Diamaskratos

From DivNull RPG
Revision as of 05:53, 29 August 2006 by imported>Wordman
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Attributes
Appearance ●●●●●
Charisma ●●●●
Dexterity ●●●●●
Intelligence ●●●●
Manipulation ●●●●
Perception ●●●●●●
Stamina ●●●●●●●●●●●
Strength ●●●●●●●●●●
Wits ●●●●●●
Equipment
Bite: Spd: 0 (11), Acc: 2 (14), Dmg: +6Lp (16Lp), Def: -3 (9)
Breath (cone): Spd: 0 (11), Acc: 1 (11), Dmg: 25L, Range: 10, Rate: 1/2
Tails: Spd: 0 (11), Acc: 2 (14), Dmg: +10L (20L), Def: 0 (12)
Health
-0 _ _ _
-1 _ _ _ _ _
-2 _ _ _ _ _ _ _ _ _
-4 _
Inc _
Natural Soak 11B/5L/0A
Total Soak 31B/26L/20A
Abilities
Archery  ●●●●●
Athletics  ●●●●●●
Awareness  ●●●●
Brawl  ●●●●●●●
Dodge  ●●●●●●
Endurance  ●●●●●
Linguistics  ●●
Melee  ●●●●●●
Presence  ●●●●●●●
Resistance  ●●●
Ride  ●●●
Stealth  ●●●●●●●
Survival  ●●●●
Traits
Compassion
Conviction ●●●●●
Temperance ●●
Valor ●●●●
Willpower ●●●●●●●●●
Essence ●●●
  Personal 15 (0)
Mutations
Ambrosial Ascension
Colossal*
Dragon's Breath
Grace of the Infinite Revolving Spheres
Assumption of Earth Shape**
World-Angering Elemental Mastery**
Teeth of the World**
Fearsome Mien**

* Downgrades to Giant if not controlled by Erratic Threnody
** Vanishes if not controlled by Erratic Threnody
Special Abilities
  • Ignores action penalties on first five actions each round (Grace of Infinitely Revolving Spheres).
  • All who wish to attack or impede must make a Willpower (2) roll once for each round in which they want to do so (Ambrosial Ascension).
  • All attackers reduce pools by two dice (Fearsome Mien).
  • Bite does peircing damage. May only bite once per round.
  • Breath weapon is acid, spraying all within 10 yards in a 45-degree arc. Must spend 1 Willpower to use, and may only be used once every two rounds. Used as a normal attack but, if used, cannot bite in same turn. On hit, acid permanently reduces soak of non-magical armor.
  • Suffers no penalties from darkness (Assumption of Earth Shape).
  • 5 motes: Give a witnessed action a 3 dice pentalty via manipulating earth (World-Angering Elemental Mastery).
  • 5 motes: Attack target 500 yards away with Dexterity + Brawl, doing 6L damage (Teeth of the World).
  • 5 motes: Shake the ground, knocking all within 30 yards down unless they spend a normal action making a Dexterity + Athletics (1) roll (Teeth of the World).