Forgotten Suns: Log - The West and Descent Into Pandemonium: Difference between pages

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[[Forgotten Suns: Log - Nexus|previous chapter]]
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The idea of the [https://seanmccoy.substack.com/p/dungeon23 #dungeon32] "contest" was to build a megadungeon by creating a brief outline of one room, each day, for the year of 2023, in a [https://www.jetpens.com/Hobonichi-Techo-Weeks-Planners/ct/4080 particular kind of notebook]. This is the result of mine, with an introduction written after it was all done.</div>


==Fakharu==
== Introduction ==


{| width="100%" cellspacing="0" cellpadding="0"
This presentation of what turned into ''Descent Into Pandemonium'' explains, up front in this introduction, some things that became only clear as the design went on. This makes the megadungeon a bit easier to understand, particularly the glossary. For the most part, however, the sections after the introduction remain mostly as they were originally written, so you can sort of see the evolution of the idea. There are a couple of places where an idea from later in the process necessitated changing a prior location slightly, but this was avoided most of the time.
|-
| colspan="2" |'''26th day of Ascending Earth, RY 769'''
|-
| ''Fakharu&rsquo;s Island''|| align="right" |''11 February 2004''
|}


The group took a great interest in the [[Material Girls|five women]] (Orichalcum, Moonsilver, Jade, Starmetal and Soulsteel) who greeted them, though much of it was prurient. The meeting with [[Fakharu]] went well. He received the gift of the jade talent politely, curious that it was uncut. We was extremely impressed by the circle&rsquo;s reaction to his proposal to rescue [[Amarel]]: rather than go on a greed orgy, their requests for items were all extremely practical with thought put into what they would need to accomplish the mission.
=== Premise ===


They asked for underwater transportation (similar to the way [[Mikani]] brought them downriver), some sort of proof against poison and some way to recharge essence. Fakharu offered to allow one of them attune to a local manse for the duration of the mission and carry its hearthstone. [[Varden]] was chosen to do this, and as Jade escorted him down to the manse, he said that &ldquo;she had the best name&rdquo; of the five greeters. The rest of the party were led to a lower room where they were given [[Shell Necklace|necklaces]] that allow them to breathe water and small [[Jacinth Blood|rock bottles]] containing a liquid. When half the liquid is mixed in a drink, the drink will counter any poison already in the system. One quarter mixed with water will slow the effects of poison significantly.
The #dungeon23 pitch suggested making the dungeon have a level a month, but this one is done a level a week. The rough plan was a decent ever downwards, with order giving way to chaos the deeper you go. By the time you get to the bottom, you're accessing planes of chaos.


With Varden needing at least three hours to attune and Moonsilver off finding the spirit to take the circle underwater, [[Guen]] asked Soulsteel for an island tour, and she led him away. [[Gutts]] offered to give Orichalcum &ldquo;tips on her human form&rdquo;, and she accepted, leaving [[Cruxis]] alone with Starmetal and Moonsilver.
Given that, it seemed right to start with a temple devoted to order at the top, abandoned for two millennia. As it turns out, this time frame obliterates a lot of what you might normally see in a dungeon. Some research discovered that, over 2000 years in an underground, slightly damp environment with breathable air…


{| width="100%" cellspacing="0" cellpadding="0"
* …stalactites average about 20cm of growth.
|-
* …all wood, cloth, leather, and organic materials decompose to dust and dirt
| ''Fakharu&rsquo;s Island''|| align="right" |''18 February 2004''
* …bones will have decomposed to dust
|}
* …teeth will have fully or mostly decomposed; a few might remain intact
* …most metals (e.g. copper, iron, silver) corrode to dust
* …brass and some other metals may or may not have survived, based on their immediate environment
* …glass, stone, gold, platinum, and bronze remain mostly to fully unchanged
* …some crystals (e.g. quartz) remain intact and some (e.g. salt) do not, depending on their chemical makeup


After the dalliances with the &ldquo;material girls&rdquo;, the circle was introduced to [[Tidal Influence]], a spirit looking like a human with a seahorse head, who provided their transportation. After getting provided with black birds to appease [[Sikunare]], the circle traveled to meet her. Having been warned about Siknare&rsquo;s aversion to beauty, Cruixis asked Gutts to punch him in the face, which Gutts did without a moment&rsquo;s hesitation.
This last fact led to the early idea that this temple to order was specifically attracted to crystals as expressions of order spontaneously created in nature, making crystals a theme through much of the megadungeon.


Offering the birds, they told Sikunare the truth about their mission, and she helped them as best she could. Guen seemed peculiarly disturbed by Sikunare and gave her [[Jarvick]]&rsquo;s [[moonsilver box]]. The circle spent the night there and Guen discovered [[Dancing Emptiness]]&rsquo;s involvement with the rest of the group ate and drank, served by a salamander named [[Forgotten Suns: Extras|Steev]]. Seeing evidence of Sikunare&rsquo;s mistreatment of her subjects caused Cruxis to have to make several limit checks, but he held his tounge.
=== Sources ===


{| width="100%" cellspacing="0" cellpadding="0"
=== Rough History ===
|-
| colspan="2" |'''27th day of Ascending Earth, RY 769'''
|-
| ''Western Ocean''|| align="right" |''18 February 2004''
|}


The next day, they were given a crude map to the islands and went there. They bypassed most of the islands, concentrating on islands that had structures shown on the map. On these, Guen performed aerial reconnaissance while the others trained. The eventually decided to land on the [[Island of the Broken Masks]], after Guen talked to a scarred man there that seemed to want to escape. Gutts decided to launch a rescue mission.
* The “Kiooliciti” (kiːuˈlɪsɪtiː) refers to a religious movement/culture centered around worship of order and law, particularly in how it manifested in crystals. Though advanced, the Kiooliciti have been forgotten, the Kioolicit language extinct.
* Two thousand years ago, a Kioolicit temple flourished here, on the slope of a temperate mountain forest, part of a magically advanced, but now extinct, civilization.
* Though some activity took place above ground, the bulk of the temple descends, in levels, into the rock.
* Geomantic forces concentrated a potent source of order into a huge geode deep in the rock, with the temple built here to protect and access.
* The Kiooliciti forged a powerful artifact, The Axiom, to harness and use this source of order, ultimately constructing most of their society around it.
* While the priests spread Kioolicit teaching and culture to extend their influence, the culture’s mages became obsessed with using portals to capitalize on that influence, and built a tesseract connecting their labs across the globe.
* Three chaotic gods bristled at the existence of The Axiom, and became briefly obsessed with the idea of corrupting its power to stabilize a permanent path between the plane of Pandemonium and the center of Kioolicit society.
* The machinations of these gods arranged an unlikely alliance of extraplanar chaotic forces, which breached the temple’s tesseract and moved up to attack the temple.
* Kioolicit defenders managed to stall the invaders before they reached the surface.
* The short stalemate was broken by necromantic plague, turning many of the temple defenders into an undead horde.
* Remaining defenders managed to confine the horde to the lower levels of the temple, then gathered what they could and abandoned the temple entirely, burying the surface entrances, and severing portal connections.
* In time, the invaders shattered The Axiom and absconded with its heart.
* The invaders, having accomplished their actual goal, never breached through to the surface as the Kiooliciti feared and, over two centuries, the garrison guarding the surface faded to nothing, along with what was left of the Kioolicit culture.
* Within the temple’s somewhat humid conditions, two millennia have taken their toll on what was left behind.
* Over that time, most of the potent wards and spells used to seal the temple have also faded.  


==Exiles==
=== Glossary ===


{| width="100%" cellspacing="0" cellpadding="0"
|-
| colspan="2" |'''28th day of Ascending Earth, RY 769'''
|-
| ''Island of Broken Masks''|| align="right" |''18 February 2004''
|}


The circle walked onto the island in broad daylight. As the walked towards the central tower, inhabitants gathered behind them, following in a growing group. Once inside, the city doors were sealed behind them. They were met in the street by guards who escorted them into the main tower, into the [[Hall of Promiscuous Justice]], and guards tried to shackle them. Combat quickly ensued, killing a number of guards and several spirits, including [[Starved Tiger]]. During the process, the actions of the crowd forced Guen into making a limit check.
== The Temple Beneath ==


{| width="100%" cellspacing="0" cellpadding="0"
=== A. The Surface ===
|-
| ''Island of Broken Masks''|| align="right" |''25 February 2004''
|}


The fight continued for a few more rounds, with more spirits and a number of bowmen showing up. The king, [[Silver Robe]], called for a halt. Though wary, the circle and the king began to talk. Again, the circle told the truth of why they were there. The king claimed that they knew nothing of Amarel and insisted the group leave. A deal was struck, allowing the group to escape the law of the land (getting scarred) if they left immediately and never returned. The group agreed to leave.
Half-way up a forested mountain, an ancient trail leads to ruins.


[[Seventh Amethyst]] and a number of other spirits escorted the circle to the coast. Once there, surrounded only by her trusted soldiers, Seventh Amethyst made a deal with the circle, admitting that Amarel was held in the highest tower. The disruption of Starved Tiger improved Seventh Amethyst&rsquo;s position greatly. She also understood the situation, fearing Fakharu&rsquo;s wrath, as well as that of the circle. The circle indicated they would make a night raid and she agreed to post trusted sentries that would look the other way along the direction of their approach. She also agreed to keep a messenger ready on the beach in case of last minute plan changes. The circle withdrew to a small island nearby to heal and plan.
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==== 1.1 Stone-Capped Well ====


{| width="100%" cellspacing="0" cellpadding="0"
* Rune-covered
|-
* Repellent
| colspan="2" |'''1st day of Resplendent Earth, RY 769'''
|-
| ''Island of Broken Masks''|| align="right" |''25 February 2004''
|}


After midnight, the circle returned to the island with a plan involving a lightning grab for Amarel. Seventh Amethyst left a toucan, who informed them of an eagle spirit guardian on top of the tower and asked the circle if they had any message for his mistress. They suggested a loud diversion be created, as if Amarel&rsquo;s room was to be stormed from below. The toucan returned indicating his mistress needed an hour to set it up, during which Tidal Influence took Gutts and Cruxis to the other end of the island.
==== 1.2 Feet of the Colossus ====


Guen changed into a karmeus, took Varden in her talons and flew at speed to the tower. Varden, already powered with strength charms, used the hearthstone lent him by Fakharu to try to make the eagle spirit desire a rock that Varden threw behind him. This didn&rsquo;t work, and the eagle let out a loud alarm cry. Guen propelled Varden through the window into Amarel&rsquo;s room, then flew around to meet Varden on the other side.
* All that remains of a massive granite statue, created by magic.
* Overgrown, no paths remaining.
* Scattered haphazardly on all sides of the left foot are balls of hair and bones (like owl pellets), about volleyball size, as well as larger solitary bones, skulls, and antlers.
* Ancient and weathered
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Inside the room, using charms to increase speed, Varden picked up Amarel and leapt out the opposite window. The spirit guarding Amarel, [[Grey Wrath]], did get one strike in on Varden and used Words of Power on both he and Guen, who caught Varden on the other side of the tower.
=== Week title ===


Struggling with the extra weight, Guen made some Willpower-backed rolls to clear the outer wall of the city, and Varden used more speed increasing charms to run away.
Week description


Pursuit was limited to a pair of air elementals, whose bashing attacks could not bring Guen down, as he invoked Calling Luna&rsquo;s Favor to regenerate.
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{| width="100%" cellspacing="0" cellpadding="0"
=== Week title ===
|-
| ''Island of Broken Masks''|| align="right" |''3 March 2004''
|}


Not long after Tidal Influence took the circle away from the island, the sirens attacked, nailing most of the party with obedience charms. Because one of the sirens neglected to command Gutts to avoid attacking, he sliced into two of them, cutting one in half and incapacitating the other. The third ([[Chamae]]) attempted to steal Amarel away, but Varden and Guen interceded, leading to a standoff. Chamae negotiated for a promise of mercy from Fakharu in exchange for releasing control of Gutts and Cruxis. The party reluctantly agreed.
Week description


During the battle, one of the sirens gained control of Tidal Influence and commanded him to &ldquo;move away as fast as possible&rdquo;. He used his Hurry Home charm to return to Fakharu&rsquo;s spire in the middle of the combat. Thus, once it was over, Tidal was two days journey away, forcing the circle to move under their own power. After a brief shark attack, Guen carted the circle most of the way to the abandoned island they used before, with the idea being that if Tidal returned, he would check there.
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{| width="100%" cellspacing="0" cellpadding="0"
=== Week title ===
|-
| ''Archipelago of the Exiles, uninhabited island''|| align="right" |''3 March 2004''
|}


After long hours swimming, the circle made it to the island and trained, rested, scavenged, fished and ate all day.
Week description


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| colspan="2" |'''2nd day of Resplendent Earth, RY 769'''
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rooms
| ''Archipelago of the Exiles, uninhabited island''|| align="right" |''3 March 2004''
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Another day of training, eating and waiting.
== Appendices ==


{| width="100%" cellspacing="0" cellpadding="0"
=== Appendix A: The Arch Keys ===
|-
| colspan="2" |'''3rd day of Resplendent Earth, RY 769'''
|-
| ''Archipelago of the Exiles, uninhabited island''|| align="right" |''3 March 2004''
|}


In the morning, Tidal Influence showed up, after having traveled non-stop. He picked the circle up and moved traveled to the spire the rest of the day.
The early Kiooliciti experiments with portals led to the five "polyhedral" portals. The location of these are summarized here, in addition to the location of the keys that allow their use:


{| width="100%" cellspacing="0" cellpadding="0"
* Tetrahedral (yellow): 3.26, tesseract entrance. Keys: 2.2, 4.7, 4.8
|-
* Cubic (orange): 1.28, smashed. Keys (shattered): 2.14, 4.26
| colspan="2" |'''4th day of Resplendent Earth, RY 769'''
* Octahedral (purple): 3.11, near geode. Keys: 1.13, 2.14, 4.7
|-
* Dodecahedral (green): 4.16. Keys: 2.11, 4.4, 4.14
| ''Western Ocean''|| align="right" |''3 March 2004''
* Icosahedral (blue): 5.17. Keys: 5.3, 5.10, 5.27
|}


The journey back to the spire continues, with the circle mostly training.
=== Appendix B: Shards of the Axiom ===


==Shemaru==
Since reassembling the Axiom forms an overriding goal of this megadungeon, here is a list all the locations that mention containing shards of the shattered artifact:


{| width="100%" cellspacing="0" cellpadding="0"
|-
| colspan="2" |'''5th day of Resplendent Earth, RY 769'''
|-
| ''Fakharu&rsquo;s Spire''|| align="right" |''3 March 2004''
|}


Eventually making it back to the spire, the circle snuck Amarel into the spire and got cleaned up. After more dalliances with the material girls and a much needed bath, the circle was invited to dinner with Fakharu and Amarel. The circle recounted the story during dinner. When dessert came, Fakharu indicated that each member of the circle would find &ldquo;tokens of gratitude&rdquo; in their rooms when they returned. He also asked if there was anything he could help them with. The following information was conveyed:


''Repairing manse'': Fakharu has sent spirits to view the manse, and they indicate that the First Age construction eludes them. Fakharu believes that repairs might be made with a magic item called a [[Singing Staff]]. He knows of two of these, though at least six were created. The Empress holds one. The other was in the possession of a solar architect and sorcerer named [[Kal Bax]], who created the first one. Bax was known to retreat to the far North during the Usurpation with a handful of other solars, where it is believed he died, though no one found his last resting place. Fakharu presents them with the pages of [[Ozandus]] indicating that is only clue his librarian could find.
=== Appendix C: Tesseract Connections ===


''Finding Regret'': Spirits have reported the following:
When the Kiooliciti built their tesseract, they labelled the ''edges'' of its graph not the ''nodes''. (After all, it is the edges that are the hard things to create and monitor.) Each edge (a connection between rooms of the tesseract) has been given an alchemical symbol. Most are two way (↔), some are one way (→), and some are broken (—). The edges are:


*A spirit in the southern desert tracked a strange man who traveled at night and smelled of death; when the sun rose, his long shadow had monstrous features.
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*Later, the normally clear skies at the edge of the desert beyond the mountains south of [[Chiarscuro]] grew dark and overcast and black lightning crackled from the earth to the sky. Fakharu believes this to be the result of a deathnight shedding a great deal of resonance.
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*About a week later, a thunderbird spotted the large tent village of firedust gatherers in the south desert whose inhabitants had been slaughtered. Amid the carnage, the spirit saw a lone Day caste deathnight, anima shining brightly. Covered in blood and apparently having drank much of it, the abyssal alternately laughed maniacally and sobbed uncontrollably. The spirit flew away when the deathnight attempted to attack it.
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*A month ago, in a small settlement to the northeast of [[Gem]], a white haired stranger was seen to be crying blood in a local tavern. A few days later, the local militia broke into this man&rsquo;s room in an inn after other guests reported strange noises and muffled screams coming from his room. The man was nowhere to be found, but within the room was a man who had been tortured to death, with a strange hole in his forehead.
* 🜁 air 3.26 → random destination.
*The spirit of a graveyard in the [[Lap]] indicates that for the last week or so, a pale man with white hair has offered tribute of a strange gem to it in exchange for permission to sleep in one of the graveyard&rsquo;s crypts.
* 🜂 fire 1.21 — 3.26
 
* 🜃 earth 3.26 ↔ 4.15
''Restoring Regret'': Fakharu instructs his librarian [[Shemaru]] to report his findings. Shemaru seems pleased with the challenge, and report that, as deathnights have not existed long, not much information exists on restoring them. The only analog he could find was the legend of [[Baradine]], a solar corrupted fighting a primordial. The legend has it that, because she had been corrupted, the gods refused to help her but a group of solar and lunar exalted who had fought with her refused to abandon her. Various stories mention that that they managed to restore her, including one story that refers to a device that aided them as the [[Three Gated Cage]]. Shemaru related the information he'd been able to peice together about this device. Though much of this is guesswork, Shemaru indicates that he will continue researching.
* 🜄 water 3.26 ↔ 5.1
 
* 🜉 aqua vitæ 4.15 ↔ 6.2
The material girls took members of the circle back to their rooms individually. Each girl was allowed to choose a mundane gift (resources &bull;&bull;&bull;&bull;) from Fakharu&rsquo;s hoard and present it:
* 🜌 vinegar 4.15 ↔ 5.1
*Orichalcum to Gutts: 5 tiny hand crafted gold sun sculptures, of incredible detail, looking almost like they move. Provide good gifts/bribes for spirits.
* 🜍 sulphur 4.29 ↔ 5.11
*Soulsteel to Guen: 5 small figurines with carved from alabaster, each detailing an animal (panther, hawk, mammoth, bear, crocodile) in incredible detail, almost down to individual hairs. Their value comes from the artistry of the poses, which make the animals look almost sad somehow as if waiting for something. Would be highly prized grave goods or bribes for the dead.
* 🜎 philosophers sulfur
*Jade to Varden: An extremely rare jade coin, forged before the Great Contagion.
* 🜏 black sulfur 5.7 ↔ 5.17
*Moonsilver to Cruxis: Spirit shark hide buff jacket.
* 🜑 mercury sublimate 5.10 ↔ 5.17
 
* 🜔 salt 5.6 ↔ 5.7
Within their rooms, they found boxes containing the gifts Fakharu mentioned. Each contained a [[Dragon Figurines|figurine]] in the shape of a dragon that can animate. Each also received a more potent gift:
* 🜕 nitre 5.11 ↔ 5.21
*Gutts: A pair of sandals called the [[Boots of Descending Thunder]]
* 🜖 vitriol 5.3 ↔ 5.7
*Guen: A moonsilver bow known as [[Aborinox]]
* 🜨 verdigris 5.21 ↔ 5.30
*Varden: A note allowing him to keep the hearthstone and an essence containing gem
* 🜶 alkali 5.17 ↔ 5.31
*Cruxis: An orichalcum reaper daiklave known as [[Incandescent Razor]]
* 🜳 regulus 5.4 ↔ 5.5
 
* 🜬 sublimate of antimony 5.4 ↔ 5.8
[[Forgotten Suns: Log - Long Ocean|next chapter]]
* 🜢 sublimate of copper 5.5 ↔ 5.8
 
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[[Category:Campaign Log]]
* 🝁 quicklime 5.15 ↔ 6.3
* 🝅 alum 5.15 ↔ 6.3
* 🜩 tin 5.2 ↔ 5.8
* 🜚 gold 5.16 ↔ 5.19
* 🜛 silver 5.20 ↔ 6.1
* 🜠 copper 5.29 ↔ 6.2
* 🜪 lead 5.2 ↔ 5.14
* 🜜 iron 5.8 ↔ 5.31
* 🜫 antimony 5.20 ↔ 6.1
* 🜾 bismuth 5.16 ↔ 6.4
* 🜺 arsenic 5.8 ↔ 5.13
* 🜼 realgar 5.30 ↔ 6.4
* 🜸 marcasite 5.20 ↔ 6.4
* 🜿 tartar 5.10 ↔ 5.16
* 🝃 borax 5.31 ↔ 6.1
* 🜘 rock salt 5.2 ↔ 5.11
* 🝉 gum 5.9 ↔ 5.13
* 🝊 wax 5.2 ↔ 5.20
</div>
<div class="col-md-6 col-lg-4">
* 🝕 urine 5.2 ↔ 5.29
* 🝖 horse dung
* 🝞 sublimation 5.2 ↔ 5.22
* 🝟 precipitate 5.10 ↔ 5.24
* 🝠 distill 5.15 ↔ 5.23
* 🝢 dissolve 5.8 ↔ 5.25
* 🝣 purify 5.2 ↔ 5.27
* 🝤 putrefaction 5.17 ↔ 5.26
* 🝩 crucible 5.9 ↔ 5.28
* 🝪 alembic 5.25 ↔ 7.3
* 🝭 retort 5.23 ↔ 7.31
* 🝑 trident 5.24 ↔ 6.5
* 🝎 caput mortuum 5.20 ↔ 5.27
* ⍚ “evaporate” 5.26 ↔ 6.1
* ⍝ “encase” 5.27 ↔ 5.31
* ⍢ “grind” 5.27 ↔ 6.2
* ⌱ “extract” 5.28 ↔ 6.3
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Revision as of 06:57, 24 December 2023

The idea of the #dungeon32 "contest" was to build a megadungeon by creating a brief outline of one room, each day, for the year of 2023, in a particular kind of notebook. This is the result of mine, with an introduction written after it was all done.

Introduction

This presentation of what turned into Descent Into Pandemonium explains, up front in this introduction, some things that became only clear as the design went on. This makes the megadungeon a bit easier to understand, particularly the glossary. For the most part, however, the sections after the introduction remain mostly as they were originally written, so you can sort of see the evolution of the idea. There are a couple of places where an idea from later in the process necessitated changing a prior location slightly, but this was avoided most of the time.

Premise

The #dungeon23 pitch suggested making the dungeon have a level a month, but this one is done a level a week. The rough plan was a decent ever downwards, with order giving way to chaos the deeper you go. By the time you get to the bottom, you're accessing planes of chaos.

Given that, it seemed right to start with a temple devoted to order at the top, abandoned for two millennia. As it turns out, this time frame obliterates a lot of what you might normally see in a dungeon. Some research discovered that, over 2000 years in an underground, slightly damp environment with breathable air…

  • …stalactites average about 20cm of growth.
  • …all wood, cloth, leather, and organic materials decompose to dust and dirt
  • …bones will have decomposed to dust
  • …teeth will have fully or mostly decomposed; a few might remain intact
  • …most metals (e.g. copper, iron, silver) corrode to dust
  • …brass and some other metals may or may not have survived, based on their immediate environment
  • …glass, stone, gold, platinum, and bronze remain mostly to fully unchanged
  • …some crystals (e.g. quartz) remain intact and some (e.g. salt) do not, depending on their chemical makeup

This last fact led to the early idea that this temple to order was specifically attracted to crystals as expressions of order spontaneously created in nature, making crystals a theme through much of the megadungeon.

Sources

Rough History

  • The “Kiooliciti” (kiːuˈlɪsɪtiː) refers to a religious movement/culture centered around worship of order and law, particularly in how it manifested in crystals. Though advanced, the Kiooliciti have been forgotten, the Kioolicit language extinct.
  • Two thousand years ago, a Kioolicit temple flourished here, on the slope of a temperate mountain forest, part of a magically advanced, but now extinct, civilization.
  • Though some activity took place above ground, the bulk of the temple descends, in levels, into the rock.
  • Geomantic forces concentrated a potent source of order into a huge geode deep in the rock, with the temple built here to protect and access.
  • The Kiooliciti forged a powerful artifact, The Axiom, to harness and use this source of order, ultimately constructing most of their society around it.
  • While the priests spread Kioolicit teaching and culture to extend their influence, the culture’s mages became obsessed with using portals to capitalize on that influence, and built a tesseract connecting their labs across the globe.
  • Three chaotic gods bristled at the existence of The Axiom, and became briefly obsessed with the idea of corrupting its power to stabilize a permanent path between the plane of Pandemonium and the center of Kioolicit society.
  • The machinations of these gods arranged an unlikely alliance of extraplanar chaotic forces, which breached the temple’s tesseract and moved up to attack the temple.
  • Kioolicit defenders managed to stall the invaders before they reached the surface.
  • The short stalemate was broken by necromantic plague, turning many of the temple defenders into an undead horde.
  • Remaining defenders managed to confine the horde to the lower levels of the temple, then gathered what they could and abandoned the temple entirely, burying the surface entrances, and severing portal connections.
  • In time, the invaders shattered The Axiom and absconded with its heart.
  • The invaders, having accomplished their actual goal, never breached through to the surface as the Kiooliciti feared and, over two centuries, the garrison guarding the surface faded to nothing, along with what was left of the Kioolicit culture.
  • Within the temple’s somewhat humid conditions, two millennia have taken their toll on what was left behind.
  • Over that time, most of the potent wards and spells used to seal the temple have also faded.

Glossary

The Temple Beneath

A. The Surface

Half-way up a forested mountain, an ancient trail leads to ruins.

1.1 Stone-Capped Well

  • Rune-covered
  • Repellent

1.2 Feet of the Colossus

  • All that remains of a massive granite statue, created by magic.
  • Overgrown, no paths remaining.
  • Scattered haphazardly on all sides of the left foot are balls of hair and bones (like owl pellets), about volleyball size, as well as larger solitary bones, skulls, and antlers.
  • Ancient and weathered

Map

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Map

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Map

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Appendices

Appendix A: The Arch Keys

The early Kiooliciti experiments with portals led to the five "polyhedral" portals. The location of these are summarized here, in addition to the location of the keys that allow their use:

  • Tetrahedral (yellow): 3.26, tesseract entrance. Keys: 2.2, 4.7, 4.8
  • Cubic (orange): 1.28, smashed. Keys (shattered): 2.14, 4.26
  • Octahedral (purple): 3.11, near geode. Keys: 1.13, 2.14, 4.7
  • Dodecahedral (green): 4.16. Keys: 2.11, 4.4, 4.14
  • Icosahedral (blue): 5.17. Keys: 5.3, 5.10, 5.27

Appendix B: Shards of the Axiom

Since reassembling the Axiom forms an overriding goal of this megadungeon, here is a list all the locations that mention containing shards of the shattered artifact:


Appendix C: Tesseract Connections

When the Kiooliciti built their tesseract, they labelled the edges of its graph not the nodes. (After all, it is the edges that are the hard things to create and monitor.) Each edge (a connection between rooms of the tesseract) has been given an alchemical symbol. Most are two way (↔), some are one way (→), and some are broken (—). The edges are:

  • 🜁 air 3.26 → random destination.
  • 🜂 fire 1.21 — 3.26
  • 🜃 earth 3.26 ↔ 4.15
  • 🜄 water 3.26 ↔ 5.1
  • 🜉 aqua vitæ 4.15 ↔ 6.2
  • 🜌 vinegar 4.15 ↔ 5.1
  • 🜍 sulphur 4.29 ↔ 5.11
  • 🜎 philosophers sulfur
  • 🜏 black sulfur 5.7 ↔ 5.17
  • 🜑 mercury sublimate 5.10 ↔ 5.17
  • 🜔 salt 5.6 ↔ 5.7
  • 🜕 nitre 5.11 ↔ 5.21
  • 🜖 vitriol 5.3 ↔ 5.7
  • 🜨 verdigris 5.21 ↔ 5.30
  • 🜶 alkali 5.17 ↔ 5.31
  • 🜳 regulus 5.4 ↔ 5.5
  • 🜬 sublimate of antimony 5.4 ↔ 5.8
  • 🜢 sublimate of copper 5.5 ↔ 5.8
  • 🝁 quicklime 5.15 ↔ 6.3
  • 🝅 alum 5.15 ↔ 6.3
  • 🜩 tin 5.2 ↔ 5.8
  • 🜚 gold 5.16 ↔ 5.19
  • 🜛 silver 5.20 ↔ 6.1
  • 🜠 copper 5.29 ↔ 6.2
  • 🜪 lead 5.2 ↔ 5.14
  • 🜜 iron 5.8 ↔ 5.31
  • 🜫 antimony 5.20 ↔ 6.1
  • 🜾 bismuth 5.16 ↔ 6.4
  • 🜺 arsenic 5.8 ↔ 5.13
  • 🜼 realgar 5.30 ↔ 6.4
  • 🜸 marcasite 5.20 ↔ 6.4
  • 🜿 tartar 5.10 ↔ 5.16
  • 🝃 borax 5.31 ↔ 6.1
  • 🜘 rock salt 5.2 ↔ 5.11
  • 🝉 gum 5.9 ↔ 5.13
  • 🝊 wax 5.2 ↔ 5.20
  • 🝕 urine 5.2 ↔ 5.29
  • 🝖 horse dung
  • 🝞 sublimation 5.2 ↔ 5.22
  • 🝟 precipitate 5.10 ↔ 5.24
  • 🝠 distill 5.15 ↔ 5.23
  • 🝢 dissolve 5.8 ↔ 5.25
  • 🝣 purify 5.2 ↔ 5.27
  • 🝤 putrefaction 5.17 ↔ 5.26
  • 🝩 crucible 5.9 ↔ 5.28
  • 🝪 alembic 5.25 ↔ 7.3
  • 🝭 retort 5.23 ↔ 7.31
  • 🝑 trident 5.24 ↔ 6.5
  • 🝎 caput mortuum 5.20 ↔ 5.27
  • ⍚ “evaporate” 5.26 ↔ 6.1
  • ⍝ “encase” 5.27 ↔ 5.31
  • ⍢ “grind” 5.27 ↔ 6.2
  • ⌱ “extract” 5.28 ↔ 6.3