t Magic, the Casting Time is reduced to 2. Mastery reduces the cost of the spell to free (0 SP). ...
    9 KB (1,524 words) - 00:35, 9 February 2011
  • '''Spell Points:''' 1<br/> ...unlit torch, etc. The spell can&rsquo;t be put out short of a Dispel Magic spell. Upon reaching Expertise in Fire Magic the torch&rsquo;s light radius is in ...
    9 KB (1,491 words) - 00:33, 9 February 2011
  • '''Samadhi Circle Spell'''<br> When cast as a spell, the lights separate and grow, swarming over a large city or inhabited area ...
    2 KB (252 words) - 22:56, 12 June 2009
  • '''Spell Points:''' 20<br/> ...t been eradicated. A &ldquo;poor man&rsquo;s&rdquo; Raise Dead spell, this spell brings the target back to life, all conditions prior to death, and the addi ...
    8 KB (1,449 words) - 00:36, 9 February 2011
  • * Special: Must have defeated a foe through force of arms alone, without any spell casting |1st||+1||+1||+0||+1||''Channel spell'' (0th level), ''Rapid channel'', Arcane Armor Mastery, Spellsword Armor||- ...
    9 KB (1,497 words) - 04:16, 3 October 2010
  • |1st||+0||+0||+0||+1||Strong bond, ignore arcane spell failure, wild shape||+1 level of arcane spellcasting class and +1 level of |2nd||+1||+1||+1||+1||''Spell conduit'' 1/day||+1 level of arcane spellcasting class and +1 level of divi ...
    5 KB (708 words) - 18:05, 24 January 2013
  • '''Spell Points:''' 1<br/> ...’s within the party up to a maximum of four people from normal sleep. The spell also will awaken those affected by magical sleep if cast within 3 minutes/W ...
    9 KB (1,560 words) - 00:34, 9 February 2011
  • ...can cast any spell in his spellbook he is capable of casting, even if the spell is not prepared. (18,000gp) *+3 mithral shirt (wearer may cast ''[[pfsrd-spell:s/shield|shield]]'' as a 10th level caster 3/day) (12,100gp) ...
    4 KB (561 words) - 20:11, 5 March 2013
  • '''Spell Points:''' 1<br/> ...n hidden locations. Treasure comes up in blue. Upon reaching Mastery the spell will further reveal “points of interest”. ...
    9 KB (1,572 words) - 00:32, 9 February 2011
  • '''Spell Points:''' 1<br/> ...f the spell for 1 round per 4 Earth Magic skill levels of the caster. This spell can be resisted by a Luck roll, with Constitution hit point bonuses applyin ...
    9 KB (1,524 words) - 00:33, 9 February 2011
  • ...ntences. He has run with [[Brimbrax]] and [[Antovel]]. Can teleport with a spell. He has promised to train me. Vorigern can identify magic much faster than ...
    432 bytes (68 words) - 05:03, 11 February 2006
  • ...battles, even if they are) and the combat looks to be hard, cast ''[[pfsrd-spell:b/blessing-of-fervor|blessing of fervor]]''. In the following turns, make u * Otherwise the standard opener is ''[[pfsrd-spell:p/prayer|prayer]]''. ...
    8 KB (1,303 words) - 09:32, 6 March 2014
  • '''Combined Charms:''' Sequential Charm Disruption, Spell-Shattering Palm ...
    561 bytes (77 words) - 15:26, 5 May 2006
  • |class="first"|Terrestrial Circle Spell ||48||96||48||96 |class="first"|Celestial Circle Spell ||96||192||96||192 ...
    8 KB (980 words) - 15:02, 16 September 2005
  • ...''Access to Wizardry'': You can take a wizard spell in place of a sorcerer spell two levels higher than it. *''Breath Weapon'': When you cast a spell with the breath weapon keyword, you can re-use it later in the battle if yo ...
    7 KB (1,089 words) - 06:20, 7 October 2014
  • ...l and gains another of the same level. For those that use spell books, one spell disappears from the book, replaced by another of the same level. ...
    3 KB (563 words) - 21:13, 16 December 2008
  • ...rite The [[Dance of the Four]]. In [[Bamphf]], he gave Tanador a number of spell scrolls, as well as recognition in the crowd. ...
    587 bytes (91 words) - 05:23, 2 August 2007
  • ...of-necromancy|staff of necromancy]] that can do some of this without using spell slots. ...ery first thing Oreni should ask on the first turn is "do I have ''[[pfsrd-spell:d/displacement|displacement]]'' running?". If not, cast it. A 50% miss chan ...
    10 KB (1,609 words) - 19:17, 2 March 2014
  • ...hange Precise Shot for [[pfsrd:feats/extend-spell-metamagic---final|Extend Spell]]. ...unterspell---final|Improved Counterspell]] ? Improved Initiative? Quicken Spell? [[Dissolution House Rules#Close Shot (Combat)|Close Shot]]? ...
    3 KB (361 words) - 22:24, 5 March 2014
  • ...ondrous Item, Empower Spell, Point Blank Shot, Reach Spell, Scribe Scroll, Spell Focus ...il chain shirt'' +4, bonded staff (+2 luck bonus to saves, bonus 1st level spell), ''cloak of resistance'' +3, ''globe of accord'', ''belt of incredible dex ...
    3 KB (355 words) - 21:46, 9 April 2010
  • !align="left"|Spell!!Cost!!Speed!!Duration!!Range!!Effect !align="left"|Spell!!Cost!!Speed!!Duration!!Range!!Effect ...
    3 KB (370 words) - 20:42, 11 March 2009
  • ...ints to contain Undetectable Lie (masq.138). The assumption portion of the spell need not be tied to the new demon's body, but often is. ...
    3 KB (503 words) - 05:33, 12 October 2009
  • ...rmanent ''[http://www.d20pfsrd.com/magic/all-spells/d/daylight daylight]'' spell: bright light in 60' radius; increases light level by one step for addition ...) Used as a spell component for a spell with the Good or Light descriptor, spell gets cast as if cast by someone two levels higher (including adding +2 to s ...
    9 KB (1,627 words) - 18:08, 22 February 2011
  • !align="left"|Spell!!Cost!!Speed!!Duration!!Range!!Effect !align="left"|Spell!!Cost!!Speed!!Duration!!Range!!Effect ...
    2 KB (277 words) - 20:46, 11 March 2009
  • !align="left"|Spell!!Cost!!Speed!!Duration!!Range!!Effect !align="left"|Spell!!Cost!!Speed!!Duration!!Range!!Effect ...
    2 KB (276 words) - 20:47, 11 March 2009
  • ...to a Necromancy spell of 3rd level or lower they cast, without paying the spell level surcharge to do so. ...
    2 KB (382 words) - 23:10, 15 March 2011
  • ...ful-anchor|painful anchor]], [[pfsrd:feats/general-feats/parry-spell|parry spell]], ...inal|spellbreaker]], [[pfsrd:feats/general-feats/spell-penetration---final|spell penetration]], [[pfsrd:feats/general-feats/turn-undead--final|turn undead]] ...
    5 KB (629 words) - 17:09, 28 February 2013
  • !align="left"|Spell!!Cost!!Speed!!Duration!!Range!!Effect !align="left"|Spell!!Cost!!Speed!!Duration!!Range!!Effect ...
    2 KB (279 words) - 20:43, 11 March 2009
  • **Scroll Case: Ork spell book (Shield, Magic Missile) ...
    846 bytes (118 words) - 06:34, 9 April 2006
  • !align="left"|Spell!!Cost!!Speed!!Duration!!Range!!Effect !align="left"|Spell!!Cost!!Speed!!Duration!!Range!!Effect ...
    2 KB (293 words) - 20:44, 11 March 2009
  • ...a full heal-up. You may use any ability you like to make attacks with this spell. ...
    4 KB (662 words) - 07:18, 9 October 2014
  • ...h it, the snakes on the caduceus shift into patterns to better channel the spell. ...ively, even if he does not know sorcery. He still pays normal cost for the spell, but it takes no shaping time. ...
    11 KB (1,805 words) - 11:04, 15 June 2009
View (previous 50 | ) (20 | 50 | 100 | 250 | 500)