A Proposal for a Shadowrun XML Standard

rpgcharacter

root/rpgcharacter
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Namespace:
Filename:

Content: realworld , bio , attributes ?, skills ?, properties ?, augmentations (type: augmentationlist) ?, advantages ?, powers ?, spells ?, equipmentlist (type: equipmentlist) ?, transports ?, contacts ?

Description: The rpgcharacter tag defines a specific character for any role-playing system. It is intended as a universal exchange for character data in any gaming system.


Code Fragment

<xs:element name="rpgcharacter">
  <xs:complexType>
    <xs:sequence>
      <xs:element type="realworld" name="realworld"/>
      <xs:element type="bio" name="bio"/>
      <xs:element type="attributes" name="attributes" minOccurs="0" maxOccurs="1"/>
      <xs:element type="skills" name="skills" minOccurs="0" maxOccurs="1"/>
      <xs:element type="properties" name="properties" minOccurs="0" maxOccurs="1"/>
      <xs:element type="augmentationlist" name="augmentationlist" minOccurs="0" maxOccurs="1"/>
      <xs:element type="advantages" name="advantages" minOccurs="0" maxOccurs="1"/>
      <xs:element type="powers" name="powers" minOccurs="0" maxOccurs="1"/>
      <xs:element type="spells" name="spells" minOccurs="0" maxOccurs="1"/>
      <xs:element type="equipmentlist" name="equipmentlist" minOccurs="0" maxOccurs="1"/>
      <xs:element type="transports" name="transports" minOccurs="0" maxOccurs="1"/>
      <xs:element type="contacts" name="contacts" minOccurs="0" maxOccurs="1"/>
    </xs:sequence>
  </xs:complexType>
</xs:element>