Aggah-Shan's journals: Difference between revisions
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* While human, Aggah-Shan was a necromantic researcher in the land of | * While human, Aggah-Shan was a necromantic researcher in the land of Uraq. | ||
* Originally, his research focussed on trying to understand the creation of the world. | * Originally, his research focussed on trying to understand the creation of the world. | ||
* He started sliding into instability when he uncovered a hidden secret of the world: when creatures like demons or angels are summoned into this world, they never actually leave. Interviewing both demons and angels, he discovered that they ''can't'' leave. They are trapped here. | * He started sliding into instability when he uncovered a hidden secret of the world: when creatures like demons or angels are summoned into this world, they never actually leave. Interviewing both demons and angels, he discovered that they ''can't'' leave. They are trapped here. | ||
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* The entire world was created as a trap for a set of chaotic beings known as the Galchutt. Once lured to the world, the Galchutt found they could not leave. This really pissed them off, and they railed against their cage for quite a while. | * The entire world was created as a trap for a set of chaotic beings known as the Galchutt. Once lured to the world, the Galchutt found they could not leave. This really pissed them off, and they railed against their cage for quite a while. | ||
* Præmus seems not to have cared that He sealed countless races of innocents in the prison with the Galchutt. This really pissed off Aggah-Shan, and colors everything he's done since. | * Præmus seems not to have cared that He sealed countless races of innocents in the prison with the Galchutt. This really pissed off Aggah-Shan, and colors everything he's done since. | ||
| style="vertical-align: top; color: #005; width: 38.2%; font-family: serif;;" | ''' | | style="vertical-align: top; color: #005; width: 38.2%; font-family: serif;;" | '''Uraq''' is a desert land, with a feel similar to ancient Egypt or Persia. | ||
Neither you, nor anyone you know, has ever even heard of '''Præmus'''. | Neither you, nor anyone you know, has ever even heard of '''Præmus'''. | ||
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| style="vertical-align: top; color: #005; width: 38.2%; font-family: serif;" |Most people (including [[Cassiadora]]) thought that the return of the Vallis moon is what caused the seals on the Banewarrens to fail. The journal makes it clear that Aggah-Shan entered even before that happened. | | style="vertical-align: top; color: #005; width: 38.2%; font-family: serif;" |Most people (including [[Cassiadora]]) thought that the return of the Vallis moon is what caused the seals on the Banewarrens to fail. The journal makes it clear that Aggah-Shan entered even before that happened. | ||
The team Aggah-Shan was the team you dispatched in the White House, led by that deathknight. | The team Aggah-Shan sent was the team you dispatched in the White House, led by that deathknight. | ||
Aggah-Shan was wearing the ''remnant crown'' when you defeated him. The other items were nowhere to be found. Nor was the ''banewarrens key''. | Aggah-Shan was wearing the ''remnant crown'' when you defeated him. The other items were nowhere to be found. Nor was the ''banewarrens key''. |
Latest revision as of 03:01, 14 April 2013
Aggah-Shan kept detailed notes on his magical research, hidden in the accounting ledgers of his businesses. When a special leaded ribbon bookmark is placed in one of these ledgers the pages turn "inside out", revealing this research. Though the journals are organized chronologically, the following outlines what can be learned from them in a more organized fashion. Each category contains two columns, one with in-game facts found in the journals and one with metagame commentary on those facts. (The campaign recap may shed more light on some of these references.)
Path to Lichdom
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Uraq is a desert land, with a feel similar to ancient Egypt or Persia.
Neither you, nor anyone you know, has ever even heard of Præmus. Most have not heard of the Galchutt, but you have. Raising them from sleep was the point of that ritual you stopped: the Night of Dissolution. |
Ultimate Goal
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The Vallis moon is the magical moon that briefly reappeared during the ritual you stopped.
Wuntad is the demon-like boss guy running the ritual you stopped. You will recall that Eslathagos Malkith, before he became evil, created the Banewarrens. Ghul is a kind of "mini-me" version of the Dread One, who claimed to be his son (though he wasn't). He was still a badass, though. Among other things, Ghul twisted elder and shoal elves into harrow elves. |
The Book of Inverted Darkness
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Almost everyone knows that the Book of Inverted Darkness corrupted the Dread One, but no one you've ever met has much to say about what it actually does. |
The Entropy Sphere
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The Entropy Sphere is said to be the creation of the Dread One. |
Jabel Shammar
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Everyone knows that Jabel Shammar rests at the very top of the spire that overlooks Ptolus. It is a thoroughly evil place, said to be impenetrable. Even flying too close to it is considered a bad idea. |
Goth Gulgamel
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Everyone knows that Goth Gulgamel rests half-way up the spire that overlooks Ptolus. It is a thoroughly evil place, said to be impenetrable.
When you were in the Banewarrens, you were inside the spire, and managed to get almost half way up. At the height of Ghul's power, the Utterdark had been drawn into the real world and covered Ptolus and beyond for two centuries. The name Khelaeson is revered even now in Ptolus as being instrumental to the defeat of Ghul. The staff of the magi is a potent arcane artifact. You know that the Church of Lothian claimed they destroyed it during the inquisitions against arcane casters supporting the Edict of Deviltry. |
The Dark Reliquary
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All Ptolus residents know to stay away from the Dark Reliquary in the Necropolis, as it is home to demons and devils.
You have heard some of the Knights of the Pale mention the Fallen, who the Knights do not trust at all. Pretty much everyone in the city hates the Forsaken, considering them disgusting necrophiles, necrophages and necrophiliacs at worst or, at best, emo goths. The Keepers of the Veil (the anti-undead group who contributed many of the fighters for your raid on the White House) absolutely cannot stand the Forsaken. |
The Banewarrens
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Most people (including Cassiadora) thought that the return of the Vallis moon is what caused the seals on the Banewarrens to fail. The journal makes it clear that Aggah-Shan entered even before that happened.
The team Aggah-Shan sent was the team you dispatched in the White House, led by that deathknight. Aggah-Shan was wearing the remnant crown when you defeated him. The other items were nowhere to be found. Nor was the banewarrens key. |
The Remnant Crown
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You recovered this crown from Aggah-Shan's body. |
The Malady Lock
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You quickly recognize the Malady as the zombie infection that is raging through Ptolus.
The description of the lock is very thorough, with detailed drawings. |
The Osseous Redoubt
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Reading this, you realize it is likely that Aggah-Shan may have already regenerated and may be more powerful. (On the other hand, loosing the remnant crown and some of his other magical items will weaken him.) |
The Pandemonium Deck
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The decktet is a deck of 45 cards used by fortune tellers, similar to the tarot deck. Nearly all such decks are perfectly mundane, but have a reputation for strange power (again, similar to tarot cards). Unlike tarot cards, the decktet is also widely used for numerous games, most favored by gamblers. |
Phylactery
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You didn't find this object anywhere in Aggah-Shan's sanctum under the White House. |
Arcane Bond
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Binding to an item like this is a choice all wizards can make. It provides benefits, but has drawbacks if lost.
You found the most recent arcane bond on Aggah-Shan's body (giving a +3 profane bonus to saving throws). |
Chaositech
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You recognized designs of some the funky magical technology that has been grafted onto to the bodies of some of the people and creatures you have fought.
You recognize the multi-leveled machine as the one you destroyed. |
The Rhodintor
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The rhodintor are the goat-headed demon-like creatures you have encountered several times, most recently during the fight in the White House. But you also killed a number of them on the chaos machine, as well as the one working with the Shuul team in the Banewarrens.
The rhodintor are not really demons, or even outsiders. In game terms, they are monstrous humanoids. By default, they are roughly on par with sixth- or seventh- level characters, but may add additional class levels (usually in sorcerer or fighter). |
Venom-Shaped Thralls
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You will recall the venom-shaped thralls as the creatures that came out of those cocoons, most recently in the raid on Aggah-Shan's sanctum, also previously in that apartment building and on the chaos machine.
You recognize the drawing of the source of the venom as the creature in the cage, killed almost as an afterthought during the fight in the cocoon room. Along with the destruction of the cocoons there, the death of this creature effectively dooms the venom-shaped thralls to extinction. |
Chaos Cults
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All of the chaos cults you have heard of (the Crimson Coil, the Tolling Bell, the Brothers of Venom, the Ebon Hand) have been basically wiped out, some by your efforts, but most because Aggah-Shan used them to spread the Malady. |