Looking Into the Eye

From DivNull RPG
Revision as of 15:58, 8 June 2009 by imported>Wordman (New page: '''Abstract''': '''Dramatic Purpose''': Major plot exposition. '''Metagaming Purpose''': Sets up the whole next year of gaming. '''Setting''': Inside the chamber of the [[Eye of Autoch...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Abstract:

Dramatic Purpose: Major plot exposition.

Metagaming Purpose: Sets up the whole next year of gaming.

Setting: Inside the chamber of the Eye of Autochthon

Order: After Interview with a Glass Sorcerer

Principals: Eye of Autochthon

Specifics: The room is pretty bloody with the remains of the alchemicals, and reeks of burned flesh and vaporized metal.

  • Heavenly Bitter Metal looks to have exploded, and parts of his body, both flesh and mechanical can be seen all over the place. All of the soulsteel bits have been shattered into globs, each containing exactly one soul. They are all moaning.
  • Unrepentantly Battleworn Servant's organic parts have turned to salt. Her gear and implants are undamaged.
  • Gloriously Still Alloy's implants became molten rock, quickly burning his flesh. The magma has cooled significantly, but still glows. His gear is intact.
  • Silkily Descending Mountain has been turned into pale blue glass, and slightly melted, like wax caught in a strong breeze. She appears to have been averting her eyes from the blast. Her gear is intact.

Exposition about restarting the maker, including map.

Set deadline of next Calibration.

Offer of the Mark of Autochthon.

Map will collapse into a crystal. Crystal can bring up the map at any time.

Aspects: In the Presence of the Eye, Reek of Death

Variations:

Outcome:

Debugging:

Field Testing: