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Aggah-Shan's journals

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Aggah-Shan kept detailed notes on his magical research, hidden in the accounting ledgers of his businesses. When a special leaded ribbon bookmark is placed in one of these ledgers the pages turn "inside out", revealing this research. Though the journals are organized chronologically, the following outlines what can be learned from them in a more organized fashion. Each category contains two columns, one with in-game facts found in the journals and one with metagame commentary on those facts.

Path to Lichdom

  • While human, Aggah-Shan was a necromantic researcher in the land of Kem.
  • Originally, his research was obsessed with trying to understand the creation of the world.
  • He went nuts when he uncovered the purpose of the world: it had been created by the gods as a prison.
Kem is a desert land, with a feel similar to ancient Egypt or Persia.

Phylactery

Arcane Bond

In the final room of the White House catacombs is Aggah-Shan's main living quarters. It is filled with research, concealed as the ledgers of the White House. (This is an elaborate head fake. The idea is that using the ledgers explains why there is tight security around them, but doesn't call attention to their true contents.) Centuries of ledgers are held in a shelf in the final room. In one of them is a bookmark made of lead covered in runes. When placed in one of the books, the pages "turn inside out" and reveal Aggah-Shan's journal. It is long reading, but contains the following: He knows that Praemal is a prison. Originally a good wizard, he sought ways to break the prison open. His obsession drove him to more and more extreme acts, turning him evil and, ultimately led to his seeking of lichhood. It wasn't until becoming a lich that he learned why Praemal is a prison. Details for the design of chaos machine References to the Fallen, the Dark Reliquary and Lilith. Mention of the powerful demons on the surface, but fairly lax security underneath. Need to plant seeds for future here. A lot of information about Goth Gulgamel, including a plan to penetrate it. Details of getting the Banewarrens key from House Vladim. Details of the three artifacts he wanted from the Banewarrens. Enough description such that locate object might work on the osseous redoubt. Design of his phylactery (enough for locate object, even though that won't work). Hints in books leads to Goth Gulgamel, where Aggah-Shan has taken up residence, with the malady case.