Property: Summary

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Showing 20 pages using this property.
S
Add Melee to all attacks for the scene.  +
On a successful parry, make a perfect disarm.  +
Make an ranged energy attack dealing 2L per mote spent.  +
Rain energy down on enemies, dealing 1L per 3 motes.  +
Surround yourself in a field that deals up to Lore damage to anyone who enters it.  +
Heavy magical armor  +
T
Don an infallibly perfect disguise, either of someone specific or a made up persona.  +
Furniture intended to enhance sexual pleasure  +
For the day, any Medicine charm you cast can also be used by up to Medicine assistants without additional cost.  +
An oath providing ability to ignore some multiple action penalties and acting as a staff-shaping weapon  +
Perfectly block any ranged attack, catching it to throw later.  +
Use Berith Circle alchemy  +
Teleports contents from one jar to the other  +
Roomy, portable, luxury  +
Accurately predict the future price of a good.  +
U
Avoid a single harmful affect that targets you, even if it is not an attack.  +
Those with Essence equal to or less that yours who wish to attack or close to within 10 feet of you must make a Valor roll at a difficulty of half your Essence. Creatures of darkness who fail writhe in pain, unable to take any action but move away.  +
A portable, fuel-less forge  +
Melee attack ignores penalties for visibility, shields or cover.  +
Jade staff that can find the most guilty in a crowd  +