Pycen

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Revision as of 04:47, 6 August 2007 by imported>Wordman
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Art by Eric Lofgren
Pycen
Male Gnome Wizard (evoker) 1
CN Small humanoid
Init +2, Senses Listen +5; Spot +4; Low-light vision
Languages Gnome, Common, Draconic, Elven, Giant

AC 13, touch 11, flat-footed 13 (+4 vs. giants)
hp 8
Resist +2 vs. illusions
Fort +4, Ref +2, Will +5

Spd 20
Melee dagger +2 (1d2+1/19–20), quarterstaff (1d4+1)
Ranged light crossbow +3 (1d6)
Base Atk +0; Grp +0
Atk Options Favored enemy (kobolds and goblinoids +1)
Special Actions speak with animals (burrowing mammals only, dur 1 minute) 1/day, dancing lights 1/day, ghost sound 1/day, prestidigitation 1/day
Class Spells Prepared (CL Wizard): (3/2)
Cantripsdetect magic, mage hand, ray of frost, burning hands, identify, magic missile, obscuring mist, shield, shocking grasp
1stmagic missile,shield,lesser orb of electricity
Prohibited Schools necromancy, illusion

Abilities Str 12 (+1), Dex 15 (+2), Con 18 (+4), Int 17 (+3), Wis 16 (+3), Cha 13 (+1)
SQ Gnome traits, low-light vision
Feats Summon Familiar, Scribe Scroll, Empower Spell
Skills Concentration +7, Craft (alchemy) +5, Hide +6, Knowledge (arcana) +7, Knowledge (nature) +4, Knowledge (the planes) +5, Listen +5, Profession (sail) +4, Search +3, Spellcraft +7, Spot +4, Swim +2
Spellbook 0lv: acid splash, arcane mark, dancing lights, daze, detect magic, detect poison, flare, light, mage hand, mending, message, open/close, prestidigitation, ray of frost, read magic, resistance
1lv: identify, lesser orb of electricity, magic missile, obscuring mist, shield, shocking grasp

This is a test character for the pirate campaign that Emil may be starting. Trying to use a d20 template to build a standard statblock for the character.