Regency and Enroth Fountains: Difference between pages

From DivNull RPG
(Difference between pages)
Jump to: navigation, search
imported>Wordman
No edit summary
 
imported>Rgulizia
No edit summary
 
Line 1: Line 1:
Shaping combat: Strategy is fairly straightforward sword combat, with an emphasis on reflexive defense. Will generally use [[Purity of Struggle]] for any given action, trying to parry attacks so well that it disarms his opponent.
These are the fountains and their powers discovered by the party:


Normal combat: Effectiveness in normal combat depends on how much time he has to prepare and his gossamer and essence reserves. Generally, his behemoth will engage the enemy, while will spend 2 gossamer to activate Essence-Disrobing Passion and Unwanted Obsession Provocation Technique, which allows him to use Emotional Hindrance and Mote-Scattering Storm while the behemoth attacks. If he is expecting to fight physically (and has the gossamer on hand), he will activate (in order): Bastion of Self (to gain immunity to attacks not backed by stunts or charms and adding two to the difficulty of those that are), Imposition of Law (automatically succeeding on Dexterity + Melee (Sledges) tests unless opposed by stunts or charms, in which case gain two successes), Inviolable Presence (gaining 4 to natural soaks; will only use if he doesn't mind that people automatically recognize him as raksha), Blade-Turning skin (gaining 2 more to natural soaks) and Opalescent Gossamer Raiment (gaining 1 more to natural soak). All of these charms last for the story and activated in normal, not shaping, time. All told, they cost 23 motes, 2 willpower and 15 gossamer.
== New Sorpigal ==


If the Regency has the opportunity to witness combat in previous scenes, he will likely use his shaping action for those scenes to use Banquet of Crumbs to feed off the emotional energy, rolling Sword dice and gaining a mote for each success.
'''Town Center fountain''':  Heal 5 hp.  Works only 20 times/day.


Once in combat with Creation-born, he will generally use his shaping action to weave a narrative action that tells the story of the targets joining his revolution.      
'''Fountain north of Town Hall''':  Restore 5 SP.  Works only 20 times/day.


He gains a pool of six stunt die that refresh each scene.
'''Fountain north of Armorer''':  Temporarily +1 to Strength.  Lasts until sunrise the next day.


[http://www.jaestudio.com/Knight.jpg Portrait]
'''Well at northwest corner of town''': Permanently +1 to a random average ability score.  If score rolled is exceptional, must try again next day.  Can only benefit from once.
 
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="6" style="background:#ddd; color: white" | Vitals
|-
|'''Gender''' ||Male||'''Height''' ||196 cm||'''Eye Color''' ||brown
|-
|'''Nature''' ||Architect||'''Weight''' ||99 kg||'''Hair Color''' ||brown
|-
| '''Type''' || colspan="3" |Raksha (Diplomat Unshaped)||'''Skin Color''' ||white
|-
|'''Concept''' || colspan="5" |guardian of the prolotariat
|-
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Attributes
|-
|'''Appearance''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Charisma''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Dexterity''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Intelligence''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Manipulation''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Perception''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Stamina''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Strength''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Wits''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
! colspan="2" style="background:#ddd; color: white" | Backgrounds
|-
|'''Birth:''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Freehold:''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Gossamer:''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Retinue:''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Style:''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
! colspan="2" style="background:#ddd; color: white" | Equipment
|-
|colspan="2"|Gossamer Knife<br>Gossamer Sledge<br>Gossamer Superheavy Plate<br>Gossamer Tower Shield<br>
|-
! colspan="2" style="background:#ddd; color: white" | Health
|-
|'''-0'''||<span class="symbols">_ </span>
|-
|'''-1'''||<span class="symbols">_ _ </span>
|-
|'''-2'''||<span class="symbols">_ _ </span>
|-
|'''-4'''||<span class="symbols">_ </span>
|-
|'''Inc'''||<span class="symbols">_ </span>
|-
|'''Cup'''||<span class="symbols">_ _ _ _ </span>
|-
|'''Ring'''||<span class="symbols">_ _ _ _ _ _ </span>
|-
|'''Staff'''||<span class="symbols">_ _ _ _ _ _ _ _ </span>
|-
|'''Sword'''||<span class="symbols">_ _ _ _ _ _ _ _ </span>
|-
|'''Natural Soak'''||6B/3L/0A
|-
|'''Total Soak'''||18B/15L/12A
|-
|'''Cup Soak'''||12
|-
|'''Ring Soak'''||15
|-
|'''Staff Soak'''||10
|-
|'''Sword Soak'''||15
|}
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Abilities
|-
|'''''Athletics&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Awareness&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Brawl&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Bureaucracy&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Craft&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Dodge&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Endurance&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Investigation&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''''Linguistics&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Lore&nbsp;''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Medicine&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''''Melee&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Performance&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''''Presence&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''''Socialize&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Stealth&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-|'''Languages''' ||Old Realm, High Realm, Riverspeak
|-
! colspan="2" style="background:#ddd; color: white" | Traits
|-
|'''Compassion''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Conviction''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Temperance''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Valor''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Willpower''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Essence''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|&nbsp;&nbsp;Personal||40 (12)
|-
|'''Heart'''||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Cup'''||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Ring'''||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Staff'''||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Sword'''||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|}
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Charms
|-
|colspan="2"|Assumption of Dreams and Passion<br>Unwanted Obsession Provocation Technique<br>Essence-Disrobing Passion<br>Imposition of Law<br>Bastion of the Self<br>Ill-Approving Eyes<br>Assertion of a Greater Vision<br>Ravishing the Created Form<br>Soul-Carving Artifice<br>Extruded Stomach Feeding<br>Banquet of Crumbs<br>Oneiromantic Conjuration<br>Knife-Hand Dream<br>Opalescent Gossamer Raiment<br>Blade-Turning Skin<br>Inviolable Presence<br>God-Humbling Victory Sword<br>Unparalleled Terror Technique<br>Pincer of Transcendent Time and Fate<br>Endless Armies of the Storm<br>Scattering the Foe<br>Radiance of the Invincible Warrior<br>All-Inclusive Nightmare Defense<br>Purity of Struggle
|}
|}
 
[[Category:Forgotten Suns]]
[[Category:NPC]]
[[Category:Raksha]]

Revision as of 14:24, 3 September 2006

These are the fountains and their powers discovered by the party:

New Sorpigal

Town Center fountain: Heal 5 hp. Works only 20 times/day.

Fountain north of Town Hall: Restore 5 SP. Works only 20 times/day.

Fountain north of Armorer: Temporarily +1 to Strength. Lasts until sunrise the next day.

Well at northwest corner of town: Permanently +1 to a random average ability score. If score rolled is exceptional, must try again next day. Can only benefit from once.