From DivNull RPG
Revision as of 14:23, 3 September 2006 by Rgulizia
These are the fountains and their powers discovered by the party:
Town Center fountain: Heal 5 hp. Works only 20 times/day.
Fountain north of Town Hall: Restore 5 SP. Works only 20 times/day.
Fountain north of Armorer: Temporarily +1 to Strength. Lasts until sunrise the next day.
Well at northwest corner of town: Permanently +1 to a random average ability score. If score rolled is exceptional, must try again next day. Can only benefit from once.