Forgotten Suns Notes and Cassiadora's Goodie Bag: Difference between pages

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[[Cassiadora]] provides you with a black leather bag. This is a type II ''[http://www.d20pfsrd.com/equipment---final/magic-items/wondrous-items-2#TOC-Bag-of-Holding bag of holding]'', which weighs up to 25 pounds, but can contain up to 500 pounds or 70 cubic feet. Inside this bag are the following:


* Item adjustments. Some stuff left back in Manse.
'''liquid light''' (pints) ◻◻ - clear glass pint bottles, each in their own padded leather cases, filled with very brightly glowing liquid. Each pint of liquid:
* Gossamer stuff degrades, including wagon.
* (continuous) Acts as a permanent ''[http://www.d20pfsrd.com/magic/all-spells/d/daylight daylight]'' spell: bright light in 60' radius; increases light level by one step for additional 60'; damages creatures who take damage from bight light (though dos ''not'' replicate sunlight); cases keep light contained; if brought into magical darkness, the area of overlap is lit as if neither the light or dark were there.
* [[Memory Sapphires Vision]]
* (consumes) Used as a spell component for a spell with the Good or Light descriptor, spell gets cast as if cast by someone two levels higher (including adding +2 to save DC).
* [[Bezul's Proposition|Note]] from [[Bezul]], suggesting business proposition: essence containing gems for artifacts of similar power level. Or, refills of two levels lower.
* (consumes) Used as a splash weapon, deals 3d6 to evil outsiders and undead. Heals 3d6 when splashed on good outsiders.
* Possible note from [[Hammer in the Woods]], asking for assistance: Maduka finally lost it and needs to be taken out, but need to frame the other camp. Asking solars to do the dirty work and possibly take blame.
* Plot exposition from Adrios' [[Forgotten Suns Essence_Journeys|essence trip]]. Blue cunaria in two places: a field on the grounds of the palace of the Maiden of Endings, and somewhere within the Violet Bier of Sorrows. Edict prevents it from growing elsewhere. By now, few have heard of it. Finds out possible allies who might be willing to get it: Lytek, god of exaltation, who hates the deathlords. Nara-O, head of the Forbidding Manse of Ivy, who would be interested in the process. Both would ask for serious favors in return. Lytek would probably be more discrete.
* Other message jar?
* Events
** 28th day of Resplendant Air - Excessively Righteous Blossom kills [[Ten Stripes]].
** 5th day of Descending Water, RY 769 - Regret leaves manse
** 15st day of Ascending Earth, RY 769 - Excessively Righteous Blossom and his 30,000 troops defeated at Gem. Yearlong prep for new invasion begins.
** 28th day of Ascending Earth, RY 769 - Regret arrives in Gem.
** 10th day of Resplendent Earth, RY 769 - Regret tracks down some Autochtonian survivors and tortures them for information about Autochthon and Autochtonia.
** 25th day of Resplendent Earth, Regret reaches the Lap, killing librarian and taking his place. Discovers more info about Autochthon, as well as legends of an orichalcum mine.
** 7th day of Descending Earth, RY 769- Regret meets cirle in the Lap
** 17th day of Resplendent Wood, RY 769 - Regret and Cruxis leave mine. Loose water?
** ~25 day of Descending Wood - mine visited by Imperials and buildings destroyed.
** 2nd day of Ascending Fire, RY 769 - Regret and Cruxis enter Autochtonia. They almost immediately kill Meticulous Owl. Use information of mine to strike deal.
** 22nd day of Ascending Fire, RY 769 - Circle visits [[Kardak]]
** 25th day of Ascending Fire, RY 769 - manse repaired; hearthstones explode
** 28th day of Ascending Fire, RY 769 - Autochtonians reach mine. In spite of warnings not to, they antagonize Kardak, who slaughters them.
** 1st day of Descending Fire, RY 769 - Pre essence training
** Cruxis limit breaks, treating people cruelly, runs off into the Reaches. Stays there for a while contemplating, also training for Essence. Discovers elemental pole of smoke.
** Regret takes control of an artifact Meticulous Owl had to communicate with First and Forsaken Lion, sending false intelligence. Finds that resonance still a problem, and sleeps in coffin to shed it. Generally assists with invasion plans.
** A brief failure in the filtering system allows mosquitoes to enter Ot.
** Second, larger expedition to mine, with several alchemicals, succeeds. Kardak and his tribe killed, their manse claimed as well. People enslaved. One shipment goes back.
** Great Contagion surfaces. Cruxis eventually notices this and returns. He greatly helps preventing panic and keeps people calm.
** 26th day of Descending Air, RY 770 - Essence training over
** 1st day of Descending Water - Gem hears about approaching invasion force, led by Unhesitatingly Loyal Weapon.
* Alchemical names:
** Excessively Righteous Blossom
** Unhesitatingly Loyal Weapon
** Flawlessly Wrathful Sunrise
** Extensively Grievous Ocean
** Beneficently Unfettered Warrior
** Levelheadedly Bright Alloy
** Unapproachably Eyeless Sadness
** Gloriously Still Father
** Condescendingly Sorrowful Maiden
** Blessedly Stalwart Hammer
** Magnificently Rancorous Bronze
** Darkly Fluttering Eyes
** Silently Flowing Ore
** Drunkenly Wrathful Mammoth
** Sagaciously Unrepentant Sun
** Unrepentantly Battleworn Servant
** Jubilantly Invincible Ivory
** Silkily Descending Mountain
** Silently Flaming Hammer
** Heavenly Bitter Metal
** Entirely Masked Oblivion


*[[Synergistically Industrious Combine]]
'''Vallis''' (levels) ◻◻◻◻◻ - Speck of dust from Vallis moon. Can be used to power spells (that is, cast spells without spending a slot to do so). Each spell level so powered consumes a bit of the speck. So, if used to power a 2nd level spell, this would then only have three "points" remaining.
*Escape into Labyrinth
 
**Varden's "anonymous benefactor"
'''holy water''' (flasks) ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻ - Each flask of [http://www.d20pfsrd.com/equipment---final/goods-and-services#TOC-Holy-Water holy water] can help remove the evil taint from something, or help in blessing something. It also acts as acid against undead or evil outsiders, dealing 2d4 points on a direct hit. (There are eight flasks to a gallon)
 
'''onyx dogs''' ◻◻ - A wooden case contains two [http://www.d20pfsrd.com/equipment---final/magic-items/wondrous-items-2#TOC-Figurines-of-Wondrous-Power onyx dog] figurines. Each statue has its own command word, written on a piece of paper within the case ("victus" and "canis"). When a figure's command is spoken, it changes into a creature with the same properties as a riding dog except that it is endowed with an Intelligence of 8, can communicate in Common, and has exceptional olfactory and visual abilities. It has the scent ability and adds +4 on its Perception checks. It has 60-foot darkvision, and it can see invisibility. A single onyx dog can be used once per week for up to 6 hours. It obeys only the person who activated it.
 
'''deck of illusions''' - A set of 34 parchment cards in an ivory box, each with a picture of a creature on it. When a card is drawn at random and thrown to the ground, a ''[http://www.d20pfsrd.com/magic/all-spells/m/major-image major image]'' of a creature is formed. The figment lasts until dispelled. The illusory creature cannot move more than 30 feet away from where the card landed, but otherwise moves and acts as if it were real. At all times it obeys the desires of the character who drew the card. When the illusion is dispelled, the card becomes blank and cannot be used again. If the card is picked up (by anyone), the illusion is automatically and instantly dispelled.
 
'''arcane scrolls''' - A small, locked, redwood chest (key provide) contains a number of arcane scrolls:
*''[http://www.d20pfsrd.com/magic/all-spells/a/alarm alarm]'' ◻◻◻ - warns if anyone enters a specific area.
*''[http://www.d20pfsrd.com/magic/all-spells/u/unseen-servant unseen servant]'' ◻◻ - summons an invisible valet.
*''[http://www.d20pfsrd.com/magic/all-spells/f/floating-disk floating disk]'' ◻◻ - creates 3-ft.-diameter horizontal disk that holds 100 lbs./level.
*''[http://www.d20pfsrd.com/magic/all-spells/l/locate-object locate object]'' ◻ - senses direction toward well-known or clearly visualized object.
*''[http://www.d20pfsrd.com/magic/all-spells/k/knock knock]'' ◻◻ - opens locked or magically sealed door.
*''[http://www.d20pfsrd.com/magic/all-spells/r/rope-trick rope trick]'' ◻ - Hide as many as eight creatures in extradimensional space.
*''[http://www.d20pfsrd.com/magic/all-spells/s/shrink-item shrink item]'' ◻ - non-magical object shrinks to one-sixteenth size.
*''[http://www.d20pfsrd.com/magic/all-spells/d/dimensional-anchor dimensional anchor]'' ◻ - prevents a target from using extradimensional movement, teleportation, etc.
*''[http://www.d20pfsrd.com/magic/all-spells/b/break-enchantment break enchantment]'' ◻ - frees subjects from enchantments, transmutations, and curses.
 
'''divine scrolls''' - A small, locked, white oak chest (key provide) contains a number of divine scrolls:
*''[http://www.d20pfsrd.com/magic/aall-spells/d/detect-undead detect undead]'' ◻ - reveals undead within 60 ft.
*''[http://www.d20pfsrd.com/magic/all-spells/c/consecrate consecrate]'' ◻◻ - fills area with positive energy, weakening undead. Can also cancel effects of its opposite, ''desecrate''.
*''[http://www.d20pfsrd.com/magic/all-spells/r/remove-blindness-deafness remove blindness/deafness]'' ◻◻ - cures normal or magical blindness or deafness.
*''[http://www.d20pfsrd.com/magic/all-spells/r/remove-curse remove curse]'' ◻◻ - frees object or person from curse.
*''[http://www.d20pfsrd.com/magic/all-spells/r/remove-disease remove disease]'' ◻◻ - cures a normal or magical disease.
*''[http://www.d20pfsrd.com/magic/all-spells/n/neutralize-poison neutralize poison]'' ◻◻ - cures a normal or magical disease.
*''[http://www.d20pfsrd.com/magic/all-spells/r/restoration restoration]'' ◻◻◻◻ - heals ability damage.
*''[http://www.d20pfsrd.com/magic/all-spells/s/sending sending]'' ◻◻ - delivers 25 word message anywhere, instantly.
*''[http://www.d20pfsrd.com/magic/all-spells/b/break-enchantment break enchantment]'' ◻◻ - frees subjects from enchantments, transmutations, and curses.
*''[http://www.d20pfsrd.com/magic/all-spells/h/hallow hallow]'' ◻ - designates a location as holy. Can also counter the effects of its opposite, ''unhallow''.
 
'''wand case''' - A black, lacquered box holds a number of wands, all fully charged:
*''[http://www.d20pfsrd.com/magic/all-spells/d/detect-secret-doors detect secret doors]'' (arcane) ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻
*''[http://www.d20pfsrd.com/magic/all-spells/f/feather-fall feather fall]'' (arcane) ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻
*''[http://www.d20pfsrd.com/magic/all-spells/r/remove-fear remove fear]'' (divine) ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻
*''[http://www.d20pfsrd.com/magic/all-spells/r/restoration lesser restoration]'' (divine) ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻
 
'''potion rack''' ◻◻◻◻◻ ◻◻◻◻◻ - A padded leather case contains 10 potions of ''[http://www.d20pfsrd.com/magic/all-spells/c/cure-serious-wounds cure serious wounds]''

Latest revision as of 18:08, 22 February 2011

Cassiadora provides you with a black leather bag. This is a type II bag of holding, which weighs up to 25 pounds, but can contain up to 500 pounds or 70 cubic feet. Inside this bag are the following:

liquid light (pints) ◻◻ - clear glass pint bottles, each in their own padded leather cases, filled with very brightly glowing liquid. Each pint of liquid:

  • (continuous) Acts as a permanent daylight spell: bright light in 60' radius; increases light level by one step for additional 60'; damages creatures who take damage from bight light (though dos not replicate sunlight); cases keep light contained; if brought into magical darkness, the area of overlap is lit as if neither the light or dark were there.
  • (consumes) Used as a spell component for a spell with the Good or Light descriptor, spell gets cast as if cast by someone two levels higher (including adding +2 to save DC).
  • (consumes) Used as a splash weapon, deals 3d6 to evil outsiders and undead. Heals 3d6 when splashed on good outsiders.

Vallis (levels) ◻◻◻◻◻ - Speck of dust from Vallis moon. Can be used to power spells (that is, cast spells without spending a slot to do so). Each spell level so powered consumes a bit of the speck. So, if used to power a 2nd level spell, this would then only have three "points" remaining.

holy water (flasks) ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻ - Each flask of holy water can help remove the evil taint from something, or help in blessing something. It also acts as acid against undead or evil outsiders, dealing 2d4 points on a direct hit. (There are eight flasks to a gallon)

onyx dogs ◻◻ - A wooden case contains two onyx dog figurines. Each statue has its own command word, written on a piece of paper within the case ("victus" and "canis"). When a figure's command is spoken, it changes into a creature with the same properties as a riding dog except that it is endowed with an Intelligence of 8, can communicate in Common, and has exceptional olfactory and visual abilities. It has the scent ability and adds +4 on its Perception checks. It has 60-foot darkvision, and it can see invisibility. A single onyx dog can be used once per week for up to 6 hours. It obeys only the person who activated it.

deck of illusions - A set of 34 parchment cards in an ivory box, each with a picture of a creature on it. When a card is drawn at random and thrown to the ground, a major image of a creature is formed. The figment lasts until dispelled. The illusory creature cannot move more than 30 feet away from where the card landed, but otherwise moves and acts as if it were real. At all times it obeys the desires of the character who drew the card. When the illusion is dispelled, the card becomes blank and cannot be used again. If the card is picked up (by anyone), the illusion is automatically and instantly dispelled.

arcane scrolls - A small, locked, redwood chest (key provide) contains a number of arcane scrolls:

  • alarm ◻◻◻ - warns if anyone enters a specific area.
  • unseen servant ◻◻ - summons an invisible valet.
  • floating disk ◻◻ - creates 3-ft.-diameter horizontal disk that holds 100 lbs./level.
  • locate object ◻ - senses direction toward well-known or clearly visualized object.
  • knock ◻◻ - opens locked or magically sealed door.
  • rope trick ◻ - Hide as many as eight creatures in extradimensional space.
  • shrink item ◻ - non-magical object shrinks to one-sixteenth size.
  • dimensional anchor ◻ - prevents a target from using extradimensional movement, teleportation, etc.
  • break enchantment ◻ - frees subjects from enchantments, transmutations, and curses.

divine scrolls - A small, locked, white oak chest (key provide) contains a number of divine scrolls:

  • detect undead ◻ - reveals undead within 60 ft.
  • consecrate ◻◻ - fills area with positive energy, weakening undead. Can also cancel effects of its opposite, desecrate.
  • remove blindness/deafness ◻◻ - cures normal or magical blindness or deafness.
  • remove curse ◻◻ - frees object or person from curse.
  • remove disease ◻◻ - cures a normal or magical disease.
  • neutralize poison ◻◻ - cures a normal or magical disease.
  • restoration ◻◻◻◻ - heals ability damage.
  • sending ◻◻ - delivers 25 word message anywhere, instantly.
  • break enchantment ◻◻ - frees subjects from enchantments, transmutations, and curses.
  • hallow ◻ - designates a location as holy. Can also counter the effects of its opposite, unhallow.

wand case - A black, lacquered box holds a number of wands, all fully charged:

  • detect secret doors (arcane) ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻
  • feather fall (arcane) ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻
  • remove fear (divine) ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻
  • lesser restoration (divine) ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻ ◻◻◻◻◻

potion rack ◻◻◻◻◻ ◻◻◻◻◻ - A padded leather case contains 10 potions of cure serious wounds