Property: Summary
From DivNull RPG
S
Add Melee to all attacks for the scene. +
On a successful parry, make a perfect disarm. +
Rain energy down on enemies, dealing 1L per 3 motes. +
Surround yourself in a field that deals up to Lore damage to anyone who enters it. +
Heavy magical armor +
T
Don an infallibly perfect disguise, either of someone specific or a made up persona. +
Furniture intended to enhance sexual pleasure +
For the day, any Medicine charm you cast can also be used by up to Medicine assistants without additional cost. +
An oath providing ability to ignore some multiple action penalties and acting as a staff-shaping weapon +
Perfectly block any ranged attack, catching it to throw later. +
Use Berith Circle alchemy +
Teleports contents from one jar to the other +
Roomy, portable, luxury +
Accurately predict the future price of a good. +
U
Avoid a single harmful affect that targets you, even if it is not an attack. +
Those with Essence equal to or less that yours who wish to attack or close to within 10 feet of you must make a Valor roll at a difficulty of half your Essence. Creatures of darkness who fail writhe in pain, unable to take any action but move away. +
A portable, fuel-less forge +
Melee attack ignores penalties for visibility, shields or cover. +
Jade staff that can find the most guilty in a crowd +