root/rpgcharacter/realworld/system
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Namespace:
Filename:
Content: name (type: systemtype) , nameother (type: string) ?, edition (type: byte) ?, variation (type: string) ?, reference (type: string) ?
Description: The system tag defines the role-playing
system used to define the character.
name defines the name role-playing system the character uses.nameother supplies the name of a role-playing system that does
not match one of the pre-defined type. This tag should only be present if the
name tag is set to "Other".edition defines the edition number of the system. If not supplied,
the addition is assumed to be 1.variation defines a variation of the system used, if any. Individual
game systems may define a specific set of values to use in this, but this standard
does not enforce these.reference defines a URL to the main home page of the role-playing
system, if any.Code Fragment
<xs:complexType name="system">
<xs:sequence>
<xs:element type="systemtype" name="name"/>
<xs:element type="xs:string" name="nameother" minOccurs="0" maxOccurs="1"/>
<xs:element type="xs:byte" name="edition" minOccurs="0" maxOccurs="1"/>
<xs:element type="xs:string" name="variation" minOccurs="0" maxOccurs="1"/>
<xs:element type="xs:string" name="reference" minOccurs="0" maxOccurs="1"/>
</xs:sequence>
</xs:complexType>