Dissolution Loot and Perforating Piston Offensive: Difference between pages

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__NOTOC__
{{1ECharm
So far, the party has pooled the following, mostly in Sikarsis' haversack. All costs are market purchase prices. Identified magic items are described. Unidentified magic items listed with the type of magic they radiate in [square brackets]:
|summary=An attack does piercing damage. Add Martial Arts to damage against inanimate targets.
 
|kind=Celestial Martial Arts
*[[Remnant crown|Remnant Crown]] (taken from Aggah-Shan)
|cost=3 motes
*Skull covered box (taken from the Banewarrens)
|duration=Instant
*Sealing Rod (can seal the Banewarrens)
|type=Supplemental
*Bronze dragoneye token
|trait=Martial Arts
*The [[Dissolution News - 29th_of_Growth, 721#The Ledger|ledger]] taken from the White House
|mintrait=5
*[[Cassiadora's Goodie Bag]]
|miness=3
 
|source=[[Unrelenting Automaton]] style by [[exalted:Argent|Argent]]
== Weapons ==
|prereqs=[[Merciless Iron Offense]]
 
|desc=With this charm, the martial artist allows his body to vibrate in tune with the heart-pistons of the sleeping Machine God. Each of his strikes leaves glowing handprints and dents on his opponent's armor - not that it bothers most of them, since the released essence makes them erupt in fountains of gore inside their metal shells. The martial artist does piercing damage with one unarmed Martial Arts strike. If he uses this charm to strike against inanimate objects, he may add his Martial Arts score to his base damage.
*The [[Sword of Lies]] (taken from the Banewarrens)
}}
*+1 [http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/speed speed] morningstar (32,308gp)
<noinclude>{{1ECharmExtra}}</noinclude>
*+1 [http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/corrosive-burst corrosive burst] flail (+1d6 acid damage, on crit +1d10 more acid damage) (18,316gp)
*+1 [http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/flaming-burst flaming burst] flail (+1d6 fire damage, on crit +1d10 more fire damage) (18,316gp)
*+1 [http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/icy-burst icy burst] flail (+1d6 cold damage, on crit +1d10 more cold damage) (18,316gp)
*+1 [http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/shocking-burst shocking burst] flail (+1d6 electricity damage, on crit +1d10 more electricity damage) (18,316gp)
*+2 [http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/shock shock] warhammer (18,312gp)
*+1 [http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/unholy unholy] shortsword (18,310gp)
*+2 huge bastard sword (8,440gp)
*+1 [http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/corrosive corrosive] heavy mace (8,312gp)
*+1 [http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/spell-storing spell storing] heavy mace (8,312gp)
*[http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/amulet-of-mighty-fists amulet of mighty fists] +1 (5,000gp)
*10 +1 [http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/axiomatic axiomatic] [http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abilities/bane undead bane] bullets (647gp each)
 
== Defensive ==
 
*+3 [http://www.d20pfsrd.com/equipment---final/special-materials#TOC-Adamantine adamantine] banded mail (DR 3/-) (24,250gp)
*+1 [http://www.d20pfsrd.com/magic-items/magic-armor#TOC-Energy-Resistance cold resistant] chain shirt (19,250gp)
*+2 [http://www.d20pfsrd.com/equipment---final/special-materials#TOC-Adamantine adamantine] [fortified] breastplate (DR 1/-, 25% of negating extra damage from critical hits, sneak attacks, vital strike, etc.) (19,200)
*Aggah-Shan's amulet: +3 profane bonus to all saves; once per day, a wizard can cast any spell in his spellbook he is capable of casting, even if the spell is not prepared. (18,000gp)
*+3 ring of protection (18,000gp)
*+4 mithral shirt (17,100gp)
*+3 mithral shirt (wearer may cast [http://www.d20pfsrd.com/magic/all-spells/s/shield shield] as a 10th level caster 3/day) (12,100gp)
*2 +3 [http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/cloak-of-resistance cloaks of resistance] (9,000gp each)
*spined shield (5,580gp)
*+2 [http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/cloak-of-resistance cloak of resistance] (4,000gp)
*[http://www.d20pfsrd.com/magic-items/wondrous-items#TOC-Cloak-of-Elvenkind cloak of elvenkind] (2,500gp)
*+1 full plate (2,650gp)
*+1 mithral shirt (2,100gp)
*+1 heavy wooden shield (1,1157gp)
 
== Utility ==
 
*staff of necromancy (82,000gp)
*+4 [http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/belt-of-incredible-dexterity belt of incredible dexterity] (16,000gp)
*ring of water walking (15,000gp)
*rod of cancellation (11,000gp)
*[http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/decanter-of-endless-water decanter of endless water] (9,000gp)
*4 [http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/c-d/candle-of-invocation candles of invocation], lawful good (8,400gp each)
*[http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/h-l/ioun-stones/pink-and-green-sphere-ioun-stone pink and green ioun stone] (+2 enhancement to Charisma) (8,000gp)
*[http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bag-of-holding bag of holding], type 1 (2,500gp)
*ring of jumping (2,500gp)
*robe of bones (2,400gp)
*Incense of Visions (800gp)
 
== Potions ==
 
**askara poison x3
**2 cure moderate wounds
 
== Scrolls ==
 
*scroll of [http://www.d20pfsrd.com/magic/all-spells/t/time-stop time stop] (3,825gp)
*scroll of [http://www.d20pfsrd.com/magic/all-spells/s/scrying greater scrying] (2,275gp)
*2 scroll of [http://www.d20pfsrd.com/magic/all-spells/b/break-enchantment break enchantment] (1,125gp)
*scroll of [http://www.d20pfsrd.com/magic/all-spells/f/feeblemind feeblemind] (1,125gp)
*scroll of [http://www.d20pfsrd.com/magic/all-spells/r/restoration restoration] (800gp)
*2 scroll of [http://www.d20pfsrd.com/magic/all-spells/r/remove-disease remove disease] (375gp)
*scroll of [http://www.d20pfsrd.com/magic/all-spells/v/vampiric-touch vampiric touch] (375gp)
*scroll of [http://www.d20pfsrd.com/magic/all-spells/a/acid-arrow acid arrow] (150gp)
 
== Wands ==
 
*wand of [http://www.d20pfsrd.com/magic/all-spells/m/make-whole make whole], 50 charges (4,500gp)
*wand of [http://www.d20pfsrd.com/magic/all-spells/r/resist-energy resist energy] (11th level caster), 10 charges (3,300gp)
*wand of [http://www.d20pfsrd.com/magic/all-spells/m/mirror-image mirror image], 13 charges (1,620gp)
*wand of [http://www.d20pfsrd.com/magic/all-spells/m/mage-armor mage armor], 23 charges (345gp)
*wand of [http://www.d20pfsrd.com/magic/all-spells/c/create-water create water], 35 charges (262gp)
 
== Coins, Gems & Art ==
 
*'''Coin'''
**Platinum: 172
**Gold: 436
**Silver: 0
**Copper:
*'''Art'''
*'''Jewelry'''
**Gold ring w/ emerald (1400gp)
**Necklace w/ topaz (1200gp)
**Black metal ring w/ diamond (5000gp)
**4 candlesticks (4x100gp)
**silver mirror (1000gp)
**silver comb (50gp)
**emerald, clearest bright green (5000gp)
**blue sapphire (2500gp)
**emerald (1000gp)
**star sapphire (1000gp)
**2 fire opals (2x1000gp)
**5 blue sapphire (5x1000gp)
**3 diamonds (3x1000gp)
**3 diamonds (3x500gp)
**10 onyx (10x50gp)
**9 onyx (10x100gp)
**10 onyx (10x150gp)
**10 onyx (10x200gp)
**5 onyx (10x250gp)
**5 onyx (10x300gp)
**5 onyx (10x400gp)
 
[[campaign::Dissolution| ]]

Revision as of 05:19, 17 December 2007

Kind: Celestial Martial Arts
Cost: 3 motes
Duration: Instant
Type: Supplemental
Min. Martial Arts: 5
Min. Essence: 3
Source: Unrelenting Automaton style by Argent
Prerequisite Charms: Merciless Iron Offense
Summary: An attack does piercing damage. Add Martial Arts to damage against inanimate targets.

With this charm, the martial artist allows his body to vibrate in tune with the heart-pistons of the sleeping Machine God. Each of his strikes leaves glowing handprints and dents on his opponent's armor - not that it bothers most of them, since the released essence makes them erupt in fountains of gore inside their metal shells. The martial artist does piercing damage with one unarmed Martial Arts strike. If he uses this charm to strike against inanimate objects, he may add his Martial Arts score to his base damage.

Sources

Knowledge of this charm can be gained from the following sources: