Seed of Other Lives and January 1153: Difference between pages

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== Monday, January 1st, 1153 ==
Created just after the Usurpation by a half-man lunar sorcerer being manipulated by an ambitious young sidereal, only seven of these small artifacts are known to exist, though rumors exist of others. In their inert state, each appears as a metal acorn rafted from moonsilver and starmetal. Though unheard of in creation, these seeds are fairly well known (and coveted) by sidereals.


When swallowed, as seed allows the user to alter his or her own features to appear as anyone they like. This transformation process lasts for 10 minutes, while the seed sends tendrils throughout the user's body. This procedure is extremely painful, dealing three health levels of unsoakable lethal internal injuries as the seed takes root. The transformation is not an illusion, but a long-lasting physical transformation that can change the user's voice, sccent and even gender (with such cases operating similarly to the Many-Faced Moon Transformation charm [Lunars, pg 128]).
The party stared outside of the small town of New Sorpigal with their six letters in hand.  They walked around the town wondering where to go, and decided to enter the inn first.  They saw a shady character who they thought was Andover Potbello. Haku approach him and gave the password "Sandman" and handed him the letter. He gave the party a bag of money and asked them if they could retrieve a candelabra that was lost in their abandoned temple to the northwest. He would give them another bag if they were successful.  The party got a room, thought about it, and decided to do it including figuring out a way to mess up the evil item before it got back to Andover.  They agreed.


If used to duplicate the appearance of a specific person, the user must first make a disguise roll (''Exalted'', pg. 255) to determine how well the person is mimicked. If the user has any Craft skill based on study and/or reproduction of the human form (e.g. sculpture, portraiture, etc.), she may add those dice to this test. In addition, the seed provides two automatic successes in addition to those rolled. The storyteller should set the difficulty of this roll based on how well the user has studied the person they wish to imitate.
They used their money to purchase some weapons, armor, and needed skills for adventuring.  They also purchased memberships to the Blade's End, Buccaneer's Lair, Guild of the Elements, and Guild of the Self. Talking to various people around town and the town hall, they agreed to kill the Queen of Spiders lairing in the abandoned temple, and retrieve the combination of the vault door in Goblinwatch.


If, on the other hand, the user elects to don an invented appearance (as most sidereals who use these seeds do), this disguise is considered nearly perfect. Should circumstances arise where someone might suspect the user's true identity, they would be able to do so with Perception + Awareness roll as a difficulty equal to the Intelligence + Larceny + Essence of the use when she activated the seed.
The party decided to attempt to attack the fort, Goblinwatch, and ran into trouble on the way there.  Three orcs attacked and with some trouble they defeated them.  They took their spoils, including a light warhorse, and sold their wares for more cash. They finally spent the night ready to face the next day.


The startmetal in the acorn is enchanted to specifically assist the Chosen of the Maidens in the generation of resplendent destinies. Sidereals who change into an invented appearance intended specifically for use with a resplendent destiny reduce the difficulty of the prayer roll for creating that destiny by one and add two dice to the effect test.
== Tuesday, January 2nd, 1153 ==


Making any type of appearance change requires 5 motes be committed to the seed. Under the new form, the user retains all abilities, powers and attributes except Appearance, which becomes that of the new form. The user must remain in that form ''at least'' until the next full moon rises. Any attempts to uncommit the essence simply fail, with the seed grabbing the essence for itself. While in this form, the user may not voluntarily be the target of any shapechanging charms or effects. At any time after the next full moon, the artifact may be deactivated normally.
The party, fresh from their rest, wanted to continue on to Goblinwatch. In the morning, they quickly discovered, after purchasing some new skills and spells, that the town's center fountain healed the drinker, but they learned the magic did not carry outside the fountain. The other two fountains, they discovered, replenished Spell Points and temporarily increased the strength of the drinker for the day. In addition, one of the town wells, randomly increased a below average ability score. Haku's strength increased, Boom Boom's charisma increased, and Tigger's dexterity increased. Not all party members benefitted and they decided to try again tomorrow.


Upon deactivation, the thousands of tendrils the seed has spread through the user's body come out through his or her skin, inflicting five health levels of unsoakable lethal damage. Once into the open air, the tendrils seek the user's navel, where they meet and reshape back into an acorn.
They then made their way up to the fort, this time carefully skirting the edge and attempting to remain out of sight.  Their idea was a good one as they saw six Goblins guarding the front door.  They went around back and discovered a ladder which would reach the battlements on the roof of the fort. They set the ladder and climbed it to discover better armored and armed Goblins watching the road.  The party attacked this group from behind, pulling up the ladder behind them.  After slaying this band, Sick took her time picking off the remaining Goblins on the ground.


== Instances ==
After going back, selling the goods to the town and regaining hit and spell points, they entered through the front door.  The main room was empty but upon opening a side door, they were set upon by a large host of Goblins.  More of them came out of nearby rooms so the party was having a hard time.  Tigger's new death cry was "Not Again?!!?" as he kept being "killed" and revived by Haku.  The party killed these Goblins and after a quick search discovered a key in the Elite Goblin's room, and the Goblin King who cursed at them and fled through a one-way trap door in the floor.  The party returned to sell more loot and rest for the day.


[[Stag]] holds one of these seeds, though he has not used it.
== Wednesday, January 3rd, 1153 ==


== Game Information ==
== Thursday, January 4th, 1153 ==
 
'''Commitment''': 5<br>
'''Artifact''': &bull;&bull;<br>
&nbsp;&nbsp;''Power'': &bull;&bull;&bull;<br>
&nbsp;&nbsp;''Usefulness'': &bull;&bull;<br>
&nbsp;&nbsp;''Game Impact'': &bull;&bull;&bull;<br>
&nbsp;&nbsp;''Script Immunity'': &bull;&bull;<br>
&nbsp;&nbsp;''Essence Drawback'': &bull;&bull;&bull; (-&bull; damage on use)<br>
&nbsp;&nbsp;''Component Drawback'': &bull;&bull;<br>
&nbsp;&nbsp;''Deactivation Drawback'': &bull;<br>
&nbsp;&nbsp;''Notoriety Drawback'': &bull;<br>
&nbsp;&nbsp;''Maintenance Drawback'': x
 
[[Category:Exalted]]
[[Category:Magic Item]]

Revision as of 03:21, 4 November 2006

Monday, January 1st, 1153

The party stared outside of the small town of New Sorpigal with their six letters in hand. They walked around the town wondering where to go, and decided to enter the inn first. They saw a shady character who they thought was Andover Potbello. Haku approach him and gave the password "Sandman" and handed him the letter. He gave the party a bag of money and asked them if they could retrieve a candelabra that was lost in their abandoned temple to the northwest. He would give them another bag if they were successful. The party got a room, thought about it, and decided to do it including figuring out a way to mess up the evil item before it got back to Andover. They agreed.

They used their money to purchase some weapons, armor, and needed skills for adventuring. They also purchased memberships to the Blade's End, Buccaneer's Lair, Guild of the Elements, and Guild of the Self. Talking to various people around town and the town hall, they agreed to kill the Queen of Spiders lairing in the abandoned temple, and retrieve the combination of the vault door in Goblinwatch.

The party decided to attempt to attack the fort, Goblinwatch, and ran into trouble on the way there. Three orcs attacked and with some trouble they defeated them. They took their spoils, including a light warhorse, and sold their wares for more cash. They finally spent the night ready to face the next day.

Tuesday, January 2nd, 1153

The party, fresh from their rest, wanted to continue on to Goblinwatch. In the morning, they quickly discovered, after purchasing some new skills and spells, that the town's center fountain healed the drinker, but they learned the magic did not carry outside the fountain. The other two fountains, they discovered, replenished Spell Points and temporarily increased the strength of the drinker for the day. In addition, one of the town wells, randomly increased a below average ability score. Haku's strength increased, Boom Boom's charisma increased, and Tigger's dexterity increased. Not all party members benefitted and they decided to try again tomorrow.

They then made their way up to the fort, this time carefully skirting the edge and attempting to remain out of sight. Their idea was a good one as they saw six Goblins guarding the front door. They went around back and discovered a ladder which would reach the battlements on the roof of the fort. They set the ladder and climbed it to discover better armored and armed Goblins watching the road. The party attacked this group from behind, pulling up the ladder behind them. After slaying this band, Sick took her time picking off the remaining Goblins on the ground.

After going back, selling the goods to the town and regaining hit and spell points, they entered through the front door. The main room was empty but upon opening a side door, they were set upon by a large host of Goblins. More of them came out of nearby rooms so the party was having a hard time. Tigger's new death cry was "Not Again?!!?" as he kept being "killed" and revived by Haku. The party killed these Goblins and after a quick search discovered a key in the Elite Goblin's room, and the Goblin King who cursed at them and fled through a one-way trap door in the floor. The party returned to sell more loot and rest for the day.

Wednesday, January 3rd, 1153

Thursday, January 4th, 1153