root/rpgcharacter/properties
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Namespace:
Filename:
Content: property +
Description: The properties
tag describes any values
the character may have that are computed by some formula (such as an average of certain
attributes) or otherwise do not fit the mold of attributes
or skills. The set of scores will tend to be fixed within a
given game system. Typical scores would include things like movement rates (walking,
running, swimming), dice pools, total armor/defensive values, etc.
The scores
tag should not be used for application specific data.
property
a single score of the character. There can be one or
more of these tags.Code Fragment
<xs:complexType name="properties">
<xs:sequence>
<xs:element type="property" name="property" minOccurs="1" maxOccurs="unbounded"/>
</xs:sequence>
</xs:complexType>