Misplaced Promise and Reactive Armor Reinforcement: Difference between pages

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(New page: {{1ECharm |summary=Either halve all pre-soak damage from an attack, soak damage from a piercing weapon with full soak or add Martial Arts to your armor's Hardness. |cost=3 motes |duration=...)
 
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The primary guiding intelligence of [[Kinaniz]], [[Misplaced Promise]] is all that remains of the original spirit of [[Q'in Sanizaj]]. He has embedded his own graces in both the redoubt and the glory, and spends most of his time enfleshed in the body of Kinaniz. He occasionally takes the form of a winged, parrot-headed man. He seeks to return the city to its former glory, but has some confused notions about what its former glory actually was.
{{1ECharm
|summary=Either halve all pre-soak damage from an attack, soak damage from a piercing weapon with full soak or add Martial Arts to your armor's Hardness.
|cost=3 motes
|duration=Instant
|type=Reflexive
|trait=Martial Arts
|mintrait=4
|miness=3
|source=[[Pertinacious Automaton]] style inspired by [[exalted:Argent|Argent]]
|prereqs=[[Pertinacious Automaton Form]]
|desc=The martial artist's connection to their armor becomes so great that the armor moves to intercept and incoming strike, reinforcing itself at the point of impact. When the charm is activated, the martial artist may choose one of the following effects:


Promise owns and possesses all of his own graces. His Heart resides in the bonefire of Kinaniz and his Cup (a large golden key) in its glory. His Ring (an ivory case containing a map), Staff (an orichalcum seal of the city of Q'in Sanizaj) and his Sword (a thorned adamant rose) are all embedded within his person.
* Halve all pre-soak damage from the attack.
 
* Counteract the effect of piercing, soaking damage from a piercing weapon with full soak instead of half.
He has attuned his heart to the arcane redoubt of Kinaniz, which allows him to enflesh himself within the freehold, becoming aware of all things the happen within and shape as if present anywhere within (all such test adding Essence successes). He can also spy on any carrying the freehold's pennants or cysts, and may wither this objects at will.
* Add his Martial Arts to the armor's Hardness rating.  
 
}}
Misplaced Promise has also embedded his own Cup into the spiritual structure of the freehold, forming its glory.  This allows him to prevent selected raksha within from naturally regaining Essence. He can also Cup-shape in any of the freehold's waypoints, and defend the waypoints from Sword-shaping. He could also reflexively give himself the Curse of Alienation though he would be unlikely to do so.
<noinclude>{{1ECharmExtra}}</noinclude>
 
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="6" style="background:#ddd; color: white" | Vitals
|-
|'''Gender''' ||Male||'''Height''' || cm||'''Eye Color''' ||
|-
|'''Nature''' ||Caregiver||'''Weight''' || kg||'''Hair Color''' ||
|-
| '''Type''' || colspan="3" |Raksha (Unshaped)||'''Skin Color''' ||
|-
|'''Concept''' || colspan="5" |Former city spirit, now unshaped and seeking his past
|-
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Attributes
|-
|'''Appearance''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Charisma''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Dexterity''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Intelligence''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Manipulation''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Perception''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Stamina''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Strength''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Wits''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
! colspan="2" style="background:#ddd; color: white" | Backgrounds
|-
|'''Birth:''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Freehold:''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Gossamer:''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Retinue:''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Style:''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
! colspan="2" style="background:#ddd; color: white" | Equipment
|-
|colspan="2"|Gaping Wound Lens (from charm)<br>Cosmos Seed<br>Courtier's Caul<br>Gossamer Robes<br>[[Regrettable Evacuation Curse]]<br>Cyst <span class="symbols">&#x25CF;&#x25CF;</span> from [[Kinaniz]]<br>[[Diamaskratos]]
|-
! colspan="2" style="background:#ddd; color: white" | Health
|-
|'''-0'''||<span class="symbols">_ </span>
|-
|'''-1'''||<span class="symbols">_ _ </span>
|-
|'''-2'''||<span class="symbols">_ _ </span>
|-
|'''-4'''||<span class="symbols">_ </span>
|-
|'''Inc'''||<span class="symbols">_ </span>
|-
|'''Cup'''||<span class="symbols">_ _ _ _ _ _ _ _ _ _ </span>
|-
|'''Ring'''||<span class="symbols">_ _ _ _ _ _ _ _ _ _ </span>
|-
|'''Staff'''||<span class="symbols">_ _ _ _ _ _ </span>
|-
|'''Sword'''||<span class="symbols">_ _ _ _ _ _ _ _ </span>
|-
|'''-0'''||<span class="symbols">_ </span>
|-
|'''-1'''||<span class="symbols">_ _ </span>
|-
|'''-2'''||<span class="symbols">_ _ </span>
|-
|'''-4'''||<span class="symbols">_ </span>
|-
|'''Inc'''||<span class="symbols">_ </span>
|-
|'''Natural Soak'''||6B/3L/0A
|-
|'''Total Soak'''||14B/10L/0A
|-
|'''Cup Soak'''||15
|-
|'''Ring Soak'''||14
|-
|'''Staff Soak'''||14
|-
|'''Sword Soak'''||16
|}
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Abilities
|-
|'''Athletics&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Awareness&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Bureaucracy&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Craft&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Dodge&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Endurance&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Investigation&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Larceny&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Linguistics&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Lore&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Martial Arts&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Medicine&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Melee&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Occult&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Performance&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Presence&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Resistance&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Socialize&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Stealth&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Survival&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-|'''Languages''' ||Old Realm, Forest-tongue, Riverspeak, Tribal
|-
! colspan="2" style="background:#ddd; color: white" | Traits
|-
|'''Compassion''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Conviction''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Temperance''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Valor''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Willpower''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Essence''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|&nbsp;&nbsp;Personal||60 (12)
|-
|'''Heart'''||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Cup'''*||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Ring'''*||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Staff'''||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Sword'''||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|}
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Charms
|-
|colspan="2"|Assumption of Dreams and Passion<br>Bastion of the Self (Cup)<br>Ill-Approving Eyes<br>Assertion of a Greater Vision<br>Sapphire Emptiness Kata<br>Howling Dream of Consumption Prana<br>Ravishing the Created Form<br>Soul-Carving Artifice<br>Devouring Wings of the Wild<br>Extruded Stomach Feeding<br>Banquet of Crumbs<br>Oneiromantic Conjuration<br>Flesh-Carved World<br>Shuddering Wyld Inference<br>Waypoint Knife<br>Creator's Fugue<br>Impinging Web of Dream<br>Wyld-Curdling Attack<br>Endless Yawning Void<br>Luminous Exhalation<br>Gaping Wound Lens<br>Pounding Dream Harmony<br>These Dreams Are Clay<br>[[Logic Bomb]]<br>[[Inescapable Conclusion]]<br>Ordinary Object Conjuration<br>Essence-Forging Art<br>Gossamer-Forging Art<br>Principle of Worlds<br>Translucent Dream Sheathing Technology<br>Awakened Dream Manufacture<br>Shape-Forged Servant<br>Tainted Creature Command<br>Glamour<br>Forging the Heart Grace<br>Forging the Cup Grace<br>Forging the Ring Grace<br>Forging the Staff Grace<br>Forging the Sword Grace<br>Forging the Arcane Redoubt<br>Forging the Stronghold<br>Forging the Glory<br>Forging the Fountainhead<br>Great Works of the Sword<br>Unshaped Sword Transformation<br>Behemoth-Forging Meditation
|}
|}
 
[[Category:Forgotten Suns]]
[[Category:NPC]]
[[Category:Raksha]]

Revision as of 05:54, 17 December 2007

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Cost: 3 motes
Duration: Instant
Type: Reflexive
Min. Martial Arts: 4
Min. Essence: 3
Source: Pertinacious Automaton style inspired by Argent
Prerequisite Charms: Pertinacious Automaton Form
Summary: Either halve all pre-soak damage from an attack, soak damage from a piercing weapon with full soak or add Martial Arts to your armor's Hardness.

The martial artist's connection to their armor becomes so great that the armor moves to intercept and incoming strike, reinforcing itself at the point of impact. When the charm is activated, the martial artist may choose one of the following effects:

  • Halve all pre-soak damage from the attack.
  • Counteract the effect of piercing, soaking damage from a piercing weapon with full soak instead of half.
  • Add his Martial Arts to the armor's Hardness rating.

Sources

Knowledge of this charm can be gained from the following sources: