Archipelago Conundrum

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Revision as of 05:31, 23 September 2008 by imported>Wordman (→‎Player Characters)
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Setting

On a ship, probably. Many of the characters will have been manipulated in various ways by the main NPC to board the ship for a meeting on a western island. The scenario deals only with the journey, however.

Characters

Characters are tough, as they need to work without knowing how many people might be playing.

Player Characters

  • A dawn solar - martial artist - even blade?
  • A zenith solar - sorcerer
  • A twilight solar - brawler/blacksmith type
  • A night solar - melee - cult of the illuminated agent?
  • Grieving Storm - An eclipse solar - archer?
  • An air terrestrial - Imperial, but didn't exalt on schedule and was shunned. Became "activist" of sorts for mortal rights. Then exalted, and gets shunned by the activists. Runs away and drinks alot. Gets conscripted. Now pretends he's a mortal.
  • An earth terrestrial - undercover immaculate?
  • A fire terrestrial - serves his monastic order (Golden Janissary Style). Sent to find out more about the Lintha.
  • A water terrestrial - outcaste, part of the ship's crew. Seafaring Hero Style
  • A wood terrestrial - Ill Lily style
  • A fairly high essence spirit, under punishment to live life with the mortals for a year. Conviction style.

Non-Player Characters

  • Sidereal, disguised as one of the crew. He has manipulated fate to get everyone on the boat.
  • Captain - god blooded
  • First mate - fair folk