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- Celestial martial arts are a type of magic in [[Exalted]]. [[type::Celestial Martial Arts]] ...136 bytes (19 words) - 05:06, 4 July 2022
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- ==Martial Arts== ...195 bytes (20 words) - 22:54, 25 April 2006
- Celestial martial arts are a type of magic in [[Exalted]]. [[type::Celestial Martial Arts]] ...136 bytes (19 words) - 05:06, 4 July 2022
- |summary=Reflexively parry a lethal attack with Dexterity + Martial Arts. |kind=Celestial Martial Arts ...740 bytes (101 words) - 06:06, 17 December 2007
- |summary=Add up to Martial Arts successes to an unarmed attack. For each success bought, you may also conve |kind=Celestial Martial Arts ...874 bytes (126 words) - 06:08, 17 December 2007
- '''Min. Martial Arts:''' 3<br/> ...By invoking this charm, she may add a number of dice equal to her Martial Arts score to a single Athletics roll. ...476 bytes (73 words) - 21:50, 28 September 2009
- '''Min. Martial Arts:''' 4<br> ...from characters other than the martial artist. This Manipulation + Martial Arts roll is a non-damaging attack, and may be enhanced by charms. ...918 bytes (137 words) - 20:51, 2 April 2007
- |summary=Reduce soak provided by target's armor by Martial Arts. |kind=Celestial Martial Arts ...871 bytes (131 words) - 21:29, 28 September 2009
- |summary=Reduce mobility and fatigue penalties, spending no more than Martial Arts. |kind=Celestial Martial Arts ...778 bytes (119 words) - 06:03, 17 December 2007
- '''Min. Martial Arts:''' 2<br> ..., are resolved, and receives (Essence) additional dice on his next Martial Arts or Dodge action. The effects of this charm are cumulative with those of oth ...795 bytes (117 words) - 20:49, 2 April 2007
- ...n attack, soak damage from a piercing weapon with full soak or add Martial Arts to your armor's Hardness. |kind=Celestial Martial Arts ...928 bytes (135 words) - 06:08, 17 December 2007
- '''Min. Martial Arts:''' 4<br/> ...d soaking damage from falling. Characters cannot use more than one Martial Arts form-type charm at a time. ...831 bytes (126 words) - 19:31, 6 March 2006
- '''Min. Martial Arts:''' 4<br/> ...this charm provides an immediate counterattack with a base pool of Martial Arts dice. The counterattack is made after the opponent's roll to hit, but befor ...889 bytes (135 words) - 21:55, 28 September 2009
- '''Minimum Martial Arts:''' 5<br> ...ing can overextend himself into a waiting trap. The Exalt adds his Martial Arts score to a single dodge attempt. If the dodge is successful, for each succe ...727 bytes (106 words) - 21:46, 2 April 2007
- '''Min. Martial Arts:''' 4<br> ...Athletics roll to remain standing equals the White Crane stylist’s Martial Arts score. ...782 bytes (116 words) - 23:15, 27 April 2007
- '''Minimum Martial Arts:''' 5<br> ...mpty belly with the blood of his enemies. The Exalt makes a single Martial Arts attack, adding his permanent Essence in dice to his attack pool. For each l ...827 bytes (121 words) - 21:51, 2 April 2007
- '''Min. Martial Arts:''' 2<br/> ...to avoid being knocked down, a number of dice equal to the Exalt's Martial Arts are subtracted from his success total. ...766 bytes (121 words) - 20:36, 24 September 2009
- '''Min. Martial Arts:''' 2<br> ...ir surroundings. By invoking this Charm, the character may add her Martial Arts score to a single Awareness roll to spot an ambush or some other imminent d ...779 bytes (117 words) - 22:11, 2 April 2007
- ...When using charms of this style, attacks made with tiger claws (a martial arts weapon) are considered unarmed attacks. Any reference to "clinch" refers to [[Category:Martial Arts Style]] ...1 KB (147 words) - 06:18, 17 December 2007
- '''Min. Martial Arts:''' 4<br> ...e may attempt a normal attack against that opponent using her full Martial Arts + Dexterity dice pool. This attack does not count as an action and does not ...813 bytes (131 words) - 22:17, 2 April 2007
- '''Minimum Martial Arts:''' 5<br> ...the pain his new scars are bringing him. This charm supplements a martial arts attack. For each HL of damage he successfully inflicts on an opponent with ...826 bytes (125 words) - 21:49, 2 April 2007