Misplaced Promise and Bezul: Difference between pages

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The primary guiding intelligence of [[Kinaniz]], [[Misplaced Promise]] is all that remains of the original spirit of [[Q'in Sanizaj]]. He has embedded his own graces in both the redoubt and the glory, and spends most of his time enfleshed in the body of Kinaniz. He occasionally takes the form of a winged, parrot-headed man. He seeks to return the city to its former glory, but has some confused notions about what its former glory actually was.
The ghost now known as Bezul was born over a millennia ago on a farm outside [[Q'in Sanizaj]]. He had given up farming to start his own business in in the city when the Contagion struck, followed by the fall of the city to Fair Folk. He managed to live through both and escape into the wilderness, but the Wyld energies that followed the Fair Folk soon had mutated him, turning him into a giant with a quilled tail. He survived for a few months in this state, but was eventually killed. His mutations had been so complete that he retained them in the Underworld, an oddity lost among the vast horde of Contagion victims now flooding the land of the dead. While he avoided official scrutiny in the confusion and thought to set himself up in the Underworld, the call of the Wyld was too great, and he returned to it, periodically at first, then for good. As he did so, he renounced his given name (i.e. learned Former Life Destruction Technique), taking on the name Bezul.


Promise owns and possesses all of his own graces. His Heart resides in the bonefire of Kinaniz and his Cup (a large golden key) in its glory. His Ring (an ivory case containing a map), Staff (an orichalcum seal of the city of Q'in Sanizaj) and his Sword (a thorned adamant rose) are all embedded within his person.
Over the centuries, he has taught himself what Arcanoi he could uncover, becoming a master of possession and essence manipulation. He found both of these traits useful in the Wyld, particular his ability to fill essence-containing gems. While exploring the Wyld, he has made his way by trading these gems and his ability to fill them, usually with raksha intent on visiting creation. Business in some decades has been better than others. While he is a powerful ghost, he generally needs friends to survive the Wyld, particularly the politics of raksha and spirit courts. He can usually navigate political waters well enough, but has occasionally spent decades impoverished and even spent one century captive to a raksha.


He has attuned his heart to the arcane redoubt of Kinaniz, which allows him to enflesh himself within the freehold, becoming aware of all things the happen within and shape as if present anywhere within (all such test adding Essence successes). He can also spy on any carrying the freehold's pennants or cysts, and may wither this objects at will.
Bezul lives to explore, largely addicted to the Wyld's shifting nature and how even familiar places can be different. His experience in the Eastern Wyld makes him an invaluable guide to the area, a fact he occasionally capitalizes on. He has rescued a number of Guild caravans who got lost on a number of occasions, escorting them out of the Wyld. Bezul also has first hand knowledge of the First Age, at least from a mortal perspective, and has talked with his share of savants daring enough to enter the wyld.


Misplaced Promise has also embedded his own Cup into the spiritual structure of the freehold, forming its glory.  This allows him to prevent selected raksha within from naturally regaining Essence. He can also Cup-shape in any of the freehold's waypoints, and defend the waypoints from Sword-shaping. He could also reflexively give himself the Curse of Alienation though he would be unlikely to do so.
As a former citizen of Q'in Sanizaj, he is well away of [[Wyr'palja]], though she had died before he was born. He has always found it distasteful that her tomb was found by [[Cahlenna]] and used as bait for lunars, so he greeted with some joy the news that the tomb had been taken from her by the legendary unshaped [[Kinaniz]], though he is unaware of its history and doesn't know that Cahlenna is now its captive.


{| border="0" cellpadding="1" cellspacing="0" width="100%"
{| border="0" cellpadding="1" cellspacing="0" width="100%"
Line 11: Line 11:
! colspan="6" style="background:#ddd; color: white" | Vitals
! colspan="6" style="background:#ddd; color: white" | Vitals
|-
|-
|'''Gender''' ||Male||'''Height''' || cm||'''Eye Color''' ||
|'''Gender''' ||Male||'''Height''' ||376 cm||'''Eye Color''' ||yellow
|-
|-
|'''Nature''' ||Caregiver||'''Weight''' || kg||'''Hair Color''' ||
|'''Nature''' ||Explorer||'''Weight''' ||210 kg||'''Hair Color''' ||black
|-
|-
| '''Type''' || colspan="3" |[[race::raksha|Raksha]] ([[caste::Unshaped Guide]])||'''Skin Color''' ||
| '''Type''' || colspan="3" |Ghost||'''Skin Color''' ||white
|-
|-
|'''Concept''' || colspan="5" |Former city spirit, now unshaped and seeking his past
|'''Concept''' || colspan="5" |Essence merchant
|-
|-
| colspan="2" style="vertical-align: top" |
| colspan="2" style="vertical-align: top" |
Line 24: Line 24:
! colspan="2" style="background:#ddd; color: white" | Attributes
! colspan="2" style="background:#ddd; color: white" | Attributes
|-
|-
|'''Appearance''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Appearance''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|-
|'''Charisma''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Charisma''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
|'''Dexterity''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Dexterity''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|-
|'''Intelligence''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Intelligence''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
|'''Manipulation''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Manipulation''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|-
|'''Perception''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Perception''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
|'''Stamina''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Stamina''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
|'''Strength''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Strength''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
|'''Wits''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Wits''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
! colspan="2" style="background:#ddd; color: white" | Backgrounds
! colspan="2" style="background:#ddd; color: white" | Backgrounds
|-
|-
|'''Birth:''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Artifact:''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
|'''Freehold:''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Resources:''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
|'''Gossamer:''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|'''Underworld Cult:''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Retinue:''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Style:''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
! colspan="2" style="background:#ddd; color: white" | Equipment
! colspan="2" style="background:#ddd; color: white" | Equipment
|-
|-
|colspan="2"|Gaping Wound Lens (from charm)<br>Cosmos Seed<br>Courtier's Caul<br>Gossamer Robes<br>[[Regrettable Evacuation Curse]]<br>Cyst <span class="symbols">&#x25CF;&#x25CF;</span> from [[Kinaniz]]<br>[[Diamaskratos]]
|colspan="2"|Breastplate<br>Essence-Containing Gem (medium)<br>Essence-Containing Gem (small)<br>Essence-Containing Gem (small)<br>Quills<br>Smashfist<br>Soulfire Mask<br>
|-
|-
! colspan="2" style="background:#ddd; color: white" | Health
! colspan="2" style="background:#ddd; color: white" | Health
|-
|-
|'''-0'''||<span class="symbols">_ </span>
|'''-0'''||<span class="symbols">_ _ </span>
|-
|-
|'''-1'''||<span class="symbols">_ _ </span>
|'''-1'''||<span class="symbols">_ _ _ _ </span>
|-
|-
|'''-2'''||<span class="symbols">_ _ </span>
|'''-2'''||<span class="symbols">_ _ _ _ _ _ </span>
|-
|-
|'''-4'''||<span class="symbols">_ </span>
|'''-4'''||<span class="symbols">_ </span>
Line 70: Line 66:
|'''Inc'''||<span class="symbols">_ </span>
|'''Inc'''||<span class="symbols">_ </span>
|-
|-
|'''Cup'''||<span class="symbols">_ _ _ _ _ _ _ _ _ _ </span>
|'''Natural Soak'''||5B/2L/0A
|-
|-
|'''Ring'''||<span class="symbols">_ _ _ _ _ _ _ _ _ _ </span>
|'''Total Soak'''||5B/2L/0A
|-
|'''Staff'''||<span class="symbols">_ _ _ _ _ _ </span>
|-
|'''Sword'''||<span class="symbols">_ _ _ _ _ _ _ _ </span>
|-
|'''-0'''||<span class="symbols">_ </span>
|-
|'''-1'''||<span class="symbols">_ _ </span>
|-
|'''-2'''||<span class="symbols">_ _ </span>
|-
|'''-4'''||<span class="symbols">_ </span>
|-
|'''Inc'''||<span class="symbols">_ </span>
|-
|'''Natural Soak'''||6B/3L/0A
|-
|'''Total Soak'''||14B/10L/0A
|-
|'''Cup Soak'''||15
|-
|'''Ring Soak'''||14
|-
|'''Staff Soak'''||14
|-
|'''Sword Soak'''||16
|}
|}
| colspan="2" style="vertical-align: top" |
| colspan="2" style="vertical-align: top" |
Line 105: Line 75:
! colspan="2" style="background:#ddd; color: white" | Abilities
! colspan="2" style="background:#ddd; color: white" | Abilities
|-
|-
|'''Athletics&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|'''Brawl&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
|'''Awareness&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Craft&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|-
|'''Bureaucracy&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Dodge&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
|'''Craft&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Larceny&nbsp;''' ||<span class="symbols">&#x25CF;</span>
|-
|-
|'''Dodge&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Linguistics&nbsp;''' ||<span class="symbols">&#x25CF;</span>
|-
|-
|'''Endurance&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Lore&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Investigation&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Larceny&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Linguistics&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Lore&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Martial Arts&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Medicine&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Melee&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|-
|'''Occult&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|'''Occult&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|-
|'''Performance&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|'''Presence&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Presence&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Resistance&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Socialize&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
|'''Stealth&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''''Socialize&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
|'''Survival&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Survival&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-|'''Languages''' ||Old Realm, Forest-tongue, Riverspeak, Tribal
|-|'''Languages''' ||Old Realm, Riverspeak
|-
|-
! colspan="2" style="background:#ddd; color: white" | Traits
! colspan="2" style="background:#ddd; color: white" | Traits
|-
|-
|'''Compassion''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Compassion''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Conviction''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Temperance''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Valor''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Willpower''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Essence''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
|&nbsp;&nbsp;Personal||60 (12)
|'''Conviction''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|-
|'''Heart'''||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Temperance''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
|'''Cup'''*||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Valor''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
|'''Ring'''*||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|'''Willpower''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
|'''Staff'''||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|'''Essence''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|-
|'''Sword'''||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|&nbsp;&nbsp;Personal||77 (14)
|}
|}
| colspan="2" style="vertical-align: top" |
| colspan="2" style="vertical-align: top" |
Line 177: Line 117:
! colspan="2" style="background:#ddd; color: white" | Charms
! colspan="2" style="background:#ddd; color: white" | Charms
|-
|-
|colspan="2"|Assumption of Dreams and Passion<br>Bastion of the Self (Cup)<br>Ill-Approving Eyes<br>Assertion of a Greater Vision<br>Sapphire Emptiness Kata<br>Howling Dream of Consumption Prana<br>Ravishing the Created Form<br>Soul-Carving Artifice<br>Devouring Wings of the Wild<br>Extruded Stomach Feeding<br>Banquet of Crumbs<br>Oneiromantic Conjuration<br>Flesh-Carved World<br>Shuddering Wyld Inference<br>Waypoint Knife<br>Creator's Fugue<br>Impinging Web of Dream<br>Wyld-Curdling Attack<br>Endless Yawning Void<br>Luminous Exhalation<br>Gaping Wound Lens<br>Pounding Dream Harmony<br>These Dreams Are Clay<br>[[Logic Bomb]]<br>[[Inescapable Conclusion]]<br>Ordinary Object Conjuration<br>Essence-Forging Art<br>Gossamer-Forging Art<br>Principle of Worlds<br>Translucent Dream Sheathing Technology<br>Awakened Dream Manufacture<br>Shape-Forged Servant<br>Tainted Creature Command<br>Glamour<br>Forging the Heart Grace<br>Forging the Cup Grace<br>Forging the Ring Grace<br>Forging the Staff Grace<br>Forging the Sword Grace<br>Forging the Arcane Redoubt<br>Forging the Stronghold<br>Forging the Glory<br>Forging the Fountainhead<br>Great Works of the Sword<br>Unshaped Sword Transformation<br>Behemoth-Forging Meditation
|colspan="2"|Aura-Reading Technique<br>Delicious Essence Scent<br>Essence-Devouring Ghost Touch<br>Feeding the Lamprey's Appetite<br>Ravening Life-Force Hunger<br>Blood-Drinking Thirst<br>Blending the Streams of Essence<br>Filling the Precious Vial<br>Spirit-Catching Eye Technique<br>Soul-Whispering Empathy Discipline<br>Skin-Riding Prana<br>Mortal-Shadowing Technique<br>Puppeteer's Masterful Hand<br>Scent of Sweet Blood<br>Whispers of the Living<br>Pyre Smoke Form<br>Breeze-Carried Ash Form<br>Assassin's Subtle Escape<br>Motivated Shell<br>Ride the Mystic Vessel<br>Former Life Destruction Technique<br>Whisper<br>Jangling Coin Puch Sense<br>Earnest Creditor Technique<br>Careful Debtor Stance<br>Bold Thief's Way<br>Cannibal Call<br>Affliction (Prehensile Tail, Regeneration)<br>Blight (Giant, Quills)
|}
|}
|}
|}


[[Category:NPC]] [[campaign::Forgotten Suns| ]]
Cult allows regen of 2 motes per hour. Also, with twelve points of mutations and a willpower of 8, he can live outside the Wyld for five weeks before taking one health level per week that does not heal until returning to the Wyld.
 
[[Category:Forgotten Suns]]
[[Category:NPC]]
[[Category:Ghost]]

Revision as of 05:12, 21 August 2006

The ghost now known as Bezul was born over a millennia ago on a farm outside Q'in Sanizaj. He had given up farming to start his own business in in the city when the Contagion struck, followed by the fall of the city to Fair Folk. He managed to live through both and escape into the wilderness, but the Wyld energies that followed the Fair Folk soon had mutated him, turning him into a giant with a quilled tail. He survived for a few months in this state, but was eventually killed. His mutations had been so complete that he retained them in the Underworld, an oddity lost among the vast horde of Contagion victims now flooding the land of the dead. While he avoided official scrutiny in the confusion and thought to set himself up in the Underworld, the call of the Wyld was too great, and he returned to it, periodically at first, then for good. As he did so, he renounced his given name (i.e. learned Former Life Destruction Technique), taking on the name Bezul.

Over the centuries, he has taught himself what Arcanoi he could uncover, becoming a master of possession and essence manipulation. He found both of these traits useful in the Wyld, particular his ability to fill essence-containing gems. While exploring the Wyld, he has made his way by trading these gems and his ability to fill them, usually with raksha intent on visiting creation. Business in some decades has been better than others. While he is a powerful ghost, he generally needs friends to survive the Wyld, particularly the politics of raksha and spirit courts. He can usually navigate political waters well enough, but has occasionally spent decades impoverished and even spent one century captive to a raksha.

Bezul lives to explore, largely addicted to the Wyld's shifting nature and how even familiar places can be different. His experience in the Eastern Wyld makes him an invaluable guide to the area, a fact he occasionally capitalizes on. He has rescued a number of Guild caravans who got lost on a number of occasions, escorting them out of the Wyld. Bezul also has first hand knowledge of the First Age, at least from a mortal perspective, and has talked with his share of savants daring enough to enter the wyld.

As a former citizen of Q'in Sanizaj, he is well away of Wyr'palja, though she had died before he was born. He has always found it distasteful that her tomb was found by Cahlenna and used as bait for lunars, so he greeted with some joy the news that the tomb had been taken from her by the legendary unshaped Kinaniz, though he is unaware of its history and doesn't know that Cahlenna is now its captive.

Vitals
Gender Male Height 376 cm Eye Color yellow
Nature Explorer Weight 210 kg Hair Color black
Type Ghost Skin Color white
Concept Essence merchant
Attributes
Appearance ●●
Charisma ●●●
Dexterity ●●
Intelligence ●●●
Manipulation ●●
Perception ●●●
Stamina ●●●●●
Strength ●●●●●
Wits ●●●
Backgrounds
Artifact: ●●●
Resources: ●●●●●
Underworld Cult: ●●●
Equipment
Breastplate
Essence-Containing Gem (medium)
Essence-Containing Gem (small)
Essence-Containing Gem (small)
Quills
Smashfist
Soulfire Mask
Health
-0 _ _
-1 _ _ _ _
-2 _ _ _ _ _ _
-4 _
Inc _
Natural Soak 5B/2L/0A
Total Soak 5B/2L/0A
Abilities
Brawl  ●●●
Craft  ●●
Dodge  ●●●
Larceny 
Linguistics 
Lore  ●●●
Occult  ●●
Presence  ●●●
Socialize  ●●●●
Survival  ●●●
Traits
Compassion ●●●●
Conviction ●●
Temperance ●●●●
Valor ●●●
Willpower ●●●●●●●●
Essence ●●●●
  Personal 77 (14)
Charms
Aura-Reading Technique
Delicious Essence Scent
Essence-Devouring Ghost Touch
Feeding the Lamprey's Appetite
Ravening Life-Force Hunger
Blood-Drinking Thirst
Blending the Streams of Essence
Filling the Precious Vial
Spirit-Catching Eye Technique
Soul-Whispering Empathy Discipline
Skin-Riding Prana
Mortal-Shadowing Technique
Puppeteer's Masterful Hand
Scent of Sweet Blood
Whispers of the Living
Pyre Smoke Form
Breeze-Carried Ash Form
Assassin's Subtle Escape
Motivated Shell
Ride the Mystic Vessel
Former Life Destruction Technique
Whisper
Jangling Coin Puch Sense
Earnest Creditor Technique
Careful Debtor Stance
Bold Thief's Way
Cannibal Call
Affliction (Prehensile Tail, Regeneration)
Blight (Giant, Quills)

Cult allows regen of 2 motes per hour. Also, with twelve points of mutations and a willpower of 8, he can live outside the Wyld for five weeks before taking one health level per week that does not heal until returning to the Wyld.