Misplaced Promise

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The primary guiding intelligence of Kinaniz, Misplaced Promise is all that remains of the original spirit of Q'in Sanizaj. He has embedded his own graces in both the redoubt and the glory, and spends most of his time enfleshed in the body of Kinaniz. He occasionally takes the form of a winged, parrot-headed man. He seeks to return the city to its former glory, but has some confused notions about what its former glory actually was.

Promise owns and possesses all of his own graces. His Heart resides in the bonefire of Kinaniz and his Cup (a large golden key) in its glory. His Ring (an ivory case containing a map), Staff (an orichalcum seal of the city of Q'in Sanizaj) and his Sword (a thorned adamant rose) are all embedded within his person.

He has attuned his heart to the arcane redoubt of Kinaniz, which allows him to enflesh himself within the freehold, becoming aware of all things the happen within and shape as if present anywhere within (all such test adding Essence successes). He can also spy on any carrying the freehold's pennants or cysts, and may wither this objects at will.

Vitals
Gender Male Height cm Eye Color
Nature Caregiver Weight kg Hair Color
Type Raksha (Unshaped) Skin Color
Concept Former city spirit, now unshaped and seeking his past
Attributes
Appearance ●●●●●
Charisma ●●●●●●
Dexterity ●●●●●
Intelligence ●●●●●●
Manipulation ●●●●●●●
Perception ●●●●●●●
Stamina ●●●●●●
Strength ●●●●●
Wits ●●●●●●●
Backgrounds
Birth: ●●●●
Freehold: ●●●●●
Gossamer: ●●●
Retinue: ●●
Style: ●●●
Equipment
Gaping Wound Lens (from charm)
Cosmos Seed
Courtier's Caul
Gossamer Robes
Regrettable Evacuation Curse
Cyst ●● from Kinaniz
Diamaskratos
Health
-0 _
-1 _ _
-2 _ _
-4 _
Inc _
Cup _ _ _ _ _ _ _ _ _ _
Ring _ _ _ _ _ _ _ _ _ _
Staff _ _ _ _ _ _
Sword _ _ _ _ _ _ _ _
-0 _
-1 _ _
-2 _ _
-4 _
Inc _
Natural Soak 6B/3L/0A
Total Soak 14B/10L/0A
Cup Soak 15
Ring Soak 14
Staff Soak 14
Sword Soak 16
Abilities
Athletics  ●●
Awareness  ●●●●●●●
Bureaucracy  ●●●●
Craft  ●●●●●●
Dodge  ●●●●
Endurance  ●●●●●●
Investigation  ●●●●
Larceny  ●●●
Linguistics  ●●●●
Lore  ●●
Martial Arts  ●●
Medicine  ●●●●
Melee  ●●
Occult  ●●
Performance  ●●●
Presence  ●●●●
Resistance  ●●●●
Socialize  ●●●●
Stealth  ●●●●●●
Survival  ●●●●
Traits
Compassion ●●●●●
Conviction ●●●
Temperance ●●●●●
Valor ●●●●
Willpower ●●●●●●●●●●
Essence ●●●●●●
  Personal 60 (12)
Heart ●●●●●
Cup* ●●●●●
Ring* ●●●●●
Staff ●●●
Sword ●●●●
Charms
Assumption of Dreams and Passion
Bastion of the Self (Cup)
Ill-Approving Eyes
Assertion of a Greater Vision
Sapphire Emptiness Kata
Howling Dream of Consumption Prana
Ravishing the Created Form
Soul-Carving Artifice
Devouring Wings of the Wild
Extruded Stomach Feeding
Banquet of Crumbs
Oneiromantic Conjuration
Flesh-Carved World
Shuddering Wyld Inference
Waypoint Knife
Creator's Fugue
Impinging Web of Dream
Wyld-Curdling Attack
Endless Yawning Void
Luminous Exhalation
Gaping Wound Lens
Pounding Dream Harmony
These Dreams Are Clay
Logic Bomb
Inescapable Conclusion
Ordinary Object Conjuration
Essence-Forging Art
Gossamer-Forging Art
Principle of Worlds
Translucent Dream Sheathing Technology
Awakened Dream Manufacture
Shape-Forged Servant
Tainted Creature Command
Glamour
Forging the Heart Grace
Forging the Cup Grace
Forging the Ring Grace
Forging the Staff Grace
Forging the Sword Grace
Forging the Arcane Redoubt
Forging the Stronghold
Forging the Glory
Forging the Fountainhead
Great Works of the Sword
Unshaped Sword Transformation
Behemoth-Forging Meditation