Property: Summary

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Showing 20 pages using this property.
H
Sword improved by socketed hearthstones.  +
Defensive arm guards  +
Device that points to a hearthstone's manse  +
A horn that can make paths  +
Perfectly block any ranged attack, catching it to throw later.  +
Choose to either add Dexterity to initiative, negate effects that automatically win initiative, add Strength to jumping distance or add Strength yards to base movement.  +
I
Write or speak a message that only those you select can understand.  +
Add your Resistance to Glorious Solar Plate's bashing and lethal soak, half Resistance to the its hardness and prevents piercing weapons from halving soak.  +
An orichalcum reaper daiklaive that hates demons  +
Make an object as strong as the five magical materials for a day.  +
As long as the charm remains active, the rumor you tell will be spread and most who hear it will be willing to believe it.  +
An attack is made perfect, unable to miss.  +
Create an anti-disease, a cure for a disease that spreads like the disease itself.  +
Chakram that launches temporary copies of itself.  +
Become permanently immune to all poison and disease, even those of a magical nature.  +
Reduces the minimum damage dice dealt to you by Essence, to a minimum of zero.  +
For a single event, all will consider you beneath notice and ignore you, unless you wish otherwise.  +
Reduce mobility and fatigue penalties, spending no more than Martial Arts.  +
For each three motes spent, eliminate a success on a damage roll made against you.  +
J
For a scene double the dice award or motes rewarded for stunts.  +