imported>Wordman |
imported>Wordman |
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| == Lostwhite == | | == Lostwhite == |
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| {{13thAgeCharacter | | {{Lostwhite 13th Age}} |
| |name=Lostwhite
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| |intro=As a typical two-handed fighter, Lostwhite converts fairly easily. One thing that jumps out immediately is that her One Unique Thing and backgrounds instantly give her more depth.
| | == Sikarsis == |
| |gender=Female
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| |race=Half-orc
| | {{Sikarsis 13th Age}} |
| |class=Fighter 6
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| |uniquething=Only person to ever defeat Kesh Wol, legendary master of a ritualized martial discipline (and her mentor), accidentally killing him.
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| |backgrounds=Student of Kesh Wol +5, Fashion Sense +2, Devotee of the Lady +1
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| |icons=The Spire +2, The Lion-Guarded Throne ±1, The Entropy Sphere −1
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| |level=6
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| |strength=20
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| |constitution=22
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| |dexterity=19
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| |intelligence=14
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| |wisdom=14
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| |charisma=10
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| |str=5
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| |con=6
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| |dex=4
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| |int=2
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| |wis=2
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| |cha=0
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| |ac=28
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| |pd=21
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| |md=18
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| |hp=140
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| |recoveries=9
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| |recoveryroll=6d10+12
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| |armor=Heavy, no shield
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| |basicmelee=+14 vs AC
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| |basicmeleedmg=6[W]+10
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| |basicmeleemiss=6
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| |basicmeleeweapon=+3 dire flail
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| |basicmeleedie=d10
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| |basicmeleeavg=43
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| |basicranged=+10 vs AC
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| |basicrangeddmg=6[W]+8
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| |basicrangedmiss=-
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| |basicrangedweapon=longbow
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| |basicrangeddie=d8
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| |basicrangedavg=35
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| |racialpower=* ''Lethal'' (1/battle): reroll melee attack and use roll you prefer as result
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| |classfeatures=* ''Extra Tough'': You start with nine recoveries instead of the usual eight.
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| * ''Threatening'': Enemy takes a penalty to checks to disengage from you.
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| |classtalents=* ''Counter-Attack<sup>a</sup>'' (1/round, even escalation die, enemy misses w/ odd): make a basic melee attack dealing full damage against that enemy as a free action.
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| * ''Heavy Warrior<sup>a</sup>'' (1/battle, enemy hits): take half damage from attack targeting AC. Once per day, use this ability twice in one battle.
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| * ''Skilled Intercept<sup>a</sup>'' (1/round, enemy moving to attack nearby ally): As free action, roll a save (11+) to pop free from up to two enemies to intercept attack. Attack directed at you, but only take half damage if it hits.
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| * ''Tough as Iron'' (1/battle): rally using a quick action.
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| |specialtitle=Maneuvers
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| |specialtext=* ''A Dozen Cuts<sup>c</sup>'' (flexible melee attack, trigger: even hit): target also takes ongoing 8 damage. Once per battle, trigger with odd hit.
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| * ''Carve an Opening<sup>c</sup>'' (flexible melee attack, trigger: odd roll): melee crit range expands by +2 until melee crit is scored.
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| * ''Hack & Slash'' (1/round, flexible melee attack, trigger: even roll when escalation 2+): make another melee weapon attack against a different target.
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| * ''Hero's Skill'' (flexible melee or ranged attack, trigger: even miss): add +2 to the attack roll, then halve any damage dealt by the attack if it hits.
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| * ''Punish Them'' (flexible melee attack, trigger: hit opportunity attack with 16+): target is dazed until the end of its turn.
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| * ''Sword Master's Anticipation'' (flexible melee attack, trigger: even roll): the next time you use Skilled Intercept, the save automatically succeeds.
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| |feats=* ''Adventurer'': Counter-Attack, Heavy Warrior, Improved Initiative, Skilled Intercept
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| * ''Champion'': A Dozen Cuts, Carve an Opening
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| |magicitemmax=7
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| |magicitems=* ''+3 splendorous half plate'' (epic, two slots, armor chakra): enemies engaged with you take -2 attack penalty against allies without ''splendor''. Quirk: fastidious about clothing and gear.
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| * ''resurgence belt'' (champion, waist chakra, recharge 16+): when you drop to 0 hit points or lower, heal using a recovery before falling unconscious. Quirk: occasionally bursts forth with wildly optimistic comments.
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| * ''boots of ferocious charge'' (champion, foot chakra): whenever you move to engage a foe first and then make a melee attack against it during the same turn, you deal +2d8, hit or miss. Quirk: likes to start fights as much as finishing them.
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| * ''ring of defense'' (champion, left ring chakra, recharge 6+): when you take damage from an attack, prevent 20 of that damage. Quirk: stubborn.
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| * ''+3 greater striking dire flail'' (epic, two slots, weapon chakra, trigger: hit when escalation 3+): deal +4d8 damage. Quirk: enjoys being spattered by blood and gore.
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| }} | |