Aurora Sprite: Difference between revisions

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Despite their whimsical names, aurora sprites are fairly wicked spirits. Though not elementals, they are gods charged with guarding the upper limits of the skies, so that no mortal can rise any higher. Collectively, great flocks of these sprites occasionally gather in high in the sky, creating a spectacular light show.
Despite their whimsical names, aurora sprites are fairly wicked spirits. Though not elementals, they are gods charged with guarding the upper limits of the skies, so that no mortal can rise any higher. Collectively, great flocks of these sprites occasionally gather in high in the sky, creating a spectacular light show.


While these spirits make decent guardians, they hate being near the ground, so tend to be see only in very high places.
While these spirits make decent guardians, they hate being near the ground, so tend to be seen only in very high places.


{| border="0" cellpadding="1" cellspacing="0" width="100%"
{| border="0" cellpadding="1" cellspacing="0" width="100%"
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|'''Nature''' ||||'''Weight''' || kg||'''Hair Color''' ||
|'''Nature''' ||||'''Weight''' || kg||'''Hair Color''' ||
|-
|-
| '''Type''' || colspan="3" |[[race::God]]||'''Skin Color''' ||
| '''Type''' || colspan="3" |[[race::spirit|God]]||'''Skin Color''' ||
|-
|-
|'''Concept''' || colspan="5" |
|'''Concept''' || colspan="5" |

Latest revision as of 18:03, 30 November 2009

Despite their whimsical names, aurora sprites are fairly wicked spirits. Though not elementals, they are gods charged with guarding the upper limits of the skies, so that no mortal can rise any higher. Collectively, great flocks of these sprites occasionally gather in high in the sky, creating a spectacular light show.

While these spirits make decent guardians, they hate being near the ground, so tend to be seen only in very high places.

Vitals
Gender None Height cm Eye Color
Nature Weight kg Hair Color
Type God Skin Color
Concept
Attributes
Appearance ●●●●●
Charisma ●●●
Dexterity ●●●●● ●
Intelligence ●●
Manipulation ●●
Perception ●●●●
Stamina ●●●●
Strength ●●●●
Wits ●●●
Equipment
Energy tendril
Health
-0 _ _
-1 _ _ _ _ _
-2 _ _ _ _
-4 _
Inc _
Natural Soak 4B/2L/0A
Total Soak 25B/12L/10A
Abilities
Athletics  ●●●●
Awareness  ●●●●●
Dodge  ●●●●●
Endurance  ●●●●
Investigation  ●●
Martial Arts  ●●●
Occult 
Resistance  ●●●
Socialize  ●●
Survival  ●●●●
Traits
Compassion
Conviction ●●●●
Temperance ●●
Valor ●●●
Willpower ●●●●● ●●
Essence ●●●●
  Personal 85 ()
Charms
Measure the Wind
Materialize
Principle of Motion
Aspects