Reversal of Fortune Shot and Heart-Seeking Missile: Difference between pages

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imported>Wordman
(New page: {{1ECharm |cost=3 motes |duration=Instant |type=Supplemental |trait=Archery |mintrait=5 |miness=3 |source=''[http://wiki.stryck.com/SolInvictus/SolInvictus Sol Invictus]'' ...)
 
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{{1ECharm
{{1ECharm
|summary=Shoot an incoming ranged attack down, deflecting it onto a new target.
  |cost=3 motes
|kind=Solar
  |duration=Instant
|cost=4 motes, 1 Willpower
  |type=Supplemental
|duration=Instant
  |trait=Archery
|type=Reflexive
  |mintrait=5
|trait=Archery
  |miness=3
|mintrait=5
  |source=''[http://wiki.stryck.com/SolInvictus/SolInvictus Sol Invictus]''
|miness=3
  |prereqs=Accuracy Without Distance
|source=''[http://wiki.stryck.com/SolInvictus/SolInvictus Sol Invictus]''
  |desc=Ranged attacks enhanced with this charm cannot be dodged. In addition, successes on the damage roll are doubled. The damage effect is ignored against inanimate targets, but is effective against constructs and undead.
|prereqs=Arrow Storm Technique
|desc=When being targeted by a ranged attack with a physical component (including boulders, hurled characters and other unusual missiles), make a Dexterity + Archery roll. On a single success, the incoming missile is deflected. Unless the incoming missile is the result of a counterattack or another application of this charm, you may redirect the deflected missile at another target of your choice, using your initial roll as the new attack against that target.
 
This charm may be used against area effects, but only the portion targeting you is redirected.
}}
}}
<noinclude>{{1ECharmExtra}}</noinclude>
<noinclude>[[Category:Solar]]</noinclude>
<noinclude>[[Category:Archery]]</noinclude>

Revision as of 23:17, 21 November 2007

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Cost: 3 motes
Duration: Instant
Type: Supplemental
Min. Archery: 5
Min. Essence: 3
Source: Sol Invictus
Prerequisite Charms: Accuracy Without Distance
Summary: {{{summary}}}

Ranged attacks enhanced with this charm cannot be dodged. In addition, successes on the damage roll are doubled. The damage effect is ignored against inanimate targets, but is effective against constructs and undead.