Name: |
Mary "Doomhammer" Flowerchild
|
Player: |
Scott
|
Race: |
Human
|
Gender: |
Female
|
Class: |
Sorcerer
|
Level: |
1
|
Experience Points: |
828
|
Hit Points: |
6
|
Spell Points: |
22
|
Luck: |
{{{Luck adj}}}
|
Abilities |
|
Strength: |
11 |
dmg adj: +0, wgt all: 40, max press: 115
|
Dexterity: |
12 |
react adj: +0, hit prob: +0, def adj: +0
|
Constitution: |
15 |
hp adj: +1
|
Intelligence: |
16 |
sp/lvl: +2
|
Wisdom: |
4 |
mag def bonus: -2, sp/lvl: -
|
Charisma: |
10 |
react adj: +0
|
|
Proficiencies
Weapon
Proficiency |
B/E/M |
Level
|
Dagger |
B |
1
|
Armor
Proficiency |
B/E/M |
Level
|
Leather |
B |
1
|
Magic
Proficiency |
B/E/M |
Level
|
Air |
B |
1
|
Earth |
B |
1
|
Fire |
B |
1
|
Water |
B |
1
|
Non-weapon
Proficiency |
B/E/M |
Level |
Skill
|
Identify Items |
B |
1 |
5%
|
Merchant |
B |
1 |
10%
|
Spells
Earth
Spell |
Cost |
Speed |
Duration |
Range |
Effect
|
Stun |
1 |
1 |
1 round |
25yds |
Resisted with Luck roll. Opponent -4 to hit&dmg, loses half of attacks
|
Magic Arrow |
2 |
4 |
Instant |
120yds |
1d6+2 magic damage, to-hit roll (THAC0 20), no Luck roll
|
Fire
Spell |
Cost |
Speed |
Duration |
Range |
Effect
|
Torch Light |
1 |
1 |
1 hr |
20ft radius |
Creates illumination
|
Flame Arrow |
2 |
4 |
Instant |
120yds |
1d8 fire damage, to-hit roll (THAC0 19), need arrow/bolt to cast
|
Fire Bolt |
4 |
7 |
Instant |
30yds |
1d4 fire damage, auto hit, no Luck roll
|
Water
Spell |
Cost |
Speed |
Duration |
Range |
Effect
|
Awaken |
1 |
1 |
Instant |
10ft |
Wake allies or remove magic asleep if done within 3 mins of affect
|
Cold Beam |
2 |
4 |
Instant |
60ft |
1d4+2 cold damage, auto hit
|
Poison Spray |
4 |
7 |
Instant |
35yds |
One stream, 2+1d2 poison dmg. Successful Luck roll makes stream miss
|
Gear
Weapons
Weapon |
Speed |
THAC0 |
Att/Rnd |
Damage |
Weight |
Range
|
Blood Dagger |
2 |
20 |
1 |
d4+1 |
1/2 |
-
|
Armor
Armor Class: 7
Armor |
Speed |
Weight
|
Studded Leather |
5 |
25 |
{{{4}}}
|
Equipment
2 Blue potions (restores 10 SP)
Fine ring
Wand of Cold Beam (6 charges)
Quiver: 14 arrows