Enroth Items and Tribute Bird: Difference between pages

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This is a list of items found in Enroth throughout the party's adventures:
Tribute Birds are common raksha that have been defeated and captured by [[Kinaniz]], then had their sword graces formed into behemoths by Great Works of the Sword. Each one is then forced to maintain this the behemoth, usually a [[Mute Sentinel]], forged from their own grace with their own essence pool and made to take the shape of a small bird crafted from one of the five elements. They have always been called tribute birds, but Kinaniz has only recently become aware of why: [[Wyr'palja]] loved birds.


== Armor ==
Most tribute birds roam largely at will throughout Kinaniz, though a good number are required to remain in the Avian Valence at any given time and none are permitted to leave. All resent their captivity, but hate each other even more, so have never organized any sort of resistance, dispite numbering in the thousands.
* '''Leather Armors'''
** Leather Armor - Lightest and most easily made among the armors, leather armor offers the least protection. Normal leather is of average quality.  (Base cost: 150, Armor Class: +2 bonus, SF penalty: +4, Weight: 15)
** Studded Leather - Studded Leather offers more protection than regular leather armor at the expense of being stiffer and weighing more. (Base cost: 250, Armor Class: +3 bonus, SF penalty: +5, Weight: 25)


* '''Chainmails'''
While each bird is an individual, for simplicity, they are given statistics based on the element they have been forced to assume. The shaping combat capabilities of each type differ, but in normal combat, their only real option is to use their elemental assumption charms. All know World-Angering Elemental Mastery and Teeth of the World.
** Chainmail - Chain mail is an armor made of small, interlocking loops of metal. Normal chainmail is generally low quality: the metal used is plain iron, there are only two layers of rings, and it is heavy and stiff for it's size. (Base cost: 400, Armor Class: +5 bonus, SF penalty: +8, Weight: 40)


* '''Small Shields'''
==Air==
** Wooden Shield - A small wooden shield designed to protect mostly against arrows. (Base cost: 100, Armor Class: +1 bonus against missiles, Weight: 5)
** Steel Shield - This shield is made of tempered steel which should resist all but the most unusual enchanted weapons. (Base cost: 300, Armor Class: +1 bonus to melee, +2 bonus against missiles, Weight: 10)


* '''Large Shields'''
{| border="0" cellpadding="1" cellspacing="0" width="100%"
** Kite Shield - Formed of stretched hides over a wooden frame, this simple shield provides protection against physical attacks. (Base cost: 200, Armor Class: +1 bonus, Weight: 10)
|-
! colspan="6" style="background:#ddd; color: white" | Vitals
|-
| '''Type''' || colspan="5" |Raksha (Common Diplomat)
|-
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Attributes
|-
|'''Appearance''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Charisma''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Dexterity''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Intelligence''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Manipulation''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Perception''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Stamina''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Strength''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Wits''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|colspan="2"|
|-
! colspan="2" style="background:#ddd; color: white" | Health
|-
|'''-0'''||<span class="symbols">_ </span>
|-
|'''-1'''||<span class="symbols">_ _ </span>
|-
|'''-2'''||<span class="symbols">_ _ </span>
|-
|'''-4'''||<span class="symbols">_ </span>
|-
|'''Inc'''||<span class="symbols">_ </span>
|-
|'''Cup'''||<span class="symbols">_ _ _ </span>
|-
|'''Ring'''||<span class="symbols">_ _ _ _ </span>
|-
|'''Staff'''||<span class="symbols">_ _ _ _ _ _ </span>
|-
|'''Sword'''||<span class="symbols">_ _ _ </span>
|-
|'''Natural Soak'''||4B/2L/0A
|-
|'''Total Soak'''||4B/2L/0A
|-
|'''Cup Soak'''||9
|-
|'''Ring Soak'''||8
|-
|'''Staff Soak'''||8
|-
|'''Sword Soak'''||10
|}
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Abilities
|-
|'''''Archery&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Awareness&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Brawl&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Craft&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Dodge&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Investigation&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''''Linguistics&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''''Occult&nbsp;''''' ||<span class="symbols">&#x25CF;</span>
|-
|'''''Ride&nbsp;''''' ||<span class="symbols">&#x25CF;</span>
|-
|'''''Socialize&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Stealth&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-|'''Languages''' ||Old Realm, Forest-tongue, Riverspeak
|-
! colspan="2" style="background:#ddd; color: white" | Traits
|-
|'''Compassion''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Conviction''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Temperance''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Valor''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Willpower''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Essence''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|&nbsp;&nbsp;Personal||20 (3)
|-
|'''Heart'''||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Cup'''||<span class="symbols">&#x25CF;</span>
|-
|'''Ring'''||<span class="symbols">&#x25CF;</span>
|-
|'''Staff'''||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Sword'''||<span class="symbols">&#x25CF;</span>
|}
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Charms
|-
|colspan="2"|Bastion of the Self (Cup)<br>Ill-Approving Eyes<br>Writhing Ego Evasion<br>Ravishing the Created Form<br>Awakened Dream Manufacture<br>God-Humbling Victory Sword<br>Scattering the Foe
|-
! colspan="2" style="background:#ddd; color: white" | Mutations
|-
|colspan="2"|Assumption of Air Shape<br>World-Angering Elemental Mastery<br>Teeth of the World<br>Goassamer Wing Flight (x2)
|-
! colspan="2" style="background:#ddd; color: white" | Notes
|-
|colspan="2"|Suffers no ill effects from cold<br>Flies at normal walking speed<br>5 motes: Use air to impose 2 die elemental penalty to a single normal action<br>5 motes: Make undodgeable attack with air, hail, lightning or ice for 4L using Dex + Archery.
|}
|}


* '''Helms'''
==Earth==
** Helm - An ordinary helm made of hides stretched over wood. There's no fur or padding on the inside, so your head will probably ring like a bell when struck a solid blow. (Base cost: 60, No benefit, Weight: 3)


* '''Gauntlets'''
Earth birds, fashioned from rock and crystals, are the most varied of the Tribute Birds, coming from all castes. Earth birds may have the stats of any of the other types, but replaces element specific powers with those of earth. In particular, they may:
** Gauntlet - A steel plated gauntlet of simple make and design. (Base cost: 100, No benefit, Weight: 4)


* '''Boots'''
*See in complete darkness
** Leather Boots - Common traveler's boots made with leather and hobnailed. (Base cost: 50, No benefit, Weight: 2)
*Flies at normal walking speed
*5 motes: Use earth to impose 2 die elemental penalty to a single normal action
*5 motes: Use earth against targets within 5 yards of the ground to attack for 4L using Dex + Brawl.
*5 motes: All within 30 yards must spend an action to make a Dexterity + Athletics (1) test or fall down. Structures take 2L.


== Weapons ==
==Fire==


* '''Axes'''
{| border="0" cellpadding="1" cellspacing="0" width="100%"
** Hand Axe - More of a tool than a weapon, this simple axe will work in a pinch. But don't expect much. (Base cost: 30, Weight: 5, SF: 4, Damage: 1d6)
|-
** Battle Axe - Made as a weapon of war instead of a tool, the battle axe is usually employed by barbarians and undisciplined armies. (Base cost: 100, Weight: 7, SF: 8, Damage: 1d8)
! colspan="6" style="background:#ddd; color: white" | Vitals
|-
| '''Type''' || colspan="5" |Raksha (Common Warrior)
|-
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Attributes
|-
|'''Appearance''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Charisma''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Dexterity''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Intelligence''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Manipulation''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Perception''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Stamina''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Strength''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Wits''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|colspan="2"|
|-
! colspan="2" style="background:#ddd; color: white" | Health
|-
|'''-0'''||<span class="symbols">_ </span>
|-
|'''-1'''||<span class="symbols">_ _ </span>
|-
|'''-2'''||<span class="symbols">_ _ </span>
|-
|'''-4'''||<span class="symbols">_ </span>
|-
|'''Inc'''||<span class="symbols">_ </span>
|-
|'''Cup'''||<span class="symbols">_ _ </span>
|-
|'''Ring'''||<span class="symbols">_ _ _ </span>
|-
|'''Staff'''||<span class="symbols">_ _ _ _ </span>
|-
|'''Sword'''||<span class="symbols">_ _ _ _ _ _ </span>
|-
|'''Natural Soak'''||4B/2L/0A
|-
|'''Total Soak'''||4B/2L/0A
|-
|'''Cup Soak'''||8
|-
|'''Ring Soak'''||9
|-
|'''Staff Soak'''||7
|-
|'''Sword Soak'''||10
|}
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Abilities
|-
|'''''Archery&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''''Athletics&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Awareness&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''''Brawl&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Craft&nbsp;''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Dodge&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Endurance&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Linguistics&nbsp;''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Medicine&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''''Presence&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Resistance&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Ride&nbsp;''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Survival&nbsp;''' ||<span class="symbols">&#x25CF;</span>
|-|'''Languages''' ||Old Realm, Forest-tongue
|-
! colspan="2" style="background:#ddd; color: white" | Traits
|-
|'''Compassion''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Conviction''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Temperance''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Valor''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Willpower''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Essence''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|&nbsp;&nbsp;Personal||20 (3)
|-
|'''Heart'''||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Cup'''||<span class="symbols">&#x25CF;</span>
|-
|'''Ring'''||<span class="symbols">&#x25CF;</span>
|-
|'''Staff'''||<span class="symbols">&#x25CF;</span>
|-
|'''Sword'''||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|}
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Charms
|-
|colspan="2"|Bastion of the Self (Sword)<br>Ravishing the Created Form<br>God-Humbling Victory Sword<br>Scourging Wind Raid<br>Unparalleled Terror Technique<br>Scattering the Foe<br>Radiance of the Invincible Warrior
|-
! colspan="2" style="background:#ddd; color: white" | Mutations
|-
|colspan="2"|Assumption of Air Shape<br>World-Angering Elemental Mastery<br>Teeth of the World<br>Goassamer Wing Flight (x2)
|-
! colspan="2" style="background:#ddd; color: white" | Notes
|-
|colspan="2"|Suffers no effect from heat or non-magical flame<br>Flies at normal walking speed<br>5 motes: Use fire to impose 2 die elemental penalty to a single normal action<br>5 motes: Use fire within 5 yards of target to attack for 4L using Dex + Archery<br>5 motes: Generate fire to attack target for 2L using Dex + Archery
|}
|}


* '''Bows'''
==Water==
** Elven Bow - A weapon made only by the Elves of the Erathian forests.  This bow reflects the same high quality workmanship found in all Elvish artifacts. (Base cost: 200, Weight: 3, SF: 8, AT 2/1, +1 AT adj, Damage: 1d6, Range: 9/18/27)


* '''Broadswords'''
{| border="0" cellpadding="1" cellspacing="0" width="100%"
** Broadsword - A common broadsword.  These blades can be found throughout the land in the hands of both heroes and villans. (Base cost: 100, Weight: 4, SF: 5, Damage: 2d4)
|-
** Steel Broadsword - A fine Erathian steel broadsword of excellent quality and edge. (Base cost: 300, Weight: 5, SF: 5, +1 AT adj, Damage: 2d4+1)
! colspan="6" style="background:#ddd; color: white" | Vitals
|-
| '''Type''' || colspan="5" |Raksha (Common Entertainer)
|-
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Attributes
|-
|'''Appearance''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Charisma''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Dexterity''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Intelligence''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Manipulation''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Perception''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Stamina''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Strength''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Wits''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|colspan="2"|
|-
! colspan="2" style="background:#ddd; color: white" | Health
|-
|'''-0'''||<span class="symbols">_ </span>
|-
|'''-1'''||<span class="symbols">_ _ </span>
|-
|'''-2'''||<span class="symbols">_ _ </span>
|-
|'''-4'''||<span class="symbols">_ </span>
|-
|'''Inc'''||<span class="symbols">_ </span>
|-
|'''Cup'''||<span class="symbols">_ _ _ _ _ _ </span>
|-
|'''Ring'''||<span class="symbols">_ _ _ _ </span>
|-
|'''Staff'''||<span class="symbols">_ _ _ </span>
|-
|'''Sword'''||<span class="symbols">_ _ _ </span>
|-
|'''Natural Soak'''||2B/1L/0A
|-
|'''Total Soak'''||2B/1L/0A
|-
|'''Cup Soak'''||9
|-
|'''Ring Soak'''||8
|-
|'''Staff Soak'''||8
|-
|'''Sword Soak'''||8
|}
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Abilities
|-
|'''Awareness&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Brawl&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Craft&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Dodge&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''''Investigation&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''''Larceny&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Linguistics&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''''Medicine&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Occult&nbsp;''' ||<span class="symbols">&#x25CF;</span>
|-
|'''''Performance&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Socialize&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''''Stealth&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-|'''Languages''' ||Old Realm, Forest-tongue, Riverspeak
|-
! colspan="2" style="background:#ddd; color: white" | Traits
|-
|'''Compassion''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Conviction''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Temperance''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Valor''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Willpower''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Essence''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|&nbsp;&nbsp;Personal||20 (3)
|-
|'''Heart'''||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Cup'''||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Ring'''||<span class="symbols">&#x25CF;</span>
|-
|'''Staff'''||<span class="symbols">&#x25CF;</span>
|-
|'''Sword'''||<span class="symbols">&#x25CF;</span>
|}
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Charms
|-
|colspan="2"|Bastion of the Self (Cup)<br>Ill-Approving Eyes<br>Sapphire Emptiness Kata<br>Heart-Cutting Style<br>Untouchable Performer Technique<br>Dissonance of Principles<br>Ravishing the Created Form<br>Awakened Dream Manufacture
|-
! colspan="2" style="background:#ddd; color: white" | Mutations
|-
|colspan="2"|Assumption of Air Shape<br>World-Angering Elemental Mastery<br>Teeth of the World<br>Goassamer Wing Flight (x2)
|-
! colspan="2" style="background:#ddd; color: white" | Notes
|-
|colspan="2"|Swims at normal movement rate, can breathe water<br>Flies at normal walking speed<br>5 motes: Use water to impose 2 die elemental penalty to a single normal action<br>5 motes: Use water within 5 yards of target to attack for 4L using Dex + Brawl.
|}
|}


* '''Clubs'''
==Wood==
** Club - A primitive weapon usable by even the stupidist of monsters.  You're not thinking of using this, are you? (Base cost: 1, Weight: 3, SF: 3, Damage: 1d3)


* '''Crossbows'''
{| border="0" cellpadding="1" cellspacing="0" width="100%"
** Crossbow - Crossbows are the deadliest ranged weapons made since the Time of Wonders. This crossbow is made of stout Yew wood and metal fixtures, but is otherwise rather ordinary. (Base cost: 50, Weight: 7, SF: 7, AT 1/1, Damage: 1d6, Range: 6/12/18)
|-
! colspan="6" style="background:#ddd; color: white" | Vitals
|-
| '''Type''' || colspan="5" |Raksha (Common Worker)
|-
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Attributes
|-
|'''Appearance''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Charisma''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Dexterity''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Intelligence''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Manipulation''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Perception''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Stamina''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Strength''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Wits''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|colspan="2"|
|-
! colspan="2" style="background:#ddd; color: white" | Health
|-
|'''-0'''||<span class="symbols">_ </span>
|-
|'''-1'''||<span class="symbols">_ _ </span>
|-
|'''-2'''||<span class="symbols">_ _ </span>
|-
|'''-4'''||<span class="symbols">_ </span>
|-
|'''Inc'''||<span class="symbols">_ </span>
|-
|'''Cup'''||<span class="symbols">_ _ _ </span>
|-
|'''Ring'''||<span class="symbols">_ _ _ _ _ _ </span>
|-
|'''Staff'''||<span class="symbols">_ _ _ _ </span>
|-
|'''Sword'''||<span class="symbols">_ _ _ </span>
|-
|'''Natural Soak'''||4B/2L/0A
|-
|'''Total Soak'''||4B/2L/0A
|-
|'''Cup Soak'''||9
|-
|'''Ring Soak'''||10
|-
|'''Staff Soak'''||7
|-
|'''Sword Soak'''||10
|}
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Abilities
|-
|'''Awareness&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Brawl&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''''Bureaucracy&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''''Craft&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Dodge&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''''Endurance&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Larceny&nbsp;''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Linguistics&nbsp;''' ||<span class="symbols">&#x25CF;</span>
|-
|'''''Lore&nbsp;''''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Resistance&nbsp;''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Ride&nbsp;''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Sail&nbsp;''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Stealth&nbsp;''' ||<span class="symbols">&#x25CF;</span>
|-
|'''Survival&nbsp;''' ||<span class="symbols">&#x25CF;</span>
|-|'''Languages''' ||Old Realm, Forest-tongue
|-
! colspan="2" style="background:#ddd; color: white" | Traits
|-
|'''Compassion''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Conviction''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Temperance''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Valor''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Willpower''' ||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Essence''' ||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|&nbsp;&nbsp;Personal||20 (3)
|-
|'''Heart'''||<span class="symbols">&#x25CF;&#x25CF;</span>
|-
|'''Cup'''||<span class="symbols">&#x25CF;</span>
|-
|'''Ring'''||<span class="symbols">&#x25CF;&#x25CF;&#x25CF;</span>
|-
|'''Staff'''||<span class="symbols">&#x25CF;</span>
|-
|'''Sword'''||<span class="symbols">&#x25CF;</span>
|}
| colspan="2" style="vertical-align: top" |
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
! colspan="2" style="background:#ddd; color: white" | Charms
|-
|colspan="2"|Bastion of the Self (Ring)<br>Ill-Approving Eyes<br>Assertion of a Greater Vision<br>Flesh-Carved World<br>Creator's Fugue<br>Wyld-Curdling Attack<br>Ravishing the Created Form<br>Awakened Dream Manufacture
|-
! colspan="2" style="background:#ddd; color: white" | Mutations
|-
|colspan="2"|Assumption of Air Shape<br>World-Angering Elemental Mastery<br>Teeth of the World<br>Goassamer Wing Flight (x2)
|-
! colspan="2" style="background:#ddd; color: white" | Notes
|-
|colspan="2"|Balance on the thinnest brance<br>Ignore natural poison with Stamina + Resistance (1)<br>Flies at normal walking speed<br>5 motes: Use wood to impose 2 die elemental penalty to a single normal action<br>5 motes: Use wood within 30 yards of target to attack (often clinching) for 4L using Dex + Brawl.
|}
|}


* '''Cutlasses'''
[[Category:Forgotten Suns]]
** Cutlass - A cutlass of Goblin manufacture, this blade is ugly as it is deadly.  (Base cost: 40, Weight: 4, SF: 3, Damage: 1d6)
[[Category:NPC]]
 
[[Category:Raksha]]
* '''Daggers'''
** Dagger - A common dagger, favorite of thieves and assassins the world over (Base cost: 8, Weight: 1, SF: 2, Damage: 1d4)
** Blood Dagger - Blood Daggers are ceremonial weapons worn by the nobility of Regna.  Their popularity has spread in recent years to the nobility of Enroth, and now they can be found throughout the land. Though ceremonial, they are sharp and reliable blades. (Base cost: 100, Weight: 1, SF: 2, Damage: 1d4+1)
 
* '''Hammers'''
** Hammer - A graceless and unimaginative weapon, hammers are slow, but hit very hard.  This hammer is of common construction and materials.  (Base cost: 120, Weight: 8, SF: 6, Damage: 1d4+1)
** Dark Hammer - A step up in construction quality, these hammers are commonly wielded by humanoid monsters.  Since everyone knows most monsters don't make weapons, the question 'from where are they getting them?' arises. (Base cost: 300, Weight: 6, SF: 4, +1 AT adj, Damage: 1d6+1)
 
* '''Long Daggers'''
** Long Dagger - Bordering on swords, common long daggers are favored by assassins who want a weapon that is both concealable yet has a reach longer than the traditional dagger. (Base cost: 15, Weight: 1, SF: 3, Dmg 1d4+1)
 
* '''Longswords'''
** Longsword - Of simple make and design, this longsword is deadly nonetheless. (Base cost: 50, Weight: 4, SF: 5, Damage: 1d8)
 
* '''Maces'''
** Mace - Little more than a glorified club, a common Mace is made of ordinary materials and unexceptional craftsmanship. (Base cost: 50, Weight: 6, SF: 6, Damage 1d6)
 
* '''Spears'''
** Spear - Barely more than a sharpened stick, the spear is still quite deadly. Like all spears it can be used either one or both hands. (Base cost: 15, Weight: 5, SF: 6(8 two handed), Damage: 1d6 (2d6 two handed)
 
* '''Staves'''
** Staff - The staff is the traditional weapon of the oppressed. An unremarkable weapon, the ruby at the end of it is actually just colored glass. (Base cost: 40, Weight: 4, SF: 4, Damage: 1d6)
 
== Misc Items ==
*'''Belts'''
** Leather Belt - A common strip of leather used to hold up your pants. (Base cost: 40, No benefit)
 
* '''Hats'''
** Cloth Hat - A common hat of a blend of cotton and wool, with a duck's feather in the top. (Base cost: 20)
 
* '''Rings'''
** Fine Ring - A small golden ring with a small quarter carat diamond.  The style is simple and elegant. (Base cost: 100)
** Sparkling Ring - Two amethysts adorn this plain platinum ring.  (Base cost: 300)
 
* '''Wands'''
** Wand - A rod of blue metal and wood capped with a blue headstone. (Base cost: 1000)
 
* '''Herbs'''
** Poppysnaps - A yellow herb known for its energy boosting benefits. (Base cost: 2)
** Willowsweep Berries - A bunch of red berries known for their healing properties. (Base cost: 4)
** Phirna Root - A blue root known for its magical properties. (Base cost: 3)
 
* '''Basic Potions'''
** Empty Bottle - Used to carry/make potions. (Base cost: 5)
** Yellow Potion - Grants the drinker a bonus of +1 to a random ability (e.g. Strength) for 2 hours. (Base cost: 50)
** Red Potion - Heals the drinker 10 hit points (Base cost: 50)
** Blue Potion - Restores 10 SP to the drinker (Base cost: 50)
 
* '''Higher Potions'''
** Green Potion - Grants the drinker a bonus of 10% to all resistances for 2 hours. (Base cost: 200)
 
[[Category:Enroth]]

Revision as of 04:09, 12 September 2006

Tribute Birds are common raksha that have been defeated and captured by Kinaniz, then had their sword graces formed into behemoths by Great Works of the Sword. Each one is then forced to maintain this the behemoth, usually a Mute Sentinel, forged from their own grace with their own essence pool and made to take the shape of a small bird crafted from one of the five elements. They have always been called tribute birds, but Kinaniz has only recently become aware of why: Wyr'palja loved birds.

Most tribute birds roam largely at will throughout Kinaniz, though a good number are required to remain in the Avian Valence at any given time and none are permitted to leave. All resent their captivity, but hate each other even more, so have never organized any sort of resistance, dispite numbering in the thousands.

While each bird is an individual, for simplicity, they are given statistics based on the element they have been forced to assume. The shaping combat capabilities of each type differ, but in normal combat, their only real option is to use their elemental assumption charms. All know World-Angering Elemental Mastery and Teeth of the World.

Air

Vitals
Type Raksha (Common Diplomat)
Attributes
Appearance ●●
Charisma
Dexterity ●●●●
Intelligence
Manipulation
Perception ●●●●
Stamina ●●●●
Strength ●●
Wits ●●
Health
-0 _
-1 _ _
-2 _ _
-4 _
Inc _
Cup _ _ _
Ring _ _ _ _
Staff _ _ _ _ _ _
Sword _ _ _
Natural Soak 4B/2L/0A
Total Soak 4B/2L/0A
Cup Soak 9
Ring Soak 8
Staff Soak 8
Sword Soak 10
Abilities
Archery  ●●
Awareness  ●●●
Brawl  ●●●
Craft  ●●
Dodge  ●●●
Investigation  ●●●
Linguistics  ●●
Occult 
Ride 
Socialize  ●●
Stealth  ●●●
Traits
Compassion ●●
Conviction ●●●
Temperance ●●●
Valor ●●
Willpower ●●●●●●
Essence ●●
  Personal 20 (3)
Heart ●●
Cup
Ring
Staff ●●●
Sword
Charms
Bastion of the Self (Cup)
Ill-Approving Eyes
Writhing Ego Evasion
Ravishing the Created Form
Awakened Dream Manufacture
God-Humbling Victory Sword
Scattering the Foe
Mutations
Assumption of Air Shape
World-Angering Elemental Mastery
Teeth of the World
Goassamer Wing Flight (x2)
Notes
Suffers no ill effects from cold
Flies at normal walking speed
5 motes: Use air to impose 2 die elemental penalty to a single normal action
5 motes: Make undodgeable attack with air, hail, lightning or ice for 4L using Dex + Archery.

Earth

Earth birds, fashioned from rock and crystals, are the most varied of the Tribute Birds, coming from all castes. Earth birds may have the stats of any of the other types, but replaces element specific powers with those of earth. In particular, they may:

  • See in complete darkness
  • Flies at normal walking speed
  • 5 motes: Use earth to impose 2 die elemental penalty to a single normal action
  • 5 motes: Use earth against targets within 5 yards of the ground to attack for 4L using Dex + Brawl.
  • 5 motes: All within 30 yards must spend an action to make a Dexterity + Athletics (1) test or fall down. Structures take 2L.

Fire

Vitals
Type Raksha (Common Warrior)
Attributes
Appearance
Charisma ●●
Dexterity ●●●
Intelligence ●●
Manipulation
Perception ●●
Stamina ●●●●
Strength ●●●
Wits ●●●
Health
-0 _
-1 _ _
-2 _ _
-4 _
Inc _
Cup _ _
Ring _ _ _
Staff _ _ _ _
Sword _ _ _ _ _ _
Natural Soak 4B/2L/0A
Total Soak 4B/2L/0A
Cup Soak 8
Ring Soak 9
Staff Soak 7
Sword Soak 10
Abilities
Archery  ●●●
Athletics  ●●●
Awareness  ●●
Brawl  ●●●
Craft 
Dodge  ●●●
Endurance  ●●
Linguistics 
Medicine  ●●
Presence  ●●●
Resistance  ●●●
Ride 
Survival 
Traits
Compassion
Conviction ●●●
Temperance ●●
Valor ●●●
Willpower ●●●●●●
Essence ●●
  Personal 20 (3)
Heart ●●
Cup
Ring
Staff
Sword ●●●
Charms
Bastion of the Self (Sword)
Ravishing the Created Form
God-Humbling Victory Sword
Scourging Wind Raid
Unparalleled Terror Technique
Scattering the Foe
Radiance of the Invincible Warrior
Mutations
Assumption of Air Shape
World-Angering Elemental Mastery
Teeth of the World
Goassamer Wing Flight (x2)
Notes
Suffers no effect from heat or non-magical flame
Flies at normal walking speed
5 motes: Use fire to impose 2 die elemental penalty to a single normal action
5 motes: Use fire within 5 yards of target to attack for 4L using Dex + Archery
5 motes: Generate fire to attack target for 2L using Dex + Archery

Water

Vitals
Type Raksha (Common Entertainer)
Attributes
Appearance ●●
Charisma ●●●
Dexterity ●●●●
Intelligence ●●
Manipulation ●●
Perception ●●●
Stamina ●●
Strength
Wits ●●
Health
-0 _
-1 _ _
-2 _ _
-4 _
Inc _
Cup _ _ _ _ _ _
Ring _ _ _ _
Staff _ _ _
Sword _ _ _
Natural Soak 2B/1L/0A
Total Soak 2B/1L/0A
Cup Soak 9
Ring Soak 8
Staff Soak 8
Sword Soak 8
Abilities
Awareness  ●●
Brawl  ●●
Craft  ●●
Dodge  ●●●
Investigation  ●●●
Larceny  ●●●
Linguistics  ●●
Medicine  ●●
Occult 
Performance  ●●●
Socialize  ●●
Stealth  ●●●
Traits
Compassion ●●●
Conviction ●●
Temperance ●●●
Valor ●●
Willpower ●●●●●●
Essence ●●
  Personal 20 (3)
Heart ●●
Cup ●●●
Ring
Staff
Sword
Charms
Bastion of the Self (Cup)
Ill-Approving Eyes
Sapphire Emptiness Kata
Heart-Cutting Style
Untouchable Performer Technique
Dissonance of Principles
Ravishing the Created Form
Awakened Dream Manufacture
Mutations
Assumption of Air Shape
World-Angering Elemental Mastery
Teeth of the World
Goassamer Wing Flight (x2)
Notes
Swims at normal movement rate, can breathe water
Flies at normal walking speed
5 motes: Use water to impose 2 die elemental penalty to a single normal action
5 motes: Use water within 5 yards of target to attack for 4L using Dex + Brawl.

Wood

Vitals
Type Raksha (Common Worker)
Attributes
Appearance
Charisma
Dexterity ●●
Intelligence
Manipulation ●●
Perception ●●
Stamina ●●●●
Strength ●●●●
Wits ●●●●
Health
-0 _
-1 _ _
-2 _ _
-4 _
Inc _
Cup _ _ _
Ring _ _ _ _ _ _
Staff _ _ _ _
Sword _ _ _
Natural Soak 4B/2L/0A
Total Soak 4B/2L/0A
Cup Soak 9
Ring Soak 10
Staff Soak 7
Sword Soak 10
Abilities
Awareness  ●●
Brawl  ●●●
Bureaucracy  ●●
Craft  ●●●
Dodge  ●●●
Endurance  ●●
Larceny 
Linguistics 
Lore  ●●
Resistance  ●●
Ride 
Sail 
Stealth 
Survival 
Traits
Compassion ●●
Conviction ●●●
Temperance ●●●
Valor ●●
Willpower ●●●●●●
Essence ●●
  Personal 20 (3)
Heart ●●
Cup
Ring ●●●
Staff
Sword
Charms
Bastion of the Self (Ring)
Ill-Approving Eyes
Assertion of a Greater Vision
Flesh-Carved World
Creator's Fugue
Wyld-Curdling Attack
Ravishing the Created Form
Awakened Dream Manufacture
Mutations
Assumption of Air Shape
World-Angering Elemental Mastery
Teeth of the World
Goassamer Wing Flight (x2)
Notes
Balance on the thinnest brance
Ignore natural poison with Stamina + Resistance (1)
Flies at normal walking speed
5 motes: Use wood to impose 2 die elemental penalty to a single normal action
5 motes: Use wood within 30 yards of target to attack (often clinching) for 4L using Dex + Brawl.