Raven Form and Quickening the Shaped Essence: Difference between pages

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'''Cost:''' 5 motes<br>
'''Cost:''' none<br>
'''Duration:''' Scene<br>
'''Duration:''' Permanent<br>
'''Type:''' Simple<br>
'''Type:''' Permanent<br>
'''Minimum Martial Arts:''' 4<br>
'''Minimum Martial Arts:''' 4<br>
'''Minimum Essence:''' 2<br>
'''Minimum Essence:''' 3<br>
'''Style and Source:''' [[Wolf and Raven Style]] by [[exalted:MartialArts/MothandBonfireStyle|Mapache & TonyC]]<br>
'''Style and Source:''' [[Wolf and Raven Style]] by [[exalted:MartialArts/MothandBonfireStyle|Mapache & TonyC]]<br>
'''Prerequisite Charms:''' [[Remaining the Unobserved Observer]], a charm like Raiton's Nimble Perch,  Graceful Crane Stance or Predator Grace Method
'''Prerequisite Charms:''' [[Raven Form]]


The raven can hunt when needed, but he is cunning enough not to need to do such work himself. Quick and crafty, he can trick others out of what is theirs without exerting himself. By adopting the wily bird's ways, the character may add his Conviction to his Dexterity, his Valor to his Wits, his Temperance to his Intelligence, and his Compassion to his Manipulation for the rest of the scene. Ravens are also messengers to the land of the dead, thus the character's blows can harm fleshless spirits while using this charm. Lastly, he may emulate the ability to fly in strike with a beak by using his Martial Score in place of his Thrown score when making thrown attacks with knives and daggers. Unfortunately, the raven needs to be light and capable of motion, so no armor may be worn while using this charm.
Careful study and precise manipulation of Essence allow familiar magics to be performed astoundingly quickly. When buying this charm, the martial artist selects a spell. From then on, when casting that spell, she may spend 5 additional motes to reduce the number of turns needed to shape that spell by one. This means that a Solar Circle spell takes two turns instead of three, and a Terrestrial spell would be cast instantly. Spells that take more or less time that standard (such as Countermagic spells or Demon Summoning rituals) cannot be altered by this charm.


Like its companion the wolf, this charm also has value off the battlefield.  Negotiation and larceny can benefit from its power. Controlling one's virtues in such a manner first requires controlling one's body. The training techniques rely upon the balance granted by Raiton's Nimble Perch or other such charms.
The martial artist may learn this charm multiple times, choosing a different spell each time.


[[Category:Exalted]]
[[Category:Exalted]]
[[Category:Charm]]
[[Category:Charm]]
<noinclude>[[Category:Celestial Martial Arts]]</noinclude>
<noinclude>[[Category:Celestial Martial Arts]]</noinclude>

Latest revision as of 21:41, 2 April 2007

Cost: none
Duration: Permanent
Type: Permanent
Minimum Martial Arts: 4
Minimum Essence: 3
Style and Source: Wolf and Raven Style by Mapache & TonyC
Prerequisite Charms: Raven Form

Careful study and precise manipulation of Essence allow familiar magics to be performed astoundingly quickly. When buying this charm, the martial artist selects a spell. From then on, when casting that spell, she may spend 5 additional motes to reduce the number of turns needed to shape that spell by one. This means that a Solar Circle spell takes two turns instead of three, and a Terrestrial spell would be cast instantly. Spells that take more or less time that standard (such as Countermagic spells or Demon Summoning rituals) cannot be altered by this charm.

The martial artist may learn this charm multiple times, choosing a different spell each time.