Ptolus Pathfinder Conversion and MediaWiki:Tweeki.css: Difference between pages

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''This page details how we converted some of the basics from the 3.5-based ''Ptolus'' to the ''Pathfinder'' system. As these systems are extremely similar, we didn't need to do much.''
body {
  font-family: "proxima-nova",BlinkMacSystemFont,Segoe UI,Roboto,Helvetica Neue,Arial,Noto Sans,Liberation Sans,sans-serif,Apple Color Emoji,Segoe UI Emoji,Segoe UI Symbol,Noto Color Emoji;
}


== Sources ==
@media (min-width: 1500px) {
    .container, .container-lg, .container-md, .container-sm, .container-xl {
        max-width: 1440px;
    }
}


Many had walked this ground before us, so we made liberal use of changes posted to forums and so on. This was usually tweaked a bit.


* "Hydromaster113"'s conversions of [http://paizo.com/threads/rzs2jytm?Ptolus-elves-plus-racial-feats#1 elves] and [http://paizo.com/threads/rzs2jytr?Ptoluss-Dwarves-Plus-Racial-Feats#1 dwarves] and [http://paizo.com/threads/rzs2jxqx?Natural-weapon-feats-Ptolus-races-without-ELs#1 others] formed the basis of our race conversions.
.navbar-light {
* We made a pass at using ''Pathfinder's'' [http://www.d20pfsrd.com/gamemastering/arg-creating-new-races race creation system].
background-color: rgb(85, 51, 85)!important;
}


== Races ==
.navbar-light .navbar-brand, .navbar-light .navbar-brand:focus, .navbar-light .navbar-brand:hover {
color: white;
}


The biggest change for races is that ''Pathfinder'' doesn't use level adjustments for playable races, but later came up with a "racial point" system.
.navbar-light .navbar-nav .nav-link, .navbar-light .navbar-nav .nav-link:focus, .navbar-light .navbar-nav .nav-link:hover {
color: white;
}


=== Aram ===
.firstHeading {
text-align: left;
font-weight: 700;
}


=== Assarai ===
.btn-primary  {
background-color: rgb(85, 51, 85);
}
.btn-primary:hover  {
background-color: rgb(75, 41, 75);
}


=== Elf, Shoal ===
a {
color: #370E5E;
}


* '''RP''': 10 (Standard)
h2, h3, h4, h5, h6 {
* '''Ability Score Racial Traits''' ''0 RP'': Elves are nimble, both in body and mind, but their form is frail. They gain +2 Dexterity, +2 Intelligence, and –2 Constitution.
margin-bottom: .25rem;
* '''Size''' ''0 RP'': Shoal Elves are Medium creatures and thus receive no bonuses or penalties due to their size.
margin-top: .5rem;
* '''Type''' ''0 RP'': Shoal Elves are Humanoids with the elf subtype.
font-weight: 600;
* '''Base Speed''' ''0 RP'': Elves have a base speed of 30 feet.
}
* Defense Racial Traits
** '''Elven Immunities''' ''2 RP'': Shoal elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.
* Feat and Skill Racial Traits
** '''Keen Senses''' ''2 RP'': Shoal elves receive a +2 racial bonus on Perception checks.
** '''Shoal Lore''' ''2 RP'': Shoal elves receive a +1 racial bonus to Profession (sailor), Knowledge (geography) checks, and always treat Swim as a class skill.
* Magical Racial Traits
** '''Shoaldream''' ''1 RP'': Shoal elves gain insight from their dreams, if they spend a few minutes contemplating them when they wake. Success on a Wisdom check (DC 15, spellcasters add half their caster level to the roll) grants the shoal elf a +4 insight bonus to the known result of a d20 roll made before the elf next sleeps. At the DM’s discretion, very good rolls may carry a more specific or lasting portent, as simple as duplicating an ''augury'' spell or as complex as a crucial clue concerning the character’s destiny.
* Offense Racial Traits
** '''Weapon familiarity''' ''2 RP'': Shoal elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon.
* Senses Racial Traits
** '''Low-light vision''' ''1 RP'': Shoal elves can see twice as far as humans in conditions of dim light.


=== Elf, Harrow ===
.h1, h1 {
    font-size:2rem
}


=== Dwarf, Grailwarden ===
.h2, h2 {
    font-size:1.75rem
}


=== Dwarf, Stonelost ===
.h3, h3 {
    font-size:1.5rem
}


== Prestige Classes ==
.h4, h4 {
    font-size:1.25rem
}


* [[Knight of the Pale (Pathfinder)|Knight of the Pale]] - a setting specific prestige class lifted and slightly altered from ''Ptolus''.
.h5, h5 {
    font-size:1.12rem
}

Revision as of 04:05, 24 December 2023

body {
  font-family: "proxima-nova",BlinkMacSystemFont,Segoe UI,Roboto,Helvetica Neue,Arial,Noto Sans,Liberation Sans,sans-serif,Apple Color Emoji,Segoe UI Emoji,Segoe UI Symbol,Noto Color Emoji;
}

@media (min-width: 1500px) {
    .container, .container-lg, .container-md, .container-sm, .container-xl {
        max-width: 1440px;
    }
}


.navbar-light {
 background-color: rgb(85, 51, 85)!important;
}

.navbar-light .navbar-brand, .navbar-light .navbar-brand:focus, .navbar-light .navbar-brand:hover {
 color: white;
}

.navbar-light .navbar-nav .nav-link, .navbar-light .navbar-nav .nav-link:focus, .navbar-light .navbar-nav .nav-link:hover {
 color: white;
}

.firstHeading {
 text-align: left;
 font-weight: 700;
}

.btn-primary  {
 background-color: rgb(85, 51, 85);
}
.btn-primary:hover  {
 background-color: rgb(75, 41, 75);
}

a {
color: #370E5E;
}

h2, h3, h4, h5, h6 {
 margin-bottom: .25rem;
 margin-top: .5rem;
 font-weight: 600;
}

.h1, h1 {
    font-size:2rem
}

.h2, h2 {
    font-size:1.75rem
}

.h3, h3 {
    font-size:1.5rem
}

.h4, h4 {
    font-size:1.25rem
}

.h5, h5 {
    font-size:1.12rem
}