Harphah: Difference between revisions

From DivNull RPG
Jump to: navigation, search
imported>Wordman
m (Created page with '{| border="0" cellpadding="1" cellspacing="0" width="100%" |- ! colspan="6" style="background:#ddd; color: white" | Vitals |- |'''Gender''' ||Male||'''Height''' || cm||'''Eye Col…')
 
imported>Wordman
No edit summary
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
Harphah is a large dragon made of smoke who dwells in the Elemental Pole of Smoke within [[Autochthonia]].
'''Tactics''': Harpah may make two claw attacks and bite without splitting pool. He has a persistent dodge with 16 dice, plus three auto successes. His caustic venom breath may not be blocked, only dodged, but may only breathe once per six turns. Spending a point of Willpower while breathing makes damage 12A.
[http://warrior-oji.deviantart.com/gallery/#/d1dab3d illustration]
{| border="0" cellpadding="1" cellspacing="0" width="100%"
{| border="0" cellpadding="1" cellspacing="0" width="100%"
|-
|-

Latest revision as of 14:49, 15 November 2010

Harphah is a large dragon made of smoke who dwells in the Elemental Pole of Smoke within Autochthonia.

Tactics: Harpah may make two claw attacks and bite without splitting pool. He has a persistent dodge with 16 dice, plus three auto successes. His caustic venom breath may not be blocked, only dodged, but may only breathe once per six turns. Spending a point of Willpower while breathing makes damage 12A.

illustration


Vitals
Gender Male Height cm Eye Color
Nature Weight kg Hair Color
Type Lesser Elemental Dragon of Smoke Skin Color
Concept
Attributes
Appearance ●●
Charisma ●●●●
Dexterity ●●●●● ●●●●●
Intelligence ●●●●● ●
Manipulation ●●●●●
Perception ●●●●●
Stamina ●●●●● ●●●
Strength ●●●●●
Wits ●●●●
Equipment
Bite
Caustic Breath
Claw
Health
-0 _ _ _ _ _
-1 _ _ _ _ _ _ _
-2 _ _ _ _ _
-4 _ _ _
Inc _
Natural Soak 8B/4L/0A
Total Soak 28B/14L/8A
Abilities
Archery  ●●●●●
Athletics  ●●●●
Awareness  ●●●●
Dodge  ●●●●● ●
Endurance  ●●●●
Linguistics  ●●
Martial Arts  ●●●●●
Occult  ●●●●● ●
Presence  ●●●●
Resistance  ●●●●
Socialize  ●●●
Stealth  ●●●●●
Survival  ●●●●● ●
Traits
Compassion ●●●
Conviction ●●●●
Temperance ●●●
Valor ●●●●
Willpower ●●●●● ●●●
Essence ●●●●● ●
  Personal 112 ()
Charms
Measure the Wind
Landscape Travel
Landscape Camouflage
Landscape Hide
Sense Domain
Rejuvenation
Cunning Thief
Contempt of the Forge's Yoke
Materialize
Principle of Motion
Words of Power
Affinity Element Control
Dragon's Suspire
Aspects