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  • ...charms that do not have instant durations. In this campaign, this specific combo is explicitly allowed to violate this rule.'' ''Note: This combo uses the revised versions of the two mentioned charms, described in the [[F ...
    777 bytes (116 words) - 15:31, 5 May 2006
  • The charms in this combo are identical to those in [[Refused Punishment]]. [[Category:Combo]] ...
    591 bytes (84 words) - 15:25, 5 May 2006
  • The charms in this combo are identical to those in [[Instant Tactical Analysis]]. [[Category:Combo]] ...
    597 bytes (85 words) - 15:26, 5 May 2006
  • ...ed that turn. Since both of the charms in the combo are supplemental, this combo may be used in a turn where the dice pool is split. [[Category:Combo]] ...
    858 bytes (136 words) - 15:31, 5 May 2006
  • '''Casting Cost:''' 3 mote + 1 mote per die (+1 willpower for combo activation)<br> ...exterity motes for dice. Pre-soak damage is doubled. In the turn when this combo is activated, the exalt may reflexively: ...
    1 KB (235 words) - 17:22, 30 August 2009
  • *[[And Thus I Fought The Five Dragons To A Standstill]] - over the top combat combo *[[Heaven Weeps Fire]] - a costly archery combo to eliminate armored units, while avoiding attacks ...
    2 KB (268 words) - 17:22, 30 August 2009
  • A combo that must used with a melee attack (because Excellent Strike is supplementa [[Category:Combo]] ...
    1,006 bytes (138 words) - 20:29, 2 April 2007
  • ...ch charm other than Wit of the Raven. Charms used must still follow normal combo rules (e.g. no more than one Simple charm, etc.) ...
    928 bytes (145 words) - 21:53, 2 April 2007
  • '''Casting Cost:''' 7 motes + 1 mote per die + 1 willpower (+1 willpower for combo activation)<br> ...cream in shocked horror. Pre-soak damage is doubled. In the turn when this combo is activated, the exalt may reflexively: ...
    3 KB (446 words) - 00:39, 31 August 2009
  • ...spend at least one mote in this way for each attack). During the turn this combo is active, you may also spend 6m to perfectly dodge any attack(s). [[Category:Combo]] ...
    1 KB (195 words) - 19:01, 7 January 2007
  • ...(Note that with high Essence and Dexterity, it is possible to finish this combo with more motes than you started.) [[Category:Combo]] ...
    1 KB (222 words) - 15:32, 5 May 2006
  • ...attack roll, and extra damage successes are doubled. In the turn when this combo is activated, the exalt may reflexively: [[Category:Combo]] ...
    1 KB (203 words) - 15:30, 5 May 2006
  • [[Category:Combo]] ...
    517 bytes (72 words) - 15:24, 5 May 2006
  • [[Category:Combo]] ...
    524 bytes (72 words) - 15:32, 5 May 2006
  • [[Category:Combo]] ...
    540 bytes (74 words) - 15:24, 5 May 2006
  • [[Category:Combo]] ...
    534 bytes (73 words) - 15:25, 5 May 2006
  • [[Category:Combo]] ...
    542 bytes (74 words) - 15:24, 5 May 2006
  • [[Category:Combo]] ...
    545 bytes (74 words) - 15:23, 5 May 2006
  • [[Category:Combo]] ...
    538 bytes (75 words) - 15:36, 5 May 2006
  • [[Category:Combo]] ...
    540 bytes (73 words) - 15:34, 5 May 2006
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