Shining Masquerade and Glaring Tyrant: Difference between pages

From DivNull RPG
(Difference between pages)
Jump to: navigation, search
imported>Wordman
mNo edit summary
 
imported>Wordman
(Created page with "{{StatBlockPathfinder |name=Glaring Tyrant |CR=13 |image= |align=LE |size=Large |type=Aberration |init=+6 |perception=+20 |othersenses=Darkvision (60 ft), |language...")
 
Line 1: Line 1:
__NOTOC__
{{StatBlockPathfinder
Completely unknown in the First Age, the shining masquerade is an innovation of the sidereals. Appearing much like a dragon tear tiara, these items are used to duplicate the appearance of the anima banner from another type of exalt. The Bronze Faction uses them most often when their agents don resplendent destinies of dragon-blooded, allowing them to more perfectly mimic their identity.
  |name=Glaring Tyrant |CR=13
  |image=
Each item is built to emulate a specific type of exalted and no others. By spending 1 mote, it may reproduce the flare at any apparent level. Note that this does ''not'' duplicate the anima effect or any other special ability of the flare. For example, the "flames" of a shining masquerade built to emulate a fire aspect terrestrial do not actually burn, making the disguise imperfect.
  |align=LE
  |size=Large |type=Aberration
This illusion is easily penetrated by anyone using Essence sight. It is also completely overpowered by actual anima flares from the wearer at the 8+ mote level. The masquerade can, however, cover real flares at levels lower than this, if the illusion activated at a higher level. Note that a sidereal under a resplendent destiny is using the item still suffers Paradox based on the level of her real anima flare, regardless of weather anyone actually sees it.
  |init=+6
  |perception=+20 |othersenses=Darkvision (60 ft),
Like the dragon tear tiara that these items imitate, a shining masquerade holds a socket for a hearthstone. It also provides a single die bonus to one of the abilities favored by the type of exalt it imitates (determined at the time of construction).
  |languages=Common
  |tag1=
==Material Bonuses==
While no material bonuses are provided by the masquerade (and, therefore, no additional essence is needed to attune one), it must be made of the material associated with the type of exalt whose flare it imitates. Nearly all of these items, therefore, are jade. The Gold Faction has started to produce a handful of orichalcum versions for deep cover agents masquerading as solars. There are rumors that some soulsteel versions exist, though what purpose those who wear them have is unknown. Moonsilver versions would require the cooperation of No Moon lunars but if this has happened is anyone's guess. Surprisingly, some startmetal versions do exist, usually used by sidereals who wish to pass as another type of sidereal.
==Instances==  


[[Hammer in the Woods]] has an orichalcum version of this built to emulate the Eclipse caste. It provides an extra die to Bureaucracy tests.
  |AC=27 |touch=12 |flatfoot=24
  |ACdetail=+2 Dex, -1 size, +15 natural, +1 dodge
  |miss=
  |hp=98 |HD=11d8+44
  |fort=+9 |ref=+5 |will=+11
  |weakness=
  |tag2=


==Game Information==  
  |spd=5 ft, fly 30ft (good)
  |melee=bite +2 (2d4)
'''Commitment''': 2<br>
  |ranged=eye ray +9 (as ray)
'''Artifact''': &bull;&bull;
  |BAB=+8  | CMB=+9 | CMD=22 (can't be tripped)
  |space=10 |reach=5 ft.
  |atkopt=
  |gear=
  |sa=Antimagic Eye, Eye Rats, Sustained Barrage
 
  |spelllikecl=22
  |spelllikewill=''create food and water'', ''detect thoughts'', ''fog cloud'', ''speak with animals''


[[Category:Exalted Artifact]]
  |spellcl=Sorcerer 13, can cast cleric, Animal, Law and Water spells as arcane
  |spellsperday=0:8, 1:8, 2:7, 3:7, 4:7, 5:7, 6:5
  |cantripsprep=''arcane mark'', ''acid splash'', ''dancing lights'', ''detect magic'', ''know direction'', ''mage hand'', ''mending'', ''message'', ''read magic''
  |1stprep=''alarm'', ''charm person'', ''comprehend languages'', ''identify'', ''magic missile''
  |2ndprep=''calm emotion'', ''flaming sphere'', ''misdirection'', ''see invisibility'', ''web''
  |3rdprep=''dispell magic'', ''fireball'', ''magic circle against chaos'', ''protection from energy''
  |4thprep=''control water'', ''detect scrying'', ''dimension door'', ''sending''
  |5thprep=''break enchantment'', ''Leomund's secret chest'', ''Mordenkainen's private sanctum''
  |6thprep=''antimagic field'', ''heal''
  |7thprep=
  |8thprep=
  |9thprep=
  |epicknown=
  |prohibited=
  |domains=Animal, Law and Water
 
  |SLAcl=
  |SLA=
  |tag3=
 
  |str=33 (+11)
  |dex=8 (-1)
  |con=23 (+6)
  |int=22 (+6)
  |wis=23 (+6)
  |cha=22 (+6)
  |sq=3/day&mdash;''change shape''; at will&mdash;''water breathing'', wave mastery
  |feats=Alterness, Empower Spell, Flyby Attack, Hover, Improved Critical (claw), Improved Initiative, Power Attack, Reach Spell, Snatch, Vital Strike
  |skills=Diplomacy +32, Fly +32, Handle Animal +19, Intimidate +32, Knowledge (arcana) +32, Knowledge (history) +32, Knowledge (religion) +32, Perception +36, Sense Motive +36, Spellcraft +32, Stealth +14, Swim +45, Use Magic Device +14
  |possessions=
  |spellbook=
  |tag4=
 
  |environment=Temperate hills
  |organization=Solitary
  |treasure=See hoard
  |advancement=
  |tag5=
 
  |variants=
}}
== Real World History ==
 
The Glaring Tyrant is a re-imaging of a classing monster for the [[system::Pathfinder]] system, refactored based on [http://www.wizards.com/default.asp?x=dnd/dd/20061028a Mike Mearls' "Monster Makover"] of the same creature. This "makeover" intends to solve the creature's more troubling features, particularly with facing, overuse of save-or-die effects and antimagic, while still keeping the basic flavor of the monster intact. (A Pathfinder version of this creature more true to the original can be found in the netbook [http://www.enworld.org/forum/pathfinder-rpg-discussion/270819-netbook-book-forbidden-lore.html The Book of Forbidden Lore].)
 
== Appearance ==
 
Large floating sphere with huge central eye, gaping mouth, and eye-stalks.
 
[[Category:Creature]]

Revision as of 00:50, 24 February 2011

Glaring Tyrant CR 13

LE Large Aberration

Init +6, Senses Perception +20; Darkvision (60 ft),

DEFENSE
AC 27, touch 12, flat-footed 24 (+2 Dex, -1 size, +15 natural, +1 dodge)

hp 98 (11d8+44 HD)

Fort +9, Ref +5, Will +11

OFFENSE
Spd 5 ft, fly 30ft (good)

Melee bite +2 (2d4)

Ranged eye ray +9 (as ray)

Space 10 ft.;Reach 5 ft.

Special Actions Antimagic Eye, Eye Rats, Sustained Barrage

Spell-Like Abilities (CL 22)

At willcreate food and water, detect thoughts, fog cloud, speak with animals

Spells Known (CL Sorcerer 13, can cast cleric, Animal, Law and Water spells as arcane): (0:8, 1:8, 2:7, 3:7, 4:7, 5:7, 6:5)

Cantripsarcane mark, acid splash, dancing lights, detect magic, know direction, mage hand, mending, message, read magic

1stalarm, charm person, comprehend languages, identify, magic missile

2ndcalm emotion, flaming sphere, misdirection, see invisibility, web

3rddispell magic, fireball, magic circle against chaos, protection from energy

4thcontrol water, detect scrying, dimension door, sending

5thbreak enchantment, Leomund's secret chest, Mordenkainen's private sanctum

6thantimagic field, heal

Domains Animal, Law and Water

STATISTICS

Str 33 (+11), Dex 8 (-1), Con 23 (+6), Int 22 (+6), Wis 23 (+6), Cha 22 (+6)

Base Atk +8, CMB +9, CMD 22 (can't be tripped)

SQ 3/day—change shape; at will—water breathing, wave mastery

Feats Alterness, Empower Spell, Flyby Attack, Hover, Improved Critical (claw), Improved Initiative, Power Attack, Reach Spell, Snatch, Vital Strike

Skills Diplomacy +32, Fly +32, Handle Animal +19, Intimidate +32, Knowledge (arcana) +32, Knowledge (history) +32, Knowledge (religion) +32, Perception +36, Sense Motive +36, Spellcraft +32, Stealth +14, Swim +45, Use Magic Device +14

ECOLOGY

Environment Temperate hills

Organization Solitary

Treasure See hoard

Real World History

The Glaring Tyrant is a re-imaging of a classing monster for the Pathfinder system, refactored based on Mike Mearls' "Monster Makover" of the same creature. This "makeover" intends to solve the creature's more troubling features, particularly with facing, overuse of save-or-die effects and antimagic, while still keeping the basic flavor of the monster intact. (A Pathfinder version of this creature more true to the original can be found in the netbook The Book of Forbidden Lore.)

Appearance

Large floating sphere with huge central eye, gaping mouth, and eye-stalks.