Exalted Combos: Difference between revisions

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*[[Hammer and Anvil]]
*[[Hammer and Anvil]]
*[[Heart-Breaking Revelation Meditation]]
*[[Heart-Breaking Revelation Meditation]]
*[[Heaven Weeps Fire]] - a costly archery combo to eliminate armored units, while avoiding attacks
*[[Oak Strengthens the Skin]] - solar combo for quickly building defenses
*[[Oak Strengthens the Skin]] - solar combo for quickly building defenses
*[[Ravenous Precision]] - the standard solar melee combo
*[[Ravenous Precision]] - the standard solar melee combo
*[[Vengeance of the Real]] - devistating attack against spirits
*[[Vengeance of the Real]] - devastating attack against spirits
*[[Wailing Rain]] - flexible, high damage archery combo


==Terrestrial==
==Terrestrial==
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*[[Essence Unbinding Touch]]
*[[Essence Unbinding Touch]]
*[[Firecloud Blossom]] - Sudden, massive fire damage from Righteous Devil
*[[The Hydra Watches]]
*[[The Hydra Watches]]
*[[Incendiary Judgment]] - One big fire attack
*[[Liquid Mantis Deception]]
*[[Liquid Mantis Deception]]
*[[Snake in the Boot]]
*[[Snake in the Boot]]
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*[[Logic Bomb]]
*[[Logic Bomb]]
*[[Inescapable Conclusion]]


[[Category:Exalted]]
[[Category:Exalted]]
[[Category:Combo]]
[[Category:Combo]]

Latest revision as of 17:22, 30 August 2009

The charm combinations listed here use the House Rules for determining training time.

Abyssal

Lunar

Sidereal

Solar

Terrestrial

Celestial Martial Arts

Fair Folk