Efficient Kata Bands: Difference between revisions

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''Orichalcum'': When a martial arts form is active, unarmed martial arts attacks agained demons, ghosts or undead gain a number of damage dice equal to the wearer's Essence.
''Orichalcum'': When a martial arts form is active, unarmed martial arts attacks agained demons, ghosts or undead gain a number of damage dice equal to the wearer's Essence.


''Soulsteel'': When a martial arts form is active, if unarmed martial arts attacks against a mortal inflict more than than the mortal's Stamina, the more dies immediately. Entities that can manipulate essence (including mortals) are not affected by this effect.
''Soulsteel'': When a martial arts form is active, if unarmed martial arts attacks against a mortal inflict more than than the mortal's Stamina, the mortal dies immediately. Entities that can manipulate essence (including mortals) are not affected by this effect.


''Startmetal'': Subtract 3 motes from the cost of any sidereal level martial arts charms while any martial arts form is active. This reduction may also apply to activating a sidereal form. Charms may not be reduced below a cost of 1 mote. This effect is not compatible with (and is overridden by) sutras.
''Startmetal'': Subtract 3 motes from the cost of any sidereal level martial arts charms while any martial arts form is active. This reduction may also apply to activating a sidereal form. Charms may not be reduced below a cost of 1 mote. This effect is not compatible with (and is overridden by) sutras.


'''Artifact''': ••
'''Artifact''': ••

Revision as of 18:46, 9 August 2005

Efficient kata bands are more subtle and much less powerful cousions of perfected kata bracers (Aspect Book: Earth, pg. 80). Like their more potent relatives, these bands are fashioned as prayer strips that wrap around the wearer's upper arms. If an attuned wearer has a martial arts form active, they gain one dice to any attack or defense rolls that are considered unarmed for that form. In addition, the following material bonuses may apply:

Jade: At the start of each turn when the wearer is using a martial arts form (before initiative is rolled) or when a form is activated, the wearer may add their Essence to either their lethal and bashing soak or the speed rating of unarmed martial arts attacks using that form.

Moonsilver: When a martial arts form is active, the wearer may slip around defences, negating the bonus provided by shields or other cover by their Essence rating.

Orichalcum: When a martial arts form is active, unarmed martial arts attacks agained demons, ghosts or undead gain a number of damage dice equal to the wearer's Essence.

Soulsteel: When a martial arts form is active, if unarmed martial arts attacks against a mortal inflict more than than the mortal's Stamina, the mortal dies immediately. Entities that can manipulate essence (including mortals) are not affected by this effect.

Startmetal: Subtract 3 motes from the cost of any sidereal level martial arts charms while any martial arts form is active. This reduction may also apply to activating a sidereal form. Charms may not be reduced below a cost of 1 mote. This effect is not compatible with (and is overridden by) sutras.

Artifact: ••