Final Loyalty and Three-Fold Partition of the Soul: Difference between pages

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This type of Anugraha oath revels in making others give up their own will and slip into insanity. Such generally require oaths of service to someone or something, granting much power in return. These oaths manifest as gemstones over the hearts, both in Creation and the Wyld.
'''Cost:''' 10 motes, 1 willpower, 1 health level<br>
'''Duration:''' Permanent Essence in Turns<br>
'''Type:''' Extra Action<br>
'''Minimum Martial Arts:''' 5<br>
'''Minimum Essence:''' 4<br>
'''Style and Source:''' [[Wolf and Raven Style]] by [[exalted:MartialArts/MothandBonfireStyle|Mapache & TonyC]]<br>
'''Prerequisite Charms:''' [[Catching the Thrown Focus]], [[Tearing Out the Flesh]], [[Rending the Heart and Soul]]


==Instances==
The body is home to both the higher and lower souls, as well as the shard of Celestial Essence that empowers the Exaltation. With great practice, masters of the art can loose their souls separately to fight alongside their body. When this charm is activated, the Hun and the Po fly forth, taking the form of ghostly versions of the character's body, which is controlled entirely by the Celestial Essence. (As such, this charm cannot be used by Terrestrials, for they have no Celestial Essence, only the Exaltation of the blood.)


All of [[Cahlenna]]'s [[Petal Guard]] swore an oath to "become artifacts in service to and ownership of Cahlenna for 100 years and a day". These artifacts are decaying in the vault of the [[owner::Forgotten Manse]].
The Hun's traits match those of the unarmed, unarmored character while under the influence of Raven Form. Likewise, the Po's traits are those of the bare character under Wolf Form. The body retains whatever armament it had prior to invoking the charm. Being freed of the mortal aspects of the soul provides unparalleled clarity, providing automatic successes equal to the character's permanent Essence on all Martial Arts rolls. These effects last a number of turns equal to the Exalt's permanent Essence before the multiple fragments of the soul need to recombine. While the Exalt is so partitioned, each of the three parts acts with its own fully independent action. All three share common essence and willpower stores, and take damage on the same track.


==Game Information==
[[Category:Exalted]]
 
[[Category:Charm]]
'''Anugraha Oath'''<br>
<noinclude>[[Category:Celestial Martial Arts]]</noinclude>
'''Artifact''': {{Dots|3}} [[rating::3| ]]<br>
'''Commitment''': 3<br>
'''Mutation Cost''': 2<br>
'''Mutations''': Extinction of Desire, Affliction (Tough) and Raging Vortex Form (which grants Grace of Infinite Revolving Spheres upon entering bedlam or limit break)<br>
'''Shaping''': Staff Weapon<br>
''Speed'': 10<br>
''Accuracy'': 0<br>
''Damage'': +9L<br>
''Defense'': 1
 
When the oath is sworn, the oath taker is transformed into a living artifact of hardy nature. As such, oath takers add one to the difficulty of any attempt to reshape their bodies. They also ignore the effects of shaping damage, gain +6B/6L soak against normal attacks and convert lethal attacks to bashing damage unless the attack could damage one of the five magical materials. They may also soak lethal damage (from any source) with full stamina, and gain +2 Strength, +1 Stamina, additional -1/-2/-2 health levels. If killed, they can be repaired as if a three-dot artifact. Those born in Creation treat them as automaton and creatures outside fate. If the oath taker is a raksha, their Heart and Ring graces turn to dust (but they do not suffer the Curse of Meekness and do not cease to exist) and they must add two gossamer to the cost of any Assumption charms they use.
 
Should the oath taker enter a strong form of madness (such as Bedlam or Limit Break), they gain the ability to ignore multiple action penalties on the first five actions of each turn for the duration of the madness.
 
[[Category:Magic Item]][[system::Exalted| ]][[campaign::Forgotten Suns| ]]
[[Category:Oath]] [[summary::Wyld oath turning taker into living artifact| ]]

Latest revision as of 22:00, 2 April 2007

Cost: 10 motes, 1 willpower, 1 health level
Duration: Permanent Essence in Turns
Type: Extra Action
Minimum Martial Arts: 5
Minimum Essence: 4
Style and Source: Wolf and Raven Style by Mapache & TonyC
Prerequisite Charms: Catching the Thrown Focus, Tearing Out the Flesh, Rending the Heart and Soul

The body is home to both the higher and lower souls, as well as the shard of Celestial Essence that empowers the Exaltation. With great practice, masters of the art can loose their souls separately to fight alongside their body. When this charm is activated, the Hun and the Po fly forth, taking the form of ghostly versions of the character's body, which is controlled entirely by the Celestial Essence. (As such, this charm cannot be used by Terrestrials, for they have no Celestial Essence, only the Exaltation of the blood.)

The Hun's traits match those of the unarmed, unarmored character while under the influence of Raven Form. Likewise, the Po's traits are those of the bare character under Wolf Form. The body retains whatever armament it had prior to invoking the charm. Being freed of the mortal aspects of the soul provides unparalleled clarity, providing automatic successes equal to the character's permanent Essence on all Martial Arts rolls. These effects last a number of turns equal to the Exalt's permanent Essence before the multiple fragments of the soul need to recombine. While the Exalt is so partitioned, each of the three parts acts with its own fully independent action. All three share common essence and willpower stores, and take damage on the same track.