Forgotten Suns: Log - Into the Wyld: Difference between revisions

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Defeated all of the [[Mute Sentinel]]s, mostly with bow fire from Adrios.
Defeated all of the [[Mute Sentinel]]s, mostly with bow fire from Adrios.
{| width="100%" cellspacing="0" cellpadding="0"
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| ''Kinaniz''|| align="right" |''24 October 2006''
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Break into house and sleep for night.
Follow path toward the tower. Reach tower, start to climb, for reasons that make sense only to them. Eventually find mutant bees. Stag possesses one, determines they are mindless and have taken over the top of the tower. They leave.
They walk, entering the Consummate Repose. The freezing rain didn't tempt them to go inside and they refused to accept any of the shaping. They started to notice a number of mortals in some of the inns they saw, clearly being fed on by those who ran the inn. Gutts took to setting buildings they passed on fire. They came to a crossroads and took neither path, going down the middle instead. They came to a largest, most opulent inn they'd seen, which turned out to also be a bath house and bordello. Peeking inside, they saw more mortals in an opium den-like room being tempted by half-naked fair folk. Ignoring the scantily clad woman trying to tempt them into the front door, Gutts smashed a hole in the wall to the opium den. The circle climbed in as the fair folk mostly scattered. The mortals, and a few fair folk, stared sleepily at the circle until Gutts fired up his anima. The ten foot fiery gerbil sent everyone running from any exit they could find. Entering the room calmly against this panic, [[Blooming Radiance]] and [[Purity Song]] asked the circle if they could be of assistance. Though they appeared as an attractive couple, the two made no secret of being noble fair folk and using the inn to feed. Guen, in beastman form, began a strangely cordial discussion, with the flaming gerbil still looking around the opulent room.
After failing to get much information from the couple, the circle (well, Gutts and Adrios) decided to burn the place while the rest got the remaining mortals out. Stag ignored all this and explored the inn, locating and grabbing the [[Clean Pillow Wish]]. After several attempts to bind to it among the circle, Guen eventually succeeded, identifying the pillow for what it was.
Meanwhile, the rest of the circle decided what to do with the humans, who mostly whined about being dirty and tired. They eventually decided to take them along. Some abandoned the group and others had to be dragged by Gutts most of the way, but the group travelled until the green plants gradually switched to a deep purple-red. After a bit more traveling, they found themselves in something resembling a city park. The decided to camp for the night.


[[Category:Forgotten Suns]]
[[Category:Forgotten Suns]]
[[Category:Campaign Log]]
[[Category:Campaign Log]]

Revision as of 04:55, 8 November 2006

previous chapter

Crucible

25th day of Ascending Fire to 10th day of Resplendent Fire, RY 769
Forgotten Manse 29 June 2006

Since Jorias's stone is surgically implanted, he takes more damage than most when the hearthstones explode. Group sees jungle cleared away from platform on which manse rests. To make sure manse shield is intact, they make scrifice to the Lady of the Vine and talk with her. Stones take two weeks to regenerate. Group trains.

11th day of Resplendent Fire, RY 769
Sylvan Crucible 29 June 2006

The group piles into the Cloudwalking Ingot, with Varden feining death in the trunk, Stag possessing the vehicle and Guen and Pia as small animals. They land outside the Sylvan Crucible.

Sylvan Crucible

Setting: Sylvan Crucible
Purpose: Introduce the lunars.
Concept: In a mix of tropical and disiduous forest, a system of marble walkways and pools wonders through the forest, with several circles of columns. Stairways often rise to nothing or descend to stone or water. Around a large central courtyard, there is also a massive feasting hall, a shrine of sorts and a defensible tower containing the hearthroom. Lots of animals, deer in particular. Some deer- or other beast-men.
Complications: If unannounced, reaction will be hostile.

Meeting with Stag

Setting: Sylvan Crucible, before dinner
Purpose: Give Stag background on one of the lunars.
Concept: Sulvad Tiaosa recognizes Stag by his smell. Shows himself in old identity. Curious about what happened to him. Rumors of consorting with the Empress.
Complications: None.

Lunar Council

Setting: Sylvan Crucible
Purpose: Introduce the point of the wyld run, exposition for empress return.
Concept: High points:

  • "Come only in your true face".
  • "That is his true face, lord. Or one of them, at any rate."
  • The existance of Second Chance, a potion that erases things, including lunar tattoos.
  • Disposition of Pia.
  • Suggestion of sweat lodge. Shows visions of the future. May show memories as well.
  • Question as to why Guen as not called a tlak.
  • Revelation of Sulvad that he was brought by vision, he thought to talk with Korlysto, but more likely to the circle. Mnemon knows of a wedding to held coincident with empresses funeral. Stopping funeral may interrupt wedding. Time of funeral is a political game, as if brings questions of succession to the fore.

Complications: Probably none.

Sweat Lodge

Setting: Sylvan Crucible
Purpose: Expose some character secrets and drop hints about the future.
Concept: Circle meditates in chamber. Sees shared Medicine Lodge Vision.
Complications: Probably none.

Planning

Setting: Sylvan Crucible
Purpose: Figure out where to go.
Concept: PC consideration:

  • Poison Vault will recognize the Forest of Arms if it is described.
  • Korlysto knows the name of Wyr'palja's city was Q'in Sanizaj.
  • Korlysto will know that Cahlenna was a member of the Opal Court and the circle may be able to coerse raksha into revealing information about it.

Complications: Probably none.


Ends with Medicine Lodge Vision

Sylvan Crucible 25 July 2006

Leave. Randomly fly to the forest of arms. Wander around. Attacked by hatra.

Forest of Arms 15 August 2006

Fight Hatra. Find wood elementals harrassing ghosts near landing site. While planning, Gutts just attacks.

Forest of Arms 21 August 2006

Kill elementals talk with ghost. Stuff about deathlords, city, First Age.

Misty swamp 28 August 2006

Ghost tells of unshaped, leads to it. Can't go by air due to dragons. Go through swap, attacked by dogs.

Misty swamp 7 September 2006

Kill final dog. Treck through swamp. Climb massive trunk after leaving vehicle and ghost hidden at base. Enter Kinaniz through the Glass Lamentation. Meet dragon. While Gutts introduces himself, dragon breathes acid on everyone. Jorias jumps onto head. Guts jumps into dragons mouth!

Kinaniz 19 September 2006

Killed dragon. Found site of Wyrpalja's turning the neighborhood into glass. Didn't know what to make of it.

Entered Perpetual Bustle. Noticed being followed. Eventually get surrounded.

Kinaniz 22 October 2006

Defeated all of the Mute Sentinels, mostly with bow fire from Adrios.

Kinaniz 24 October 2006

Break into house and sleep for night.

Follow path toward the tower. Reach tower, start to climb, for reasons that make sense only to them. Eventually find mutant bees. Stag possesses one, determines they are mindless and have taken over the top of the tower. They leave.

They walk, entering the Consummate Repose. The freezing rain didn't tempt them to go inside and they refused to accept any of the shaping. They started to notice a number of mortals in some of the inns they saw, clearly being fed on by those who ran the inn. Gutts took to setting buildings they passed on fire. They came to a crossroads and took neither path, going down the middle instead. They came to a largest, most opulent inn they'd seen, which turned out to also be a bath house and bordello. Peeking inside, they saw more mortals in an opium den-like room being tempted by half-naked fair folk. Ignoring the scantily clad woman trying to tempt them into the front door, Gutts smashed a hole in the wall to the opium den. The circle climbed in as the fair folk mostly scattered. The mortals, and a few fair folk, stared sleepily at the circle until Gutts fired up his anima. The ten foot fiery gerbil sent everyone running from any exit they could find. Entering the room calmly against this panic, Blooming Radiance and Purity Song asked the circle if they could be of assistance. Though they appeared as an attractive couple, the two made no secret of being noble fair folk and using the inn to feed. Guen, in beastman form, began a strangely cordial discussion, with the flaming gerbil still looking around the opulent room.

After failing to get much information from the couple, the circle (well, Gutts and Adrios) decided to burn the place while the rest got the remaining mortals out. Stag ignored all this and explored the inn, locating and grabbing the Clean Pillow Wish. After several attempts to bind to it among the circle, Guen eventually succeeded, identifying the pillow for what it was.

Meanwhile, the rest of the circle decided what to do with the humans, who mostly whined about being dirty and tired. They eventually decided to take them along. Some abandoned the group and others had to be dragged by Gutts most of the way, but the group travelled until the green plants gradually switched to a deep purple-red. After a bit more traveling, they found themselves in something resembling a city park. The decided to camp for the night.