Assarai: Difference between revisions

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'''Languages''' Common. May choose Aquan, Gnoll, Goblin, Orc. (Standard 0 RP)
'''Languages''' Common. May choose Aquan, Gnoll, Goblin, Orc. (Standard 0 RP)


''Offense Racial Traits''
''Offense Racial Traits''<br/>
Claws: 2 claws, 1d4 damage each. 2RP
Claws: 2 claws, 1d4 damage each. 2RP<br/>
Survivor: If reduced to 0hp, become nauseated instead of dying. 2RP
Survivor: If reduced to 0hp, become nauseated instead of dying. 2RP


''Defense Racial Traits''
''Defense Racial Traits''
Healthy 2 BP
Scavenger: +5 save vs. disease. Make two survival checks when finding food, or shelter for self or other Assarai. (Healthy 2 BP)
Improved Natural Armor (+2) 2 RP
Improved Natural Armor (+2) 2 RP



Revision as of 02:50, 28 January 2013

Assarai are a race for the Pathfinder system, based on a 3.5 race in Ptolus. This version follows the design guidelines for creating new races.

Type Humanoid (reptilian) 0 RP

Size Medium 0 RP

Base Speed Normal 0 RP

Ability Score Modifiers +2 Str, +2 Con, -2 Int (Specialized 1 RP)

Languages Common. May choose Aquan, Gnoll, Goblin, Orc. (Standard 0 RP)

Offense Racial Traits
Claws: 2 claws, 1d4 damage each. 2RP
Survivor: If reduced to 0hp, become nauseated instead of dying. 2RP

Defense Racial Traits Scavenger: +5 save vs. disease. Make two survival checks when finding food, or shelter for self or other Assarai. (Healthy 2 BP) Improved Natural Armor (+2) 2 RP

Feat and Skill Racial Traits

+2 racial to Acrobatics. (Skill bonus 2RP) Assarai Swimmer: +2 racial bonus to swim checks and double normal swim speed (i.e. one-half walk). Can hold breath for a number of minutes equal to Con modifier. (Swim 1RP)

Senses Racial Traits

Low-Light Vision 60 ft. (1 RP)

Total 13 RP