Knight of the Pale (Pathfinder): Difference between revisions
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'''Ability Suites (Su)''': The ability suites of the knight function as written in ''Ptolus: City of the Spire'', pp.654-655. No adjustment for the Pathfinder system is needed. | '''Ability Suites (Su)''': The ability suites of the knight function as written in ''Ptolus: City of the Spire'', pp.654-655. No adjustment for the Pathfinder system is needed. | ||
'''Bonus feats''': At 2nd, 4th and 6th level, a knight gains a bonus feat, representing additional training fighting the forces of evil. At each such opportunity, he can choose one of the following feats: [http://www.d20pfsrd.com/feats/general-feats/alignment-channel---final alignment channel], [http://www.d20pfsrd.com/feats/combat-feats/channel-smite-combat channel smite], [http://www.d20pfsrd.com/feats/combat-feats/demon-hunter demon hunter], [http://www.d20pfsrd.com/feats/combat-feats/disruptive-combat---final disruptive], [http://www.d20pfsrd.com/feats/general-feats/extra-channel---final extra channel], [http://www.d20pfsrd.com/feats/general-feats/extra-lay-on-hands---final extra lay on hands], [http://www.d20pfsrd.com/feats/general-feats/extra-mercy---final extra mercy], [http://www.d20pfsrd.com/feats/general-feats/improved-channel---final improved channel], [http://www.d20pfsrd.com/feats/general-feats/improved-counterspell---final improved counterspell], [http://www.d20pfsrd.com/feats/general-feats/improved-iron-will---final improved iron will], [http://www.d20pfsrd.com/feats/general-feats/iron-will---final iron will], [http://www.d20pfsrd.com/feats/general-feats/parry-spell parry spell], [http://www.d20pfsrd.com/feats/general-feats/selective-channeling---final selective channel], [http://www.d20pfsrd.com/feats/combat-feats/spellbreaker-combat---final spellbreaker], [http://www.d20pfsrd.com/feats/general-feats/spell-penetration---final spell penetration], [http://www.d20pfsrd.com/feats/general-feats/turn-undead--final]. The knight must still meet all prerequisites for a bonus feat, including caster level minimums. These bonus feats are in addition to the feats that a character of any class gets from advancing levels. | '''Bonus feats''': At 2nd, 4th and 6th level, a knight gains a bonus feat, representing additional training fighting the forces of evil. At each such opportunity, he can choose one of the following feats: [http://www.d20pfsrd.com/feats/general-feats/alignment-channel---final alignment channel], [http://www.d20pfsrd.com/feats/combat-feats/channel-smite-combat channel smite], [http://www.d20pfsrd.com/feats/item-creation-feats/craft-magic-arms-and-armor-item-creation---final craft magic arms and armor], [http://www.d20pfsrd.com/feats/combat-feats/demon-hunter demon hunter], [http://www.d20pfsrd.com/feats/combat-feats/disruptive-combat---final disruptive], [http://www.d20pfsrd.com/feats/general-feats/extra-channel---final extra channel], [http://www.d20pfsrd.com/feats/general-feats/extra-lay-on-hands---final extra lay on hands], [http://www.d20pfsrd.com/feats/general-feats/extra-mercy---final extra mercy], [http://www.d20pfsrd.com/feats/general-feats/improved-channel---final improved channel], [http://www.d20pfsrd.com/feats/general-feats/improved-counterspell---final improved counterspell], [http://www.d20pfsrd.com/feats/general-feats/improved-iron-will---final improved iron will], [http://www.d20pfsrd.com/feats/general-feats/iron-will---final iron will], [http://www.d20pfsrd.com/feats/general-feats/parry-spell parry spell], [http://www.d20pfsrd.com/feats/general-feats/selective-channeling---final selective channel], [http://www.d20pfsrd.com/feats/combat-feats/spellbreaker-combat---final spellbreaker], [http://www.d20pfsrd.com/feats/general-feats/spell-penetration---final spell penetration], [http://www.d20pfsrd.com/feats/general-feats/turn-undead--final turn undead]. The knight must still meet all prerequisites for a bonus feat, including caster level minimums. These bonus feats are in addition to the feats that a character of any class gets from advancing levels. | ||
'''Holy Avenger (Su)''': As per ''Ptolus: City of the Spire'', pg.655. | '''Holy Avenger (Su)''': As per ''Ptolus: City of the Spire'', pg.655. | ||
[[Category:Prestige Class]] | [[Category:Prestige Class]] |
Revision as of 18:13, 30 April 2011
The Knights of the Pale are a small order in Ptolus dedicated to ridding the world of evil magic as well as the creatures created or summoned by that magic, particularly demons. Originally introduced in the Ptolus: City of the Spire, this page updates this prestige class for use with the Pathfinder system.
Hit Die: d10
Requirements
- Base Attack Bonus: +7
- Alignment: any nonchaotic, nonevil
- Knowlegde (Religion): 4 ranks
- Knowledge (Planes): 2 ranks
- Feats: Devout Faith
- Special: Must be inducted into the Knights of the Pale
Class Skills
The knight's class skills (and the key ability for each skill) are Knowledge (arcana) (Int), Knowledge (religion) (Int), Knowledge (planes) (Int), Perception (Wiz) and Sense Motive (Wis).
Skill Ranks at Each Level: 2 + Int modifier.
Level | BAB | Fort | Ref | Will | Special |
---|---|---|---|---|---|
1st | +1 | +1 | +0 | +1 | Suite of St. Chasle |
2nd | +2 | +1 | +1 | +1 | Bonus feat |
3rd | +3 | +2 | +1 | +2 | Suite of St. Gustav |
4th | +4 | +2 | +1 | +2 | Bonus feat |
5th | +5 | +3 | +2 | +3 | Suite of St. Yessid |
6th | +6 | +3 | +2 | +3 | Bonus feat |
7th | +7 | +4 | +2 | +4 | Suite of St. Daris |
8th | +8 | +4 | +3 | +4 | Holy Avenger |
9th | +9 | +5 | +3 | +5 | Suite of St. Feldin |
10th | +10 | +5 | +3 | +5 | Suite of Lothian |
Weapon and Armor Proficiency: The Knight of the Pale is proficient with all simple and martial weapons, and all types of armor, and shields.
Ability Suites (Su): The ability suites of the knight function as written in Ptolus: City of the Spire, pp.654-655. No adjustment for the Pathfinder system is needed.
Bonus feats: At 2nd, 4th and 6th level, a knight gains a bonus feat, representing additional training fighting the forces of evil. At each such opportunity, he can choose one of the following feats: alignment channel, channel smite, craft magic arms and armor, demon hunter, disruptive, extra channel, extra lay on hands, extra mercy, improved channel, improved counterspell, improved iron will, iron will, parry spell, selective channel, spellbreaker, spell penetration, turn undead. The knight must still meet all prerequisites for a bonus feat, including caster level minimums. These bonus feats are in addition to the feats that a character of any class gets from advancing levels.
Holy Avenger (Su): As per Ptolus: City of the Spire, pg.655.