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  • |summary=Add Melee+Dex dice to single attack. |trait=Melee ...
    490 bytes (69 words) - 02:48, 5 December 2007
  • |summary=The minimum damage of a Melee attack is the attacker's Essence. |trait=Melee ...
    423 bytes (57 words) - 03:14, 9 December 2007
  • |summary=Add Melee to all attacks for the scene. |trait=Melee ...
    553 bytes (79 words) - 03:11, 9 December 2007
  • ==Melee== ...
    195 bytes (20 words) - 22:54, 25 April 2006
  • |summary=Melee attack ignores penalties for visibility, shields or cover. |trait=Melee ...
    556 bytes (79 words) - 02:45, 5 December 2007
  • |trait=Melee <noinclude>[[Category:Melee]]</noinclude> ...
    491 bytes (75 words) - 03:15, 9 December 2007
  • |trait=Melee |desc=If the net successes on a Melee attack are insufficient to hit, whether due to a poor roll or a defense red ...
    577 bytes (84 words) - 12:47, 5 December 2007
  • |racialpower=* ''Lethal'' (1/battle): reroll melee attack and use roll you prefer as result ...</sup>'' (1/round, even escalation die, enemy misses w/ odd): make a basic melee attack dealing full damage against that enemy as a free action. ...
    4 KB (570 words) - 19:13, 28 September 2014
  • Each melee attack made this turn can add a up to Dexterity + Melee dice (minimum one) to the attack roll, and extra damage successes are doubl ...
    1 KB (203 words) - 15:30, 5 May 2006
  • |trait=Melee ...
    704 bytes (103 words) - 02:47, 5 December 2007
  • A combo that must used with a melee attack (because Excellent Strike is supplemental), that gives a host of ref ...
    1,006 bytes (138 words) - 20:29, 2 April 2007
  • ...trees have charms like this in them already (e.g. Excellent Strike for the Melee ability), but most do not. In cases where such charms already exist, this c ...
    980 bytes (162 words) - 19:17, 28 August 2009
  • Buy up to Dex + Melee extra dice for a single attack and double all attack successes for purposes ...
    858 bytes (136 words) - 15:31, 5 May 2006
  • * Dipping Swallow Defense (min Melee 2, Ess 1, reflexive) * Heavenly Guardian Defense (min Melee 4, Ess 2, reflexive) ...
    4 KB (552 words) - 02:08, 28 January 2010
  • |'''Melee&nbsp;''' ||<span class="symbols">&bull;&bull;&bull;</span> ...
    3 KB (424 words) - 03:41, 6 September 2005
  • ...lsword (Pathfinder)|Spellsword]] prestige class focuses more on magic than melee. (This is one of the alternatives suggested in [http://paizo.com/paizo/mess ..., a spellsword gains the ability to channel any spell he can cast into his melee weapon. This is a standard spellcasting action in all ways, including requi ...
    8 KB (1,302 words) - 04:00, 3 October 2010
  • == Melee == ** add Dexterity + Melee dice to the attack roll ...
    7 KB (1,145 words) - 08:28, 27 January 2010
  • ...be swapped instantly, allowing you to swap between the firewand and other melee weapons (for parrying or other attacks). ...
    1 KB (235 words) - 17:22, 30 August 2009
  • |'''Melee&nbsp;''' ||<span class="symbols">&bull;&bull;&bull;</span> ...
    4 KB (462 words) - 23:39, 30 November 2009
  • |'''Melee&nbsp;''' ||<span class="symbols">&bull;&bull;&bull;</span> ...
    4 KB (476 words) - 23:01, 30 November 2009
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