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| ''This page details how we converted some of the basics from the 3.5-based ''Ptolus'' to the ''Pathfinder'' system. As these systems are extremely similar, we didn't need to do much.''
| | body { |
| | font-family: "proxima-nova",BlinkMacSystemFont,Segoe UI,Roboto,Helvetica Neue,Arial,Noto Sans,Liberation Sans,sans-serif,Apple Color Emoji,Segoe UI Emoji,Segoe UI Symbol,Noto Color Emoji; |
| | } |
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| == Sources ==
| | @media (min-width: 1500px) { |
| | .container, .container-lg, .container-md, .container-sm, .container-xl { |
| | max-width: 1440px; |
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| Many had walked this ground before us, so we made liberal use of changes posted to forums and so on. This was usually tweaked a bit.
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| * "Hydromaster113"'s conversions of [http://paizo.com/threads/rzs2jytm?Ptolus-elves-plus-racial-feats#1 elves] and [http://paizo.com/threads/rzs2jytr?Ptoluss-Dwarves-Plus-Racial-Feats#1 dwarves] and [http://paizo.com/threads/rzs2jxqx?Natural-weapon-feats-Ptolus-races-without-ELs#1 others] formed the basis of our race conversions.
| | .navbar-light { |
| * We made a pass at using ''Pathfinder's'' [http://www.d20pfsrd.com/gamemastering/arg-creating-new-races race creation system].
| | background-color: rgb(85, 51, 85)!important; |
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| == Races ==
| | .navbar-light .navbar-brand, .navbar-light .navbar-brand:focus, .navbar-light .navbar-brand:hover { |
| | color: white; |
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| The biggest change for races is that ''Pathfinder'' doesn't use level adjustments for playable races, but later came up with a "racial point" system.
| | .navbar-light .navbar-nav .nav-link, .navbar-light .navbar-nav .nav-link:focus, .navbar-light .navbar-nav .nav-link:hover { |
| | color: white; |
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| === Aram ===
| | .firstHeading { |
| | text-align: left; |
| | font-weight: 700; |
| | } |
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| === Assarai ===
| | .btn-primary { |
| | background-color: rgb(85, 51, 85); |
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| | .btn-primary:hover { |
| | background-color: rgb(75, 41, 75); |
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| === Elf, Shoal ===
| | a { |
| | color: #370E5E; |
| | } |
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| * '''RP''': 10 (Standard)
| | h2, h3, h4, h5, h6 { |
| * '''Ability Score Racial Traits''' ''0 RP'': Elves are nimble, both in body and mind, but their form is frail. They gain +2 Dexterity, +2 Intelligence, and –2 Constitution.
| | margin-bottom: .25rem; |
| * '''Size''' ''0 RP'': Shoal Elves are Medium creatures and thus receive no bonuses or penalties due to their size.
| | margin-top: .5rem; |
| * '''Type''' ''0 RP'': Shoal Elves are Humanoids with the elf subtype.
| | font-weight: 600; |
| * '''Base Speed''' ''0 RP'': Elves have a base speed of 30 feet.
| | } |
| * Defense Racial Traits
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| ** '''Elven Immunities''' ''2 RP'': Shoal elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.
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| * Feat and Skill Racial Traits
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| ** '''Keen Senses''' ''2 RP'': Shoal elves receive a +2 racial bonus on Perception checks.
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| ** '''Shoal Lore''' ''2 RP'': Shoal elves receive a +1 racial bonus to Profession (sailor), Knowledge (geography) checks, and always treat Swim as a class skill.
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| * Magical Racial Traits
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| ** '''Shoaldream''' ''1 RP'': Shoal elves gain insight from their dreams, if they spend a few minutes contemplating them when they wake. Success on a Wisdom check (DC 15, spellcasters add half their caster level to the roll) grants the shoal elf a +4 insight bonus to the known result of a d20 roll made before the elf next sleeps. At the DM’s discretion, very good rolls may carry a more specific or lasting portent, as simple as duplicating an ''augury'' spell or as complex as a crucial clue concerning the character’s destiny.
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| * Offense Racial Traits
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| ** '''Weapon familiarity''' ''2 RP'': Shoal elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word “elven” in its name as a martial weapon.
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| * Senses Racial Traits
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| ** '''Low-light vision''' ''1 RP'': Shoal elves can see twice as far as humans in conditions of dim light.
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| === Elf, Harrow ===
| | .h1, h1 { |
| | font-size:2rem |
| | } |
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| === Dwarf, Grailwarden ===
| | .h2, h2 { |
| | font-size:1.75rem |
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| === Dwarf, Stonelost ===
| | .h3, h3 { |
| | font-size:1.5rem |
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| == Prestige Classes ==
| | .h4, h4 { |
| | font-size:1.25rem |
| | } |
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| * [[Knight of the Pale (Pathfinder)|Knight of the Pale]] - a setting specific prestige class lifted and slightly altered from ''Ptolus''.
| | .h5, h5 { |
| | font-size:1.12rem |
| | } |
Revision as of 04:05, 24 December 2023
body {
font-family: "proxima-nova",BlinkMacSystemFont,Segoe UI,Roboto,Helvetica Neue,Arial,Noto Sans,Liberation Sans,sans-serif,Apple Color Emoji,Segoe UI Emoji,Segoe UI Symbol,Noto Color Emoji;
}
@media (min-width: 1500px) {
.container, .container-lg, .container-md, .container-sm, .container-xl {
max-width: 1440px;
}
}
.navbar-light {
background-color: rgb(85, 51, 85)!important;
}
.navbar-light .navbar-brand, .navbar-light .navbar-brand:focus, .navbar-light .navbar-brand:hover {
color: white;
}
.navbar-light .navbar-nav .nav-link, .navbar-light .navbar-nav .nav-link:focus, .navbar-light .navbar-nav .nav-link:hover {
color: white;
}
.firstHeading {
text-align: left;
font-weight: 700;
}
.btn-primary {
background-color: rgb(85, 51, 85);
}
.btn-primary:hover {
background-color: rgb(75, 41, 75);
}
a {
color: #370E5E;
}
h2, h3, h4, h5, h6 {
margin-bottom: .25rem;
margin-top: .5rem;
font-weight: 600;
}
.h1, h1 {
font-size:2rem
}
.h2, h2 {
font-size:1.75rem
}
.h3, h3 {
font-size:1.5rem
}
.h4, h4 {
font-size:1.25rem
}
.h5, h5 {
font-size:1.12rem
}