Forgotten Suns: Log - Chiaroscuro and Descent Into Pandemonium: Difference between pages

From DivNull RPG
(Difference between pages)
Jump to: navigation, search
imported>Wordman
No edit summary
 
mNo edit summary
 
Line 1: Line 1:
[[Forgotten Suns: Log - Mining the Sun|previous chapter]]
<div class="meta">
The idea of the [https://seanmccoy.substack.com/p/dungeon23 #dungeon32] "contest" was to build a megadungeon by creating a brief outline of one room, each day, for the year of 2023, in a [https://www.jetpens.com/Hobonichi-Techo-Weeks-Planners/ct/4080 particular kind of notebook]. This is the result of mine, with an introduction written after it was all done.</div>


==Getting There==
== Introduction ==


{| width="100%" cellspacing="0" cellpadding="0"
This presentation of what turned into ''Descent Into Pandemonium'' explains, up front in this introduction, some things that became only clear as the design went on. This makes the megadungeon a bit easier to understand, particularly the glossary. For the most part, however, the sections after the introduction remain mostly as they were originally written, so you can sort of see the evolution of the idea. There are a couple of places where an idea from later in the process necessitated changing a prior location slightly, but this was avoided most of the time.
|-
| colspan="2" |'''17th day of Resplendent Wood, RY 769'''
|-
| ''Dense Effulgence Root''|| align="right" |''22 Sep 2005''
|}


The morning the circle planned to leave, a message showed up in a bottle claimed from [[Cathak Cacek Omnus|one of the dragon-blooded]]:
=== Premise ===


<blockquote style="font-family: cursive; font-size: 12pt">Dearest cousin -<br><br>
The #dungeon23 pitch suggested making the dungeon have a level a month, but this one is done a level a week. The rough plan was a decent ever downwards, with order giving way to chaos the deeper you go. By the time you get to the bottom, you're accessing planes of chaos.
I know you said not to use the bottles until you contacted me, but I have news that bears directly on the matter at hand, regarding the one with whom you have struck a deal. I inadvertently (really!) overheard a discussion between our mothers. They seem to believe they've uncovered a connection between Last Envy and the Cult of the Illuminated. If that's true, I can't help but wonder if the cargo you will deliver to him will be handed over to those heretics, though I have no idea to what use they might put it. Surely they are not sophisticated enough to actually forge it.<br><br>
I beg you again to avoid this business altogether. At the very least, postpone it until I can dig more into this matter. Breaking an edict is one thing, but consorting with heretics is another. They'd never let you back here if that happened. Tread lightly, cousin. I couldn't bear it if anything were to happen to you.<br><br>
Yours,<br>
A.</blockquote>


Varden forges:
Given that, it seemed right to start with a temple devoted to order at the top, abandoned for two millennia. As it turns out, this time frame obliterates a lot of what you might normally see in a dungeon. Some research discovered that, over 2000 years in an underground, slightly damp environment with breathable air…


"Your words have persuaded me. I will try to delay as long as possible, but time is of the essence. Find out quickly." No signature. Five forgery successes.
* …stalactites average about 20cm of growth.
* …all wood, cloth, leather, and organic materials decompose to dust and dirt
* …bones will have decomposed to dust
* …teeth will have fully or mostly decomposed; a few might remain intact
* …most metals (e.g. copper, iron, silver) corrode to dust
* …brass and some other metals may or may not have survived, based on their immediate environment
* …glass, stone, gold, platinum, and bronze remain mostly to fully unchanged
* …some crystals (e.g. quartz) remain intact and some (e.g. salt) do not, depending on their chemical makeup


Gutts takes crude notes from lunar on "wooing" women.
This last fact led to the early idea that this temple to order was specifically attracted to crystals as expressions of order spontaneously created in nature, making crystals a theme through much of the megadungeon.


GM: Where are you going to get this paint?
=== Sources ===
Scott: Berries! Berries and the bones of our enemies.


Hide vehicle to the south. Camoflaged with five success.
This megadunegon was built for high-fantasy, dungeon-delver roleplaying, but not for any specific game. It pulls references from the entire history of the genre, somewhat at random, and various editions, third-party additions, and knock-offs of popular products, some of which have an SRD and some don't. Names of creatures known to be "protected content" have been changed, but the rough idea used. In cases where different SRDs contain very different ideas of how threatening a particular monster should be, likely the more imposing version is intended. In short, the types of monsters listed act as a tropey shorthand, without having to take up space with stats or references. You might need to look some of them up.


Gutts buys two slaves. 20-yard. Northern hotties. Boy and girl. Fit. Average height. Tailoring. Labor. Morton and Emily.
Very little thought was given to ideas of "balance" or "appropriate challenge", but this megadungeon isn't intended for beginners and, as high-fantasy, assumes heroic competence. If you port this to a game of choice, you'll need to do a little work to match the threat level of your PCs and the system you are using.


Gutts takes off with Morton pulling cart, Emily sitting with him in it.
The three chaos gods behind much of this story are never named, always referred to as "a god of strife", "a goddess of discord", and "a god of insanity". Choosing specific versions of such deities never become important as the design went on, so never happened. Feel free to assign whatever specific faces and trappings you want.


Gutts buys clothes for circle from Fig Leaf Fashion.
=== Rough History ===


Group sees Mnemon wagon with Eyeless guys.
* The “Kiooliciti” (kiːuˈlɪsɪtiː) refers to a religious movement/culture centered around worship of order and law, particularly in how it manifested in crystals. Though advanced, the Kiooliciti have been forgotten, the Kioolicit language extinct.
* Two thousand years ago, a Kioolicit temple flourished here, on the slope of a temperate mountain forest, part of a magically advanced, but now extinct, civilization.
* Though some activity took place above ground, the bulk of the temple descends, in levels, into the rock.
* Geomantic forces concentrated a potent source of order into a huge geode deep in the rock, with the temple built here to protect and access.
* The Kiooliciti forged a powerful artifact, The Axiom, to harness and use this source of order, ultimately constructing most of their society around it.
* While the priests spread Kioolicit teaching and culture to extend their influence, the culture’s mages became obsessed with using portals to capitalize on that influence, and built a tesseract connecting their labs across the globe.
* Three chaotic gods bristled at the existence of The Axiom, and became briefly obsessed with the idea of corrupting its power to stabilize a permanent path between the plane of Pandemonium and the center of Kioolicit society.
* The machinations of these gods arranged an unlikely alliance of extraplanar chaotic forces, which breached the temple’s tesseract and moved up to attack the temple.
* Kioolicit defenders managed to stall the invaders before they reached the surface.
* The short stalemate was broken by necromantic plague, turning many of the temple defenders into an undead horde.
* Remaining defenders managed to confine the horde to the lower levels of the temple, then gathered what they could and abandoned the temple entirely, burying the surface entrances, and severing portal connections.
* In time, the invaders shattered The Axiom and absconded with its heart.
* The invaders, having accomplished their actual goal, never breached through to the surface as the Kiooliciti feared and, over two centuries, the garrison guarding the surface faded to nothing, along with what was left of the Kioolicit culture.
* Within the temple’s somewhat humid conditions, two millennia have taken their toll on what was left behind.
* Over that time, most of the potent wards and spells used to seal the temple have also faded.
* The chaos gods, being chaos gods, grew tired of their new link between Pandemonium with the temple and abandoned it within a few decades after the invasion, but the elaborate conduit remains.


Marble Crane. Checked in under the name of Grey Rose.
=== Glossary ===


Guen tells about Tamuz and Tamaz.
* The '''enropics''' are a collection of related, large, frog-like, humanoid species, native to a chaotic outer plane, who reproduce by infecting others. Along with demons and proteans, the entropics formed the bulk of invasion force.
* '''Kiooliciti''' (adjective Kioolicit): an ancient, now extinct, multi-species culture driven by a worship of order and law that flourished in this region two thousand years ago.


Hotel bellman assumes Guen is Gutts' seneschal.
=== Scale ===


Meet Jorias. Looks trim(er), shaved. He informs them that Adrios wants a message delivered in secret. Also has been told (via whisper in ear from spell) to meet contact at the Vermillion Ribbon.
Until the later months, maps use a scale of one square being a square meter. If you want to say that each is five feet on a side instead, no one will stop you.


Slaves prepare feast.
== The Temple Beneath ==


Bathing, sleep.
=== A. The Surface ===


{| width="100%" cellspacing="0" cellpadding="0"
Half-way up a forested mountain, an ancient trail leads to ruins.
|-
| colspan="2" |'''18th day of Resplendent Wood, RY 769'''
|-
| ''Chiaroscuro''|| align="right" |''28 Sep 2005''
|}


Golden Hand (wife of Tri-kahn). Her mother is "Unfettered". Guen tours palace. Is seen by northern guy, who notices the metal message tube.
<div class="container-fluid">
<div class="row">
<div class="col-md-8">
==== 1.1 Stone-Capped Well ====


Stag goes to Vermillion Ribbon ahead of time. Very long line (before noon) and sign saying "Dancing today only: Blossom". Stag bribes way in through neighboring apartment. Devlops irrational need to get past guards to get backstage, but does not succeed. Guen comes later, shapeshifting in. Gutts, who was looking at houses and buying another elephant, comes with slaves, presenting a massive bribe to get in. Varden's gem of desire allow he and Jorias to get past the doorman with no problem.
* Rune-covered
* Repellent


Meeting with {guide} indicates item possession of unexalted member of imperial family. He gave it to a dancer at the Vermillion Ribbon named Volaria. Volaria supposed to be there, but isn't. While this is happening, two dragon-blooded enter with eyeless servants and start questioning a particular waitress. Just as the circle moves to investigate, Blossom starts dancing, transfixing everyone in the room. With eye contact, she plants suggestions into most people's heads. {who got what suggestions}
==== 1.2 Feet of the Colossus ====


After the dance, the dragon-blooded take waitress by the arm outside. At various intervals, Gutts, Guen and Jorias follow, while Stag tries to get back stage again, this time succeeding. When he gets close to Blossom, he is entangled by her suddenly animated clothes. They flirt a bit and she kisses, then releases him. Stag leaves via the stage, barely hearing Blossom chew out her guards and start smashing stuff.
* All that remains of a massive granite statue, created by magic.
* Overgrown, no paths remaining.
* Scattered haphazardly on all sides of the left foot are balls of hair and bones (like owl pellets), about volleyball size, as well as larger solitary bones, skulls, and antlers.
* Ancient and weathered
</div>
<div class="col-md-4">
Map
</div>
</div>
</div>


Meanwhile, outside, Guen finally manages to eavesdrop a bit on the dragon-blooded. They are clearly using truth detecting magic, asking {waitress} about wearabouts of {savant}. Eventually, they toss her out of the wagon, and the circle gets some information out of her.
=== Week title ===


They go back into the now empty club. The manager is bribed to reveal the location of Volaria's home, and the circle goes there, with the elephant. Circle in Volaria's apartment building, looking for her.
Week description


{| width="100%" cellspacing="0" cellpadding="0"
<div class="container-fluid">
|-
<div class="row">
| colspan="2" |'''18th day of Resplendent Wood, RY 769'''
<div class="col-md-8">
|-
rooms
| ''Chiaroscuro''|| align="right" |''20 Oct 2005''
</div>
|}
<div class="col-md-4">
Map
</div>
</div>
</div>


Scent track to club, then to abandoned building. Find dead Volaria. Track scent of killer to plaza.
=== Week title ===


Meet Grandmother Bright. Has gem. Will give it to party if they retreive a book supposedly found by {savant}. Warns Gutts that creator of his armor will want it back if he sees it.
Week description


Bathtub animation. Gutts shoots with firestick. Fondue.
<div class="container-fluid">
<div class="row">
<div class="col-md-8">
rooms
</div>
<div class="col-md-4">
Map
</div>
</div>
</div>


{| width="100%" cellspacing="0" cellpadding="0"
=== Week title ===
|-
| colspan="2" |'''19th day of Resplendent Wood, RY 769'''
|-
| ''Chiaroscuro''|| align="right" |''20 Oct 2005''
|}


Guen finds house of Tower Horse. Dragon blooded are walking out. Tower Horse is dead in secret room.
Week description


Emerald hides book in Tower Horse's candle factory, but Tower cannot find it. Scent of human/bear in drawer in factory.
<div class="container-fluid">
<div class="row">
<div class="col-md-8">
rooms
</div>
<div class="col-md-4">
Map
</div>
</div>
</div>


{| width="100%" cellspacing="0" cellpadding="0"
== Appendices ==
|-
| ''Chiaroscuro''|| align="right" |''25 Oct 2005''
|}


=== Appendix A: The Arch Keys ===


<!-- Eyna will reach Chiaroscuro on 5th day of Descending wood -->
The early Kiooliciti experiments with portals led to the five "polyhedral" portals. The location of these are summarized here, in addition to the location of the keys that allow their use:
 
* Tetrahedral (yellow): 3.26, tesseract entrance. Keys: 2.2, 4.7, 4.8
* Cubic (orange): 1.28, smashed. Keys (shattered): 2.14, 4.26
* Octahedral (purple): 3.11, near geode. Keys: 1.13, 2.14, 4.7
* Dodecahedral (green): 4.16. Keys: 2.11, 4.4, 4.14
* Icosahedral (blue): 5.17. Keys: 5.3, 5.10, 5.27
 
=== Appendix B: Shards of the Axiom ===
 
Since reassembling the Axiom forms an overriding goal of this megadungeon, here is a list all the locations that mention containing shards of the shattered artifact:
 
 
 
=== Appendix C: Tesseract Connections ===
 
When the Kiooliciti built their tesseract, they labelled the ''edges'' of its graph not the ''nodes''. (After all, it is the edges that are the hard things to create and monitor.) Each edge (a connection between rooms of the tesseract) has been given an alchemical symbol. Most are two way (↔), some are one way (→), and some are broken (—). The edges are:
 
<div class="container-fluid">
<div class="row">
<div class="col-md-6 col-lg-4">
* 🜁 air 3.26 → random destination.
* 🜂 fire 1.21 — 3.26
* 🜃 earth 3.26 ↔ 4.15
* 🜄 water 3.26 ↔ 5.1
* 🜉 aqua vitæ 4.15 ↔ 6.2
* 🜌 vinegar 4.15 ↔ 5.1
* 🜍 sulphur 4.29 ↔ 5.11
* 🜏 black sulfur 5.7 ↔ 5.17
* 🜑 mercury sublimate 5.10 ↔ 5.17
* 🜔 salt 5.6 ↔ 5.7
* 🜕 nitre 5.11 ↔ 5.21
* 🜖 vitriol 5.3 ↔ 5.7
* 🜨 verdigris 5.21 ↔ 5.30
* 🜶 alkali 5.17 ↔ 5.31
* 🜳 regulus 5.4 ↔ 5.5
* 🜬 sublimate of antimony 5.4 ↔ 5.8
* 🜢 sublimate of copper 5.5 ↔ 5.8
</div>
<div class="col-md-6 col-lg-4">
* 🝁 quicklime 5.15 ↔ 6.3
* 🝅 alum 5.15 ↔ 6.3
* 🜩 tin 5.2 ↔ 5.8
* 🜚 gold 5.16 ↔ 5.19
* 🜛 silver 5.20 ↔ 6.1
* 🜠 copper 5.29 ↔ 6.2
* 🜪 lead 5.2 ↔ 5.14
* 🜜 iron 5.8 ↔ 5.31
* 🜫 antimony 5.20 ↔ 6.1
* 🜾 bismuth 5.16 ↔ 6.4
* 🜺 arsenic 5.8 ↔ 5.13
* 🜼 realgar 5.30 ↔ 6.4
* 🜸 marcasite 5.20 ↔ 6.4
* 🜿 tartar 5.10 ↔ 5.16
* 🝃 borax 5.31 ↔ 6.1
* 🜘 rock salt 5.2 ↔ 5.11
* 🝉 gum 5.9 ↔ 5.13
</div>
<div class="col-md-6 col-lg-4">
* 🝊 wax 5.2 ↔ 5.20
* 🝕 urine 5.2 ↔ 5.29
* 🝞 sublimation 5.2 ↔ 5.22
* 🝟 precipitate 5.10 ↔ 5.24
* 🝠 distill 5.15 ↔ 5.23
* 🝢 dissolve 5.8 ↔ 5.25
* 🝣 purify 5.2 ↔ 5.27
* 🝤 putrefaction 5.17 ↔ 5.26
* 🝩 crucible 5.9 ↔ 5.28
* 🝪 alembic 5.25 ↔ 7.3
* 🝭 retort 5.23 ↔ 7.31
* 🝑 trident 5.24 ↔ 6.5
* 🝎 caput mortuum 5.20 ↔ 5.27
* ⍚ “evaporate” 5.26 ↔ 6.1
* ⍝ “encase” 5.27 ↔ 5.31
* ⍢ “grind” 5.27 ↔ 6.2
* ⌱ “extract” 5.28 ↔ 6.3
</div>
</div>
</div>

Revision as of 21:47, 26 December 2023

The idea of the #dungeon32 "contest" was to build a megadungeon by creating a brief outline of one room, each day, for the year of 2023, in a particular kind of notebook. This is the result of mine, with an introduction written after it was all done.

Introduction

This presentation of what turned into Descent Into Pandemonium explains, up front in this introduction, some things that became only clear as the design went on. This makes the megadungeon a bit easier to understand, particularly the glossary. For the most part, however, the sections after the introduction remain mostly as they were originally written, so you can sort of see the evolution of the idea. There are a couple of places where an idea from later in the process necessitated changing a prior location slightly, but this was avoided most of the time.

Premise

The #dungeon23 pitch suggested making the dungeon have a level a month, but this one is done a level a week. The rough plan was a decent ever downwards, with order giving way to chaos the deeper you go. By the time you get to the bottom, you're accessing planes of chaos.

Given that, it seemed right to start with a temple devoted to order at the top, abandoned for two millennia. As it turns out, this time frame obliterates a lot of what you might normally see in a dungeon. Some research discovered that, over 2000 years in an underground, slightly damp environment with breathable air…

  • …stalactites average about 20cm of growth.
  • …all wood, cloth, leather, and organic materials decompose to dust and dirt
  • …bones will have decomposed to dust
  • …teeth will have fully or mostly decomposed; a few might remain intact
  • …most metals (e.g. copper, iron, silver) corrode to dust
  • …brass and some other metals may or may not have survived, based on their immediate environment
  • …glass, stone, gold, platinum, and bronze remain mostly to fully unchanged
  • …some crystals (e.g. quartz) remain intact and some (e.g. salt) do not, depending on their chemical makeup

This last fact led to the early idea that this temple to order was specifically attracted to crystals as expressions of order spontaneously created in nature, making crystals a theme through much of the megadungeon.

Sources

This megadunegon was built for high-fantasy, dungeon-delver roleplaying, but not for any specific game. It pulls references from the entire history of the genre, somewhat at random, and various editions, third-party additions, and knock-offs of popular products, some of which have an SRD and some don't. Names of creatures known to be "protected content" have been changed, but the rough idea used. In cases where different SRDs contain very different ideas of how threatening a particular monster should be, likely the more imposing version is intended. In short, the types of monsters listed act as a tropey shorthand, without having to take up space with stats or references. You might need to look some of them up.

Very little thought was given to ideas of "balance" or "appropriate challenge", but this megadungeon isn't intended for beginners and, as high-fantasy, assumes heroic competence. If you port this to a game of choice, you'll need to do a little work to match the threat level of your PCs and the system you are using.

The three chaos gods behind much of this story are never named, always referred to as "a god of strife", "a goddess of discord", and "a god of insanity". Choosing specific versions of such deities never become important as the design went on, so never happened. Feel free to assign whatever specific faces and trappings you want.

Rough History

  • The “Kiooliciti” (kiːuˈlɪsɪtiː) refers to a religious movement/culture centered around worship of order and law, particularly in how it manifested in crystals. Though advanced, the Kiooliciti have been forgotten, the Kioolicit language extinct.
  • Two thousand years ago, a Kioolicit temple flourished here, on the slope of a temperate mountain forest, part of a magically advanced, but now extinct, civilization.
  • Though some activity took place above ground, the bulk of the temple descends, in levels, into the rock.
  • Geomantic forces concentrated a potent source of order into a huge geode deep in the rock, with the temple built here to protect and access.
  • The Kiooliciti forged a powerful artifact, The Axiom, to harness and use this source of order, ultimately constructing most of their society around it.
  • While the priests spread Kioolicit teaching and culture to extend their influence, the culture’s mages became obsessed with using portals to capitalize on that influence, and built a tesseract connecting their labs across the globe.
  • Three chaotic gods bristled at the existence of The Axiom, and became briefly obsessed with the idea of corrupting its power to stabilize a permanent path between the plane of Pandemonium and the center of Kioolicit society.
  • The machinations of these gods arranged an unlikely alliance of extraplanar chaotic forces, which breached the temple’s tesseract and moved up to attack the temple.
  • Kioolicit defenders managed to stall the invaders before they reached the surface.
  • The short stalemate was broken by necromantic plague, turning many of the temple defenders into an undead horde.
  • Remaining defenders managed to confine the horde to the lower levels of the temple, then gathered what they could and abandoned the temple entirely, burying the surface entrances, and severing portal connections.
  • In time, the invaders shattered The Axiom and absconded with its heart.
  • The invaders, having accomplished their actual goal, never breached through to the surface as the Kiooliciti feared and, over two centuries, the garrison guarding the surface faded to nothing, along with what was left of the Kioolicit culture.
  • Within the temple’s somewhat humid conditions, two millennia have taken their toll on what was left behind.
  • Over that time, most of the potent wards and spells used to seal the temple have also faded.
  • The chaos gods, being chaos gods, grew tired of their new link between Pandemonium with the temple and abandoned it within a few decades after the invasion, but the elaborate conduit remains.

Glossary

  • The enropics are a collection of related, large, frog-like, humanoid species, native to a chaotic outer plane, who reproduce by infecting others. Along with demons and proteans, the entropics formed the bulk of invasion force.
  • Kiooliciti (adjective Kioolicit): an ancient, now extinct, multi-species culture driven by a worship of order and law that flourished in this region two thousand years ago.

Scale

Until the later months, maps use a scale of one square being a square meter. If you want to say that each is five feet on a side instead, no one will stop you.

The Temple Beneath

A. The Surface

Half-way up a forested mountain, an ancient trail leads to ruins.

1.1 Stone-Capped Well

  • Rune-covered
  • Repellent

1.2 Feet of the Colossus

  • All that remains of a massive granite statue, created by magic.
  • Overgrown, no paths remaining.
  • Scattered haphazardly on all sides of the left foot are balls of hair and bones (like owl pellets), about volleyball size, as well as larger solitary bones, skulls, and antlers.
  • Ancient and weathered

Map

Week title

Week description

rooms

Map

Week title

Week description

rooms

Map

Week title

Week description

rooms

Map

Appendices

Appendix A: The Arch Keys

The early Kiooliciti experiments with portals led to the five "polyhedral" portals. The location of these are summarized here, in addition to the location of the keys that allow their use:

  • Tetrahedral (yellow): 3.26, tesseract entrance. Keys: 2.2, 4.7, 4.8
  • Cubic (orange): 1.28, smashed. Keys (shattered): 2.14, 4.26
  • Octahedral (purple): 3.11, near geode. Keys: 1.13, 2.14, 4.7
  • Dodecahedral (green): 4.16. Keys: 2.11, 4.4, 4.14
  • Icosahedral (blue): 5.17. Keys: 5.3, 5.10, 5.27

Appendix B: Shards of the Axiom

Since reassembling the Axiom forms an overriding goal of this megadungeon, here is a list all the locations that mention containing shards of the shattered artifact:


Appendix C: Tesseract Connections

When the Kiooliciti built their tesseract, they labelled the edges of its graph not the nodes. (After all, it is the edges that are the hard things to create and monitor.) Each edge (a connection between rooms of the tesseract) has been given an alchemical symbol. Most are two way (↔), some are one way (→), and some are broken (—). The edges are:

  • 🜁 air 3.26 → random destination.
  • 🜂 fire 1.21 — 3.26
  • 🜃 earth 3.26 ↔ 4.15
  • 🜄 water 3.26 ↔ 5.1
  • 🜉 aqua vitæ 4.15 ↔ 6.2
  • 🜌 vinegar 4.15 ↔ 5.1
  • 🜍 sulphur 4.29 ↔ 5.11
  • 🜏 black sulfur 5.7 ↔ 5.17
  • 🜑 mercury sublimate 5.10 ↔ 5.17
  • 🜔 salt 5.6 ↔ 5.7
  • 🜕 nitre 5.11 ↔ 5.21
  • 🜖 vitriol 5.3 ↔ 5.7
  • 🜨 verdigris 5.21 ↔ 5.30
  • 🜶 alkali 5.17 ↔ 5.31
  • 🜳 regulus 5.4 ↔ 5.5
  • 🜬 sublimate of antimony 5.4 ↔ 5.8
  • 🜢 sublimate of copper 5.5 ↔ 5.8
  • 🝁 quicklime 5.15 ↔ 6.3
  • 🝅 alum 5.15 ↔ 6.3
  • 🜩 tin 5.2 ↔ 5.8
  • 🜚 gold 5.16 ↔ 5.19
  • 🜛 silver 5.20 ↔ 6.1
  • 🜠 copper 5.29 ↔ 6.2
  • 🜪 lead 5.2 ↔ 5.14
  • 🜜 iron 5.8 ↔ 5.31
  • 🜫 antimony 5.20 ↔ 6.1
  • 🜾 bismuth 5.16 ↔ 6.4
  • 🜺 arsenic 5.8 ↔ 5.13
  • 🜼 realgar 5.30 ↔ 6.4
  • 🜸 marcasite 5.20 ↔ 6.4
  • 🜿 tartar 5.10 ↔ 5.16
  • 🝃 borax 5.31 ↔ 6.1
  • 🜘 rock salt 5.2 ↔ 5.11
  • 🝉 gum 5.9 ↔ 5.13
  • 🝊 wax 5.2 ↔ 5.20
  • 🝕 urine 5.2 ↔ 5.29
  • 🝞 sublimation 5.2 ↔ 5.22
  • 🝟 precipitate 5.10 ↔ 5.24
  • 🝠 distill 5.15 ↔ 5.23
  • 🝢 dissolve 5.8 ↔ 5.25
  • 🝣 purify 5.2 ↔ 5.27
  • 🝤 putrefaction 5.17 ↔ 5.26
  • 🝩 crucible 5.9 ↔ 5.28
  • 🝪 alembic 5.25 ↔ 7.3
  • 🝭 retort 5.23 ↔ 7.31
  • 🝑 trident 5.24 ↔ 6.5
  • 🝎 caput mortuum 5.20 ↔ 5.27
  • ⍚ “evaporate” 5.26 ↔ 6.1
  • ⍝ “encase” 5.27 ↔ 5.31
  • ⍢ “grind” 5.27 ↔ 6.2
  • ⌱ “extract” 5.28 ↔ 6.3