Search results

Jump to: navigation, search
View ( | ) (20 | 50 | 100 | 250 | 500)
  • ...rom the [https://divnull.com/blog/2019/seed-fourth-world-1-5/ Fourth World 1.5] page. ...': When you and your shipmates or bonded group are acting honorably, take +1 ongoing to hack and slash. ...
    9 KB (1,473 words) - 02:10, 9 March 2022
  • If you choose the spontaneous caster specialty, you get +1 load, and lower your maximum HP by 2, but not lower than 4+Constitution. * The spell disturbs the fabric of reality as it is cast—take -1 ongoing to cast a spell until the next time you gather mojo. ...
    4 KB (705 words) - 16:41, 31 March 2015
  • |sockets = 1 ...
    802 bytes (100 words) - 17:13, 15 June 2009
  • ...rom the [https://divnull.com/blog/2019/seed-fourth-world-1-5/ Fourth World 1.5] page. ...T’Skrang''': When your tail aids you performing tricks of the trade, take +1. ...
    9 KB (1,388 words) - 02:11, 9 March 2022
  • ...rom the [https://divnull.com/blog/2019/seed-fourth-world-1-5/ Fourth World 1.5] page. ☐ '''Dwarf''': When you successfully defend using a shield, gain +1 readiness. ...
    9 KB (1,451 words) - 01:59, 9 March 2022
  • |cost=5 motes, 1 Willpower ...
    736 bytes (116 words) - 12:54, 5 December 2007
  • '''Cost:''' 10 motes, 1 willpower<br> ...
    827 bytes (121 words) - 21:51, 2 April 2007
  • |cost=5 motes, 1 Willpower ...
    759 bytes (117 words) - 13:34, 5 December 2007
  • ...rom the [https://divnull.com/blog/2019/seed-fourth-world-1-5/ Fourth World 1.5] page. ...n a defending ally spends one or more readiness against an attacker, take +1 forward against that target. ...
    10 KB (1,482 words) - 01:58, 9 March 2022
  • |cost=1 motes ...
    716 bytes (120 words) - 23:46, 4 December 2007
  • ...make and parry lethal attacks (Punch: +3 Speed, +1 Accuracy, +3L Damage, +1 Defense; Kick: +0 Speed, +0 Accuracy, +5L Damage, +0 Defense). These weapon |fatigue = 1 ...
    3 KB (498 words) - 23:45, 6 September 2009
  • ...(gaining 2 more to natural soaks) and Opalescent Gossamer Raiment (gaining 1 more to natural soak). All of these charms last for the story and activated {| border="0" cellpadding="1" cellspacing="0" width="100%" ...
    8 KB (1,255 words) - 18:41, 30 November 2009
  • |cost=4 motes, 1 Willpower ...
    906 bytes (134 words) - 23:45, 4 December 2007
  • |pv={{{pv|1}}} 1={{{1|@}}}|2={{{2|@}}}|3={{{3|@}}}|4={{{4|@}}}|5={{{5|@}}}|6={{{6|@}}}|7={{{7|@}} ...
    2 KB (21 words) - 02:48, 27 August 2006
  • |cost=1 mote per 1L damage ...
    789 bytes (131 words) - 02:30, 5 December 2007
  • |cost=1 mote per point of reduction ...
    778 bytes (119 words) - 06:03, 17 December 2007
  • |cost=10 motes, 1 Willpower ...
    782 bytes (124 words) - 23:50, 4 December 2007
  • ...) yards. Every creature within that globe (except the exalt) is subject to 1 level of aggravated damage for each 4 motes spent activating this charm; th ...
    799 bytes (123 words) - 02:33, 5 December 2007
  • ...sfully inflicts on an opponent with this attack, that opponent will be at -1 on all his die pools for the rest of the scene. This cannot reduce the oppo ...
    826 bytes (125 words) - 21:49, 2 April 2007
  • {| border="0" cellpadding="1" cellspacing="0" width="100%" {| border="0" cellpadding="1" cellspacing="0" width="100%" ...
    6 KB (983 words) - 02:38, 25 June 2007
View ( | ) (20 | 50 | 100 | 250 | 500)