Aggah-Shan
Aggah-Shan CR 15 male human lich CE Medium Undead (Water) Init +3; Blindsense (60ft), darkvision (120ft), keen senses Aura electricity aura, frightful presence (240 ft., DC 27) DEFENSE AC 34, touch 5, flat-footed 34 (-1 Dex, -4 size, +29 natural)hp 284 (22d12+132 HD); DR 15/magic Immune electricity, sleep, paralysis; SR 28 Fort +22, Ref +15, Will +22 OFFENSE Spd 40ft, fly 250ft (clumsy), swim 60ftMelee Bite +33 (4d6+16), 2 claws +33 (2d8+11/19-20), 2 wings +33 (2d6+5), tail slap +33 (2d8+16) Space 20 ft.;Reach 15 ft. (20ft with bite) Special Actions Breath weapon (60ft cone of repulsion gas or 120ft line of lightning 18d6, DC 27), crush +33 (4d6+16, DC 27), tail sweep +33 (2d6+16, DC 27) Spell-Like Abilities (CL 22) At will—create food and water, detect thoughts, fog cloud, speak with animals Spells Known (CL Sorcerer 13, can cast cleric, Animal, Law and Water spells as arcane): (0:8, 1:8, 2:7, 3:7, 4:7, 5:7, 6:5) Cantrips—arcane mark, acid splash, dancing lights, detect magic, know direction, mage hand, mending, message, read magic 1st — alarm, charm person, comprehend languages, identify, magic missile 2nd—calm emotion, flaming sphere, misdirection, see invisibility, web 3rd—dispell magic, fireball, magic circle against chaos, protection from energy 4th—control water, detect scrying, dimension door, sending 5th—break enchantment, Leomund's secret chest, Mordenkainen's private sanctum 6th—antimagic field, heal Domains Animal, Law and Water STATISTICS Str 33 (+11), Dex 8 (-1), Con 23 (+6), Int 22 (+6), Wis 23 (+6), Cha 22 (+6) Base Atk +22, CMB +37, CMD 46 SQ 3/day—change shape; at will—water breathing, wave mastery Feats Alterness, Empower Spell, Flyby Attack, Hover, Improved Critical (claw), Improved Initiative, Power Attack, Reach Spell, Snatch, Vital Strike Skills Diplomacy +32, Fly +32, Handle Animal +19, Intimidate +32, Knowledge (arcana) +32, Knowledge (history) +32, Knowledge (religion) +32, Perception +36, Sense Motive +36, Spellcraft +32, Stealth +14, Swim +45, Use Magic Device +14 ECOLOGY Environment Temperate hills Organization Solitary Treasure See hoard |
Real World History
Pulled from Ptolus, converted to Pathfinder, made a bit more threatening.