Mecca
From DivNull RPG
Revision as of 22:06, 15 July 2008 by Wordman (talk | contribs) (New page: __NOTOC__ This page tracks a possible play-by-chat campaign revolving around Byzantium. {| border="0" cellpadding="0" cellspacing="0" |- |'''System:'''||system::In Nomine |- |'''Start...)
Revision as of 22:06, 15 July 2008 by Wordman (talk | contribs) (New page: __NOTOC__ This page tracks a possible play-by-chat campaign revolving around Byzantium. {| border="0" cellpadding="0" cellspacing="0" |- |'''System:'''||system::In Nomine |- |'''Start...)
This page tracks a possible play-by-chat campaign revolving around Byzantium.
System: | In Nomine |
Started: | unknown |
Last Session: | unknown |
Next Session: | unknown |
Gamemaster: | Rob |
Principals[edit]
Name | Player | Summary |
---|---|---|
Trellis | Wordman | Kyriotate of Jean |
unknown | Nate | unknown |
Background[edit]
Campaign details:
- Campaign log
- log1
- Legends and rumors
- Open questions and goals
- Quotes of note
Places[edit]
Locations featured in the campaign: <ask format=”ul”> |type:town Byzantium </ask>
People[edit]
Non-player entities:
- npc1
Rules[edit]
- variations