Reactive Armor Reinforcement: Difference between revisions
From DivNull RPG
imported>Wordman (New page: {{1ECharm |summary=Either halve all pre-soak damage from an attack, soak damage from a piercing weapon with full soak or add Martial Arts to your armor's Hardness. |cost=3 motes |duration=...) |
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{{1ECharm | {{1ECharm | ||
|summary=Either halve all pre-soak damage from an attack, soak damage from a piercing weapon with full soak or add Martial Arts to your armor's Hardness. | |summary=Either halve all pre-soak damage from an attack, soak damage from a piercing weapon with full soak or add Martial Arts to your armor's Hardness. | ||
|kind=Celestial Martial Arts | |||
|cost=3 motes | |cost=3 motes | ||
|duration=Instant | |duration=Instant | ||
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|mintrait=4 | |mintrait=4 | ||
|miness=3 | |miness=3 | ||
|source=[[Pertinacious Automaton]] style inspired by [[exalted:Argent|Argent]] | |source=[[style::Pertinacious Automaton]] style inspired by [[exalted:Argent|Argent]] | ||
|prereqs=[[Pertinacious Automaton Form]] | |prereqs=[[requires::Pertinacious Automaton Form]] | ||
|desc=The martial artist's connection to their armor becomes so great that the armor moves to intercept and incoming strike, reinforcing itself at the point of impact. When the charm is activated, the martial artist may choose one of the following effects: | |desc=The martial artist's connection to their armor becomes so great that the armor moves to intercept and incoming strike, reinforcing itself at the point of impact. When the charm is activated, the martial artist may choose one of the following effects: | ||
Latest revision as of 06:08, 17 December 2007
Kind: Celestial Martial Arts
Cost: 3 motes
Duration: Instant
Type: Reflexive
Min. Martial Arts: 4
Min. Essence: 3
Source: Pertinacious Automaton style inspired by Argent
Prerequisite Charms: Pertinacious Automaton Form
Summary: Either halve all pre-soak damage from an attack, soak damage from a piercing weapon with full soak or add Martial Arts to your armor's Hardness.
The martial artist's connection to their armor becomes so great that the armor moves to intercept and incoming strike, reinforcing itself at the point of impact. When the charm is activated, the martial artist may choose one of the following effects:
- Halve all pre-soak damage from the attack.
- Counteract the effect of piercing, soaking damage from a piercing weapon with full soak instead of half.
- Add his Martial Arts to the armor's Hardness rating.
Sources
Knowledge of this charm can be gained from the following sources: